Player Matchup

Mercury
Mercury
Gabeen_MarT
Mercury
Level 64
God Stats
9W - 13L
1,563 SR
Queue Stats
62W - 69L
1,559 Elo+
Solo
Chaac
Chaac
Gonzikiller12
Chaac
Level 89
God Stats
32W - 21L
1,712 SR
Queue Stats
426W - 432L
1,471 Elo+
Party 1
Rama
Rama
Hectorcmalave
Rama
Level 157
God Stats
16W - 14L
1,601 SR
Queue Stats
325W - 336L
1,589 Elo+
Party 1
Ra
Ra
Jaylen152
Ra
Level 139
God Stats
14W - 6L
1,637 SR
Queue Stats
353W - 334L
1,462 Elo+
Solo
Merlin
Merlin
MYMpelon005
Merlin
Level 89
God Stats
16W - 11L
1,523 SR
Queue Stats
554W - 541L
1,460 Elo+
Party 1
Team Averages
Level 108
1,607 SR
1,508 Elo+

VS

Team Averages
Level 107
1,599 SR
1,536 Elo+
Kukulkan
Kukulkan
Darazul
Kukulkan
Level 78
God Stats
5W - 6L
1,538 SR
Queue Stats
421W - 369L
1,512 Elo+
Party 3
Xbalanque
Xbalanque
MiikeJardon
Xbalanque
Level 112
God Stats
7W - 8L
1,461 SR
Queue Stats
180W - 168L
1,529 Elo+
Party 2
Osiris
Osiris
adamebros9801
Osiris
Level 136
God Stats
12W - 5L
1,672 SR
Queue Stats
295W - 280L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
derino12
Jormungandr
Level 100
God Stats
3W - 1L
1,823 SR
Queue Stats
207W - 205L
1,578 Elo+
Party 3
Vamana
Vamana
ll JerryAC ll
Vamana
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 60L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gabeen_MarT
Mercury
14
1 / 4 / 1
7,884
464
2,363
11,810
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 3 / 1
9,318
548
9,183
12,792
12,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 6 / 1
8,646
509
12,107
17,214
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 3
8,048
473
4,954
10,780
4,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
14
0 / 5 / 1
7,957
468
4,154
7,132
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darazul
Kukulkan
15
6 / 1 / 4
9,025
531
6,056
5,415
2,440
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
MiikeJardon
Xbalanque
15
3 / 4 / 5
9,110
536
12,541
10,616
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 4
9,873
581
9,419
10,600
8,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
derino12
Jormungandr
14
5 / 2 / 8
8,397
494
7,245
12,995
8,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 0 / 3
8,643
508
5,383
12,799
6,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
21
22
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Darazul
Kukulkan
6
1
4
8
L
Mercury
Gabeen_MarT
Mercury
1
4
1
0.38
L
1
3
1
0.5
L
4
6
1
0.75
L
2
4
3
0.88
L
Merlin
0
5
1
0.1
W
Xbalanque
MiikeJardon
Xbalanque
3
4
5
1.38
W
7
1
4
9
W
Jormungandr
derino12
Jormungandr
5
2
8
4.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,761
Damage
40,644
59,728
Taken
52,425
28,576
Mitigated
29,079
16,880
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Darazul
Kukulkan
6,056
770
0
500
5,415
2,440
591
1,386
4,029
49,446
0
L
Mercury
Gabeen_MarT
Mercury
2,363
1,093
0
980
11,810
3,858
0
1,797
10,013
0
54,123
L
9,183
793
0
3,200
12,792
12,654
0
517
12,275
0
60,056
L
12,107
8,981
0
7,163
17,214
5,257
285
4,212
13,002
0
61,267
L
4,954
569
942
3,820
10,780
4,300
0
3,698
7,082
43,093
0
L
Merlin
4,154
516
0
775
7,132
2,507
0
3,077
4,055
58,449
0
W
Xbalanque
MiikeJardon
Xbalanque
12,541
6,655
0
2,298
10,616
3,756
854
1,574
9,042
0
65,062
W
9,419
3,379
0
1,510
10,600
8,050
0
2,432
8,168
0
79,794
W
Jormungandr
derino12
Jormungandr
7,245
1,724
452
2,114
12,995
8,456
180
2,926
10,069
36,254
0
W
5,383
2,556
0
4,396
12,799
6,377
988
790
12,009
0
50,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,853
Gold Earned
45,048
512
Minions Killed
495
0
Camps Cleared
0
1,552,666
Distance Traveled
1,626,204
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,025
531
105
6
0
316,524
6
L
Mercury
7,884
464
102
6
0
351,271
3
L
Chaac
9,318
548
122
7
0
342,615
1
L
Rama
8,646
509
107
6
0
238,383
7
L
Ra
8,048
473
73
4
0
316,287
1
L
Merlin
7,957
468
108
6
0
304,110
3
W
Xbalanque
9,110
536
101
6
0
297,571
1
W
Osiris
9,873
581
124
7
0
362,700
6
W
Jormungandr
8,397
494
53
3
0
302,862
5
W
Vamana
8,643
508
112
7
0
346,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role