Player Matchup

Medusa
Medusa
Aremselle
Medusa
Level 105
God Stats
9W - 12L
1,523 SR
Queue Stats
41W - 52L
1,457 Elo+
Party 1
Geb
Geb
GeoDixohard
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,392 Elo+
Party 1
Tyr
Tyr
The Ghost Bjorn
Tyr
Level 125
God Stats
7W - 4L
1,649 SR
Queue Stats
168W - 158L
1,608 Elo+
Party 1
Team Averages
Level 100
1,557 SR
1,486 Elo+

VS

Team Averages
Level 107
1,517 SR
1,544 Elo+
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GenericBrownGuy
Nu Wa
Level 129
God Stats
22W - 29L
1,552 SR
Queue Stats
80W - 81L
1,495 Elo+
Solo
Thor
Thor
Grim Reapergun
Thor
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 40L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aremselle
Medusa
15
9 / 4 / 3
12,228
764
18,550
12,450
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
1 / 4 / 10
10,121
633
8,447
13,410
10,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 7 / 8
11,081
693
12,177
17,367
12,058
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 3 / 10
10,310
644
10,908
20,640
22,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 4 / 6
11,325
708
12,254
13,173
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 6 / 9
11,284
705
9,370
13,528
4,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
13
Kills
15
15
Deaths
13
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
3
10
2.67
W
Medusa
Aremselle
Medusa
9
4
3
2.63
L
7
4
6
2.5
W
1
4
10
1.5
L
5
6
9
1.58
W
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,174
Damage
32,532
43,227
Taken
47,341
27,192
Mitigated
32,549
8,243
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,908
438
374
5,659
20,640
22,175
175
3,807
16,833
24,380
0
W
Medusa
Aremselle
Medusa
18,550
8,661
932
2,622
12,450
4,487
2,166
5,747
6,491
0
57,016
L
12,254
2,541
140
2,660
13,173
5,675
1,102
1,985
11,188
53,210
0
W
8,447
274
648
776
13,410
10,647
178
8,012
5,094
28,672
0
L
9,370
1,705
0
0
13,528
4,699
52
2,782
10,746
0
22,339
W
12,177
1,861
0
3,265
17,367
12,058
802
8,642
8,373
0
41,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
32,919
165
Minions Killed
121
0
Camps Cleared
0
898,066
Distance Traveled
807,212
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,310
644
16
1
0
299,101
1
W
Medusa
12,228
764
81
5
0
285,427
4
L
Nu Wa
11,325
708
84
5
0
261,845
0
W
Geb
10,121
633
25
2
0
322,682
0
L
Thor
11,284
705
21
1
0
246,266
2
W
Tyr
11,081
693
59
4
0
289,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role