Player Matchup

Khepri
Khepri
CanOfTurtleSoup
Khepri
Level 26
God Stats
125W - 95L
1,588 SR
Queue Stats
126W - 102L
1,542 Elo+
Party 1
Merlin
Merlin
CarelessKnight
Merlin
Level 26
God Stats
1W - 4L
1,602 SR
Queue Stats
104W - 86L
1,600 Elo+
Party 1
Cernunnos
Cernunnos
Sapisvr
Cernunnos
Level 7
God Stats
0W - 1L
1,496 SR
Queue Stats
6W - 8L
1,365 Elo+
Party 3
Izanami
Izanami
SlimsyFish0
Izanami
Level 15
God Stats
38W - 25L
1,595 SR
Queue Stats
101W - 84L
1,526 Elo+
Party 1
Bellona
Bellona
adola666
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,480 Elo+
Party 3
Team Averages
Level 18
1,556 SR
1,502 Elo+

VS

Team Averages
Level 43
1,581 SR
1,375 Elo+
Chiron
Chiron
Swagni
Chiron
Level 148
God Stats
1W - 0L
1,811 SR
Queue Stats
7W - 9L
1,131 Elo+
Party 2
Ra
Ra
Takowalker
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,131 Elo+
Party 2
Bacchus
Bacchus
TheRoundestCat
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Zagbok1
Tiamat
Level 27
God Stats
98W - 97L
1,595 SR
Queue Stats
214W - 173L
1,605 Elo+
Solo
Zeus
Zeus
diegaso12343
Zeus
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 3
10,437
1,044
4,575
25,071
20,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 4 / 6
9,047
905
12,244
11,084
4,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Sapisvr
Cernunnos
15
0 / 11 / 5
8,654
865
3,860
15,118
5,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
SlimsyFish0
Izanami
15
1 / 4 / 6
9,140
914
7,990
12,734
4,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
adola666
Bellona
15
1 / 6 / 5
9,003
900
8,325
20,366
15,070
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

101

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Swagni
Chiron
18
13 / 0 / 15
12,103
1,210
24,106
7,458
3,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 0 / 21
9,998
1,000
8,687
7,554
3,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 19
9,634
963
8,038
10,036
12,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
Zagbok1
Tiamat
17
10 / 1 / 18
12,009
1,201
25,359
8,886
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 3 / 15
10,412
1,041
14,548
6,668
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
121
7
Kills
33
33
Deaths
7
25
Assists
88
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
1
4
6
1
L
Cernunnos
Sapisvr
Cernunnos
0
11
5
0.23
L
Izanami
SlimsyFish0
Izanami
1
4
6
1
W
Chiron
Swagni
Chiron
13
0
15
20.5
W
2
0
21
12.5
W
2
3
19
3.83
W
Tiamat
Zagbok1
Tiamat
10
1
18
19
L
Bellona
adola666
Bellona
1
6
5
0.58
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,994
Damage
80,738
84,373
Taken
40,602
50,257
Mitigated
31,290
5,148
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,575
401
900
1,878
25,071
20,844
0
15,307
9,764
12,744
0
L
12,244
1,038
0
154
11,084
4,324
0
9,344
1,740
22,255
0
L
Cernunnos
Sapisvr
Cernunnos
3,860
2,381
0
184
15,118
5,313
0
10,075
5,043
0
20,306
L
Izanami
SlimsyFish0
Izanami
7,990
5,570
0
0
12,734
4,706
0
8,374
4,360
0
35,670
W
Chiron
Swagni
Chiron
24,106
11,980
2,281
2,309
7,458
3,176
0
2,885
4,387
0
51,067
W
8,687
1,330
2,620
2,490
7,554
3,598
0
2,027
5,347
19,003
0
W
8,038
324
0
0
10,036
12,499
0
4,266
5,571
12,923
0
W
Tiamat
Zagbok1
Tiamat
25,359
1,850
106
4,659
8,886
9,536
0
4,305
4,336
38,330
0
L
Bellona
adola666
Bellona
8,325
1,485
0
2,032
20,366
15,070
0
13,532
6,834
6,784
25,387
W
14,548
1,482
0
0
6,668
2,481
0
3,999
2,393
29,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,281
Gold Earned
54,156
178
Minions Killed
179
4
Camps Cleared
5
884,801
Distance Traveled
880,975
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,437
1,044
12
1
0
173,797
1
L
Merlin
9,047
905
35
4
2
185,556
0
L
Cernunnos
8,654
865
45
5
1
152,982
0
L
Izanami
9,140
914
41
4
0
171,437
0
W
Chiron
12,103
1,210
78
8
2
193,687
0
W
Ra
9,998
1,000
34
3
1
190,096
0
W
Bacchus
9,634
963
7
1
0
164,240
0
W
Tiamat
12,009
1,201
26
3
1
190,330
1
L
Bellona
9,003
900
45
5
1
201,029
0
W
Zeus
10,412
1,041
34
3
1
142,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role