Player Matchup

Baron Samedi
Baron Samedi
BombasticTomb87
Baron Samedi
Level 79
God Stats
5W - 1L
1,650 SR
Queue Stats
85W - 99L
1,433 Elo+
Party 2
Mercury
Mercury
Defiu
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 102L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
Nawts-Baby
Sun Wukong
Level 27
God Stats
6W - 7L
1,570 SR
Queue Stats
287W - 379L
1,406 Elo+
Solo
Cerberus
Cerberus
Saten
Cerberus
Level 13
God Stats
7W - 6L
1,612 SR
Queue Stats
68W - 76L
1,448 Elo+
Party 2
Hachiman
Hachiman
soapManztvish
Hachiman
Level 21
God Stats
2W - 1L
1,716 SR
Queue Stats
227W - 278L
1,420 Elo+
Solo
Team Averages
Level 34
1,609 SR
1,435 Elo+

VS

Team Averages
Level 15
1,494 SR
1,353 Elo+
Cerberus
Cerberus
Kevrev777
Cerberus
Level 28
God Stats
9W - 11L
1,498 SR
Queue Stats
78W - 79L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
Opdi67
Amaterasu
Level 18
God Stats
33W - 31L
1,563 SR
Queue Stats
39W - 47L
1,428 Elo+
Party 1
Medusa
Medusa
Stooplick_er17
Medusa
Level 22
God Stats
16W - 21L
1,406 SR
Queue Stats
60W - 58L
1,422 Elo+
Party 1
Thor
Thor
Tic06152
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,006 Elo+
Solo
Ra
Ra
mecha_cortaa
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 84L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BombasticTomb87
Baron Samedi
20
8 / 13 / 7
16,283
465
23,933
29,078
17,137
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Defiu
Mercury
20
8 / 15 / 5
17,063
488
23,461
35,647
17,266
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Nawts-Baby
Sun Wukong
20
9 / 6 / 12
17,302
494
23,883
38,476
37,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Saten
Cerberus
20
0 / 15 / 8
12,922
369
12,018
38,871
23,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
soapManztvish
Hachiman
20
5 / 12 / 4
15,355
439
14,736
25,655
7,612
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kevrev777
Cerberus
20
14 / 4 / 25
17,549
501
25,646
31,816
42,956
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
Opdi67
Amaterasu
20
7 / 9 / 15
16,448
470
21,786
45,392
45,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 9 / 17
18,073
516
27,342
29,446
16,462
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thor
10
0 / 5 / 4
11,212
320
1,781
7,312
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
24 / 3 / 12
22,684
648
56,286
30,480
28,460
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
131
30
Kills
58
61
Deaths
30
36
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BombasticTomb87
Baron Samedi
8
13
7
0.88
L
Mercury
Defiu
Mercury
8
15
5
0.7
W
Cerberus
Kevrev777
Cerberus
14
4
25
6.63
L
Sun Wukong
Nawts-Baby
Sun Wukong
9
6
12
2.5
W
Amaterasu
Opdi67
Amaterasu
7
9
15
1.61
L
Cerberus
Saten
Cerberus
0
15
8
0.27
W
13
9
17
2.39
W
Thor
0
5
4
0.4
W
24
3
12
10
L
Hachiman
soapManztvish
Hachiman
5
12
4
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,031
Damage
132,841
167,727
Taken
144,446
102,472
Mitigated
136,319
25,612
Healing
51,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BombasticTomb87
Baron Samedi
23,933
1,853
1,241
5,915
29,078
17,137
198
18,324
9,995
98,584
0
L
Mercury
Defiu
Mercury
23,461
18,216
0
1,358
35,647
17,266
0
13,525
21,705
0
153,411
W
Cerberus
Kevrev777
Cerberus
25,646
2,066
3,821
6,871
31,816
42,956
872
4,561
27,255
91,297
0
L
Sun Wukong
Nawts-Baby
Sun Wukong
23,883
3,984
0
9,385
38,476
37,027
0
15,674
20,271
0
91,424
W
Amaterasu
Opdi67
Amaterasu
21,786
11,430
0
16,292
45,392
45,981
4,103
10,431
34,961
0
81,710
L
Cerberus
Saten
Cerberus
12,018
577
0
7,055
38,871
23,430
0
19,128
19,061
81,250
0
W
27,342
18,170
0
787
29,446
16,462
4,858
8,221
21,225
0
128,477
W
Thor
1,781
663
0
178
7,312
2,460
252
1,361
5,951
0
11,776
W
56,286
3,628
6,430
16,947
30,480
28,460
3,926
11,377
19,103
236,463
0
L
Hachiman
soapManztvish
Hachiman
14,736
10,990
79
579
25,655
7,612
828
12,658
12,318
0
96,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,925
Gold Earned
85,966
760
Minions Killed
787
0
Camps Cleared
0
2,953,529
Distance Traveled
2,827,971
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,283
465
145
4
0
526,114
3
L
Mercury
17,063
488
190
5
0
631,670
0
W
Cerberus
17,549
501
144
4
0
629,362
0
L
Sun Wukong
17,302
494
119
3
0
606,841
1
W
Amaterasu
16,448
470
121
3
0
668,600
10
L
Cerberus
12,922
369
192
5
0
617,695
0
W
Medusa
18,073
516
178
5
0
575,534
0
W
Thor
11,212
320
24
1
0
269,958
0
W
Ra
22,684
648
320
9
0
684,517
1
L
Hachiman
15,355
439
114
3
0
571,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role