Player Matchup

Cerberus
Cerberus
Arizria
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
457W - 404L
1,463 Elo+
Party 1
Nemesis
Nemesis
STR1WZ
Nemesis
Level 14
God Stats
9W - 14L
1,167 SR
Queue Stats
140W - 126L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
facu425
Kukulkan
Level 28
God Stats
29W - 46L
1,481 SR
Queue Stats
41W - 69L
1,452 Elo+
Party 1
Team Averages
Level 37
1,383 SR
1,450 Elo+

VS

Team Averages
Level 55
1,618 SR
1,754 Elo+
Cupid
Cupid
MisterPeronista
Cupid
Level 8
God Stats
6W - 3L
1,870 SR
Queue Stats
31W - 15L
1,893 Elo+
Party 2
Thor
Thor
RaReturnS
Thor
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 4L
1,500 Elo+
Party 2
Hera
Hera
Telamete
Hera
Level 137
God Stats
1W - 0L
1,486 SR
Queue Stats
8W - 4L
1,870 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arizria
Cerberus
14
3 / 9 / 3
11,283
664
6,533
24,100
22,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
STR1WZ
Nemesis
14
2 / 10 / 2
10,721
631
5,925
19,785
9,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
facu425
Kukulkan
15
1 / 6 / 3
10,919
642
9,033
13,207
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 17
12,608
742
11,258
12,280
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
16
16 / 3 / 6
13,474
793
20,363
12,657
6,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
16
4 / 2 / 17
12,184
717
17,383
6,924
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
6
Kills
25
25
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Arizria
Cerberus
3
9
3
0.5
W
5
1
17
13.5
W
Thor
16
3
6
6.33
L
Nemesis
STR1WZ
Nemesis
2
10
2
0.3
W
Hera
4
2
17
6.25
L
Kukulkan
facu425
Kukulkan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,491
Damage
49,004
57,092
Taken
31,861
35,757
Mitigated
12,885
8,700
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Arizria
Cerberus
6,533
417
0
3,902
24,100
22,183
0
6,691
17,409
24,703
0
W
11,258
7,670
1,351
6,949
12,280
4,232
1,829
6,195
5,741
0
62,234
W
Thor
20,363
6,392
0
242
12,657
6,249
0
6,393
6,046
0
48,683
L
Nemesis
STR1WZ
Nemesis
5,925
2,211
0
1,470
19,785
9,262
0
5,568
14,217
0
47,176
W
Hera
17,383
3,640
0
781
6,924
2,404
712
2,339
4,437
76,728
0
L
Kukulkan
facu425
Kukulkan
9,033
35
0
3,328
13,207
4,312
69
5,272
7,935
58,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,923
Gold Earned
38,266
194
Minions Killed
243
0
Camps Cleared
0
875,469
Distance Traveled
949,242
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,283
664
41
2
0
275,596
4
W
Cupid
12,608
742
89
5
0
330,178
4
W
Thor
13,474
793
36
2
0
292,176
2
L
Nemesis
10,721
631
41
2
0
290,382
2
W
Hera
12,184
717
118
7
0
326,888
3
L
Kukulkan
10,919
642
112
7
0
309,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role