Player Matchup

Rama
Rama
Platinum V
KaIifornia
Rama
Platinum V
Level 49
God Stats
7W - 3L
1,772 SR
Queue Stats
33W - 36L
1,714 MMR
Solo
Bellona
Bellona
Silver V
Soares17
Bellona
Silver V
Level 122
God Stats
2W - 2L
1,681 SR
Queue Stats
12W - 22L
1,092 MMR
Party 1
Kukulkan
Kukulkan
Gold III
TheKoreanG4mer
Kukulkan
Gold III
Level 121
God Stats
6W - 4L
1,837 SR
Queue Stats
89W - 84L
1,630 MMR
Party 2
Thor
Thor
Platinum II
Zimdaddy
Thor
Platinum II
Level 157
God Stats
31W - 21L
1,700 SR
Queue Stats
168W - 175L
1,943 MMR
Party 2
Ymir
Ymir
Bronze IV
dustinisgai
Ymir
Bronze IV
Level 68
God Stats
2W - 1L
1,507 SR
Queue Stats
15W - 23L
1,090 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,699 SR
1,494 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 87
1,572 SR
1,495 MMR
King Arthur
King Arthur
Gold II
NiqoAzul
King Arthur
Gold II
Level 160
God Stats
1W - 1L
1,820 SR
Queue Stats
79W - 83L
1,588 MMR
Solo
Ravana
Ravana
Silver III
PowderHound
Ravana
Silver III
Level 103
God Stats
15W - 23L
1,486 SR
Queue Stats
398W - 410L
957 MMR
Solo
Janus
Janus
Gold I
SirEvanson
Janus
Gold I
Level 69
God Stats
4W - 12L
1,473 SR
Queue Stats
128W - 123L
1,690 MMR
Solo
Khepri
Khepri
Bronze III
SleepyRat
Khepri
Bronze III
Level 31
God Stats
0W - 1L
1,482 SR
Queue Stats
26W - 28L
1,555 MMR
Solo
Anhur
Anhur
Platinum IV
VertigoMessi
Anhur
Platinum IV
Level 74
God Stats
52W - 47L
1,597 SR
Queue Stats
518W - 503L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,055
676
3,319
4,419
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Soares17
Bellona
8
3 / 0 / 1
4,889
815
3,055
4,182
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
8
1 / 1 / 0
4,394
732
642
1,154
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
8
3 / 0 / 0
4,634
772
2,152
2,668
646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 3 / 1
3,794
632
861
3,501
712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
PersephoneApolloSetDanzaburouTiamat

VS

Bans
AthenaAphroditeTsukuyomiScyllaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NiqoAzul
King Arthur
5
0 / 4 / 0
3,329
555
1,935
4,528
1,525
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
6
1 / 0 / 1
3,784
631
529
1,021
284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
7
2 / 1 / 0
4,351
725
981
1,828
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
SleepyRat
Khepri
6
0 / 0 / 4
4,083
681
1,196
2,150
761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
2 / 2 / 1
3,862
644
2,807
5,068
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
7
Kills
5
5
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
King Arthur
NiqoAzul
King Arthur
0
4
0
0
L
Ravana
1
0
1
1.5
L
Janus
2
1
0
2
L
Khepri
SleepyRat
Khepri
0
0
4
2
W
Bellona
Soares17
Bellona
3
0
1
3.5
W
Kukulkan
1
1
0
1
L
2
2
1
1.25
W
Thor
3
0
0
3
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,029
Damage
7,448
15,924
Taken
14,595
5,138
Mitigated
4,018
5,431
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,319
2,461
0
2,134
4,419
657
0
384
4,035
0
17,615
L
King Arthur
NiqoAzul
King Arthur
1,935
412
0
739
4,528
1,525
0
0
4,528
0
10,693
L
Ravana
529
180
0
464
1,021
284
0
0
1,021
0
8,678
L
Janus
981
253
0
447
1,828
506
0
718
1,110
21,955
0
L
Khepri
SleepyRat
Khepri
1,196
539
0
1,195
2,150
761
0
605
1,545
9,035
0
W
Bellona
Soares17
Bellona
3,055
1,666
0
1,650
4,182
2,825
1,442
0
4,182
0
23,390
W
Kukulkan
642
251
0
28
1,154
298
0
273
863
23,125
0
L
2,807
1,910
0
1,848
5,068
942
0
180
4,888
0
16,323
W
Thor
2,152
601
0
1,469
2,668
646
0
248
2,400
0
20,448
W
861
346
0
150
3,501
712
81
1,184
2,267
5,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,766
Gold Earned
19,409
205
Minions Killed
147
0
Camps Cleared
0
609,137
Distance Traveled
555,820
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,055
676
44
7
0
103,679
1
L
King Arthur
3,329
555
19
3
0
101,190
0
L
Ravana
3,784
631
24
4
0
104,325
1
L
Janus
4,351
725
56
9
0
123,078
3
L
Khepri
4,083
681
13
2
0
130,089
1
W
Bellona
4,889
815
56
9
0
125,762
1
W
Kukulkan
4,394
732
51
9
0
121,395
2
L
Anhur
3,862
644
35
6
0
97,138
1
W
Thor
4,634
772
48
8
0
139,362
3
W
Ymir
3,794
632
6
1
0
118,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role