Player Matchup

Danzaburou
Danzaburou
Half-A-Heart__
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 2
He Bo
He Bo
Kazamastylu
He Bo
Level 89
God Stats
0W - 1L
1,463 SR
Queue Stats
18W - 27L
1,488 Elo+
Party 2
Zeus
Zeus
TheGuardian616
Zeus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,435 Elo+
Party 2
Team Averages
Level 56
1,488 SR
1,401 Elo+

VS

Team Averages
Level 63
1,500 SR
1,511 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
I Rei DG I
Discordia
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Half-A-Heart__
Danzaburou
6
0 / 7 / 0
4,955
619
1,306
7,757
1,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 8 / 0
5,873
734
1,787
8,461
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 8 / 0
5,143
643
1,788
6,923
1,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
14 / 0 / 6
8,639
1,080
10,380
3,785
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
 
Khepri
10
2 / 0 / 21
7,797
975
4,092
5,582
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
I Rei DG I
Discordia
11
7 / 1 / 13
7,591
949
5,607
3,581
1,155
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
63
1
Kills
23
23
Deaths
1
0
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
14
0
6
17
W
Khepri
 
Khepri
2
0
21
12.5
L
Danzaburou
Half-A-Heart__
Danzaburou
0
7
0
0
W
Discordia
I Rei DG I
Discordia
7
1
13
13.5
L
1
8
0
0.13
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,881
Damage
20,079
23,141
Taken
12,948
5,872
Mitigated
6,058
984
Healing
3,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,380
5,766
0
2,389
3,785
1,448
1,552
700
3,033
0
32,469
W
Khepri
 
Khepri
4,092
213
0
968
5,582
3,455
114
1,600
3,908
12,236
0
L
Danzaburou
Half-A-Heart__
Danzaburou
1,306
247
0
477
7,757
1,983
0
3,074
4,683
0
7,303
W
Discordia
I Rei DG I
Discordia
5,607
377
0
0
3,581
1,155
585
1,025
2,432
25,781
0
L
1,787
0
0
85
8,461
2,179
0
3,680
4,781
11,504
0
L
1,788
574
111
311
6,923
1,710
0
2,965
3,958
11,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,971
Gold Earned
24,027
43
Minions Killed
93
0
Camps Cleared
0
309,590
Distance Traveled
461,599
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,639
1,080
42
5
0
140,920
3
W
Khepri
7,797
975
17
2
0
176,321
1
L
Danzaburou
4,955
619
10
1
0
103,238
0
W
Discordia
7,591
949
34
4
0
144,358
2
L
He Bo
5,873
734
19
2
0
112,785
0
L
Zeus
5,143
643
14
2
0
93,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role