Player Matchup

Thanatos
Thanatos
Hanoshi_Kin
Thanatos
Level 89
God Stats
6W - 8L
1,500 SR
Queue Stats
53W - 43L
1,390 Elo+
Party 1
Tiamat
Tiamat
Maribel_Kin
Tiamat
Level 110
God Stats
0W - 2L
1,374 SR
Queue Stats
63W - 62L
1,362 Elo+
Party 1
Cernunnos
Cernunnos
Roary_Kin
Cernunnos
Level 88
God Stats
1W - 2L
1,782 SR
Queue Stats
53W - 49L
1,362 Elo+
Party 1
King Arthur
King Arthur
TheKinetikz
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
scrwghost
Sylvanus
Level 122
God Stats
13W - 12L
1,554 SR
Queue Stats
25W - 20L
1,576 Elo+
Party 2
Team Averages
Level 106
1,542 SR
1,438 Elo+

VS

Team Averages
Level 88
1,478 SR
1,462 Elo+
Danzaburou
Danzaburou
A Major Upset
Danzaburou
Level 98
God Stats
14W - 11L
1,619 SR
Queue Stats
29W - 25L
1,515 Elo+
Party 3
He Bo
He Bo
Blindfully
He Bo
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,504 Elo+
Party 3
Fenrir
Fenrir
GreasePigeon
Fenrir
Level 62
God Stats
3W - 2L
1,535 SR
Queue Stats
3W - 4L
1,376 Elo+
Party 3
Odin
Odin
ItsJustLlama
Odin
Level 83
God Stats
1W - 0L
1,262 SR
Queue Stats
204W - 194L
1,458 Elo+
Solo
Geb
Geb
Jkappa12
Geb
Level 92
God Stats
4W - 5L
1,472 SR
Queue Stats
25W - 26L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hanoshi_Kin
Thanatos
10
3 / 4 / 1
6,560
505
5,162
10,957
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
9
1 / 4 / 2
5,812
447
2,591
6,969
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Roary_Kin
Cernunnos
12
4 / 1 / 1
7,099
546
6,798
5,299
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TheKinetikz
King Arthur
10
1 / 2 / 0
6,137
472
4,392
10,665
5,523
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
scrwghost
Sylvanus
8
0 / 5 / 3
5,325
410
3,865
9,358
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Major Upset
Danzaburou
10
2 / 3 / 4
6,458
497
3,822
8,362
2,076
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
13
4 / 2 / 3
7,313
563
5,783
5,296
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
12
7 / 1 / 3
7,688
591
6,639
9,474
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 1 / 1
8,216
632
5,856
6,780
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 5
6,025
463
2,265
7,180
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
16
16
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A Major Upset
Danzaburou
2
3
4
1.33
W
He Bo
4
2
3
2.75
W
Fenrir
7
1
3
8.5
L
Thanatos
Hanoshi_Kin
Thanatos
3
4
1
0.88
W
3
1
1
3.5
W
0
2
5
1.25
L
Tiamat
1
4
2
0.5
L
Cernunnos
Roary_Kin
Cernunnos
4
1
1
4.5
L
King Arthur
TheKinetikz
King Arthur
1
2
0
0.5
L
Sylvanus
scrwghost
Sylvanus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,808
Damage
24,365
43,248
Taken
37,092
18,827
Mitigated
16,343
16,106
Healing
14,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A Major Upset
Danzaburou
3,822
1,167
393
3,594
8,362
2,076
0
1,975
6,311
0
32,358
W
He Bo
5,783
254
0
1,599
5,296
1,282
0
1,206
3,824
38,614
0
W
Fenrir
6,639
1,518
0
4,632
9,474
3,007
22
1,151
8,257
0
40,921
L
Thanatos
Hanoshi_Kin
Thanatos
5,162
1,819
282
8,132
10,957
3,462
0
2,418
8,263
0
27,736
W
5,856
1,962
0
3,200
6,780
6,661
0
171
6,601
0
46,614
W
2,265
168
0
1,401
7,180
3,317
0
1,227
5,913
12,786
0
L
Tiamat
2,591
213
0
1,684
6,969
2,997
442
2,162
4,569
16,620
0
L
Cernunnos
Roary_Kin
Cernunnos
6,798
2,795
0
2,142
5,299
1,966
244
865
4,434
0
47,104
L
King Arthur
TheKinetikz
King Arthur
4,392
615
0
1,906
10,665
5,523
0
0
10,273
0
30,554
L
Sylvanus
scrwghost
Sylvanus
3,865
769
598
1,362
9,358
4,879
141
2,081
7,169
14,593
2,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,933
Gold Earned
35,700
275
Minions Killed
342
0
Camps Cleared
0
1,179,279
Distance Traveled
1,237,684
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,458
497
51
4
0
225,974
5
W
He Bo
7,313
563
69
5
0
247,840
4
W
Fenrir
7,688
591
73
6
0
277,821
0
L
Thanatos
6,560
505
57
4
0
269,104
1
W
Odin
8,216
632
130
10
0
242,100
1
W
Geb
6,025
463
19
1
0
243,949
4
L
Tiamat
5,812
447
34
3
0
212,092
0
L
Cernunnos
7,099
546
86
7
0
223,038
6
L
King Arthur
6,137
472
65
5
0
235,205
2
L
Sylvanus
5,325
410
33
3
0
239,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role