Player Matchup

Vamana
Vamana
Bourbs54
Vamana
Level 97
God Stats
2W - 6L
1,168 SR
Queue Stats
88W - 97L
1,445 Elo+
Party 2
Chiron
Chiron
Judgement Owl
Chiron
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
85W - 100L
1,439 Elo+
Party 2
Merlin
Merlin
VOHIBA
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 90L
1,438 Elo+
Solo
Ravana
Ravana
a1lusiveand
Ravana
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 27L
1,415 Elo+
Solo
Hades
Hades
iMaSharkFeind
Hades
Level 96
God Stats
0W - 2L
1,584 SR
Queue Stats
23W - 25L
1,535 Elo+
Solo
Team Averages
Level 97
1,537 SR
1,454 Elo+

VS

Team Averages
Level 101
1,493 SR
1,445 Elo+
Agni
Agni
D1G1TAL Snype
Agni
Level 118
God Stats
7W - 12L
1,375 SR
Queue Stats
384W - 326L
1,480 Elo+
Solo
Vulcan
Vulcan
DivineDeathBeast
Vulcan
Level 142
God Stats
2W - 1L
1,648 SR
Queue Stats
190W - 178L
1,576 Elo+
Party 1
Vamana
Vamana
TDokes
Vamana
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,262 Elo+
Party 1
Tiamat
Tiamat
aRedRightHand
Tiamat
Level 145
God Stats
23W - 29L
1,445 SR
Queue Stats
1,087W - 1,038L
1,456 Elo+
Solo
Ymir
Ymir
mzach27
Ymir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bourbs54
Vamana
14
1 / 4 / 5
8,077
621
8,635
25,572
13,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 4 / 5
9,890
761
17,301
14,104
5,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Merlin
VOHIBA
Merlin
17
2 / 4 / 3
9,064
697
9,446
9,747
3,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
14
2 / 6 / 2
8,579
660
4,351
9,703
3,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 7 / 7
8,976
690
8,155
16,626
8,116
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 13
9,833
756
14,055
7,055
3,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 2 / 13
10,974
844
23,804
8,579
4,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
TDokes
Vamana
17
1 / 3 / 18
10,280
791
8,868
22,817
14,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
8 / 1 / 14
11,394
876
18,244
6,998
5,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
mzach27
Ymir
17
3 / 2 / 15
9,706
747
5,651
17,593
18,863
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
10
Kills
25
25
Deaths
10
22
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bourbs54
Vamana
1
4
5
0.88
W
5
2
13
5.75
W
8
2
13
7.25
L
4
4
5
1.63
W
Vamana
TDokes
Vamana
1
3
18
3.33
L
Merlin
VOHIBA
Merlin
2
4
3
0.88
L
Ravana
2
6
2
0.5
W
8
1
14
15
L
1
7
7
0.64
W
Ymir
mzach27
Ymir
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,888
Damage
70,622
75,752
Taken
63,042
34,250
Mitigated
46,810
31,652
Healing
22,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bourbs54
Vamana
8,635
2,707
2,290
11,653
25,572
13,401
0
20,169
5,275
0
17,892
W
14,055
2,230
493
570
7,055
3,232
1,105
1,210
5,845
20,575
0
W
23,804
8,451
236
588
8,579
4,663
1,404
3,413
5,166
52,446
0
L
17,301
7,481
2,847
4,908
14,104
5,117
923
11,042
3,010
0
32,189
W
Vamana
TDokes
Vamana
8,868
3,136
1,850
9,282
22,817
14,805
814
3,392
19,425
140
16,583
L
Merlin
VOHIBA
Merlin
9,446
171
1,445
624
9,747
3,728
296
7,666
2,019
32,350
0
L
Ravana
4,351
601
1,247
767
9,703
3,888
370
8,134
1,481
0
8,176
W
18,244
2,188
2,450
2,849
6,998
5,247
1,018
1,782
5,216
37,821
0
L
8,155
791
1,464
4,407
16,626
8,116
385
14,361
2,112
19,003
0
W
Ymir
mzach27
Ymir
5,651
253
2,089
2,278
17,593
18,863
170
7,804
9,789
11,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
52,187
180
Minions Killed
147
0
Camps Cleared
0
1,045,870
Distance Traveled
1,246,353
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,077
621
21
2
0
211,803
0
W
Agni
9,833
756
24
2
0
236,158
2
W
Vulcan
10,974
844
53
4
0
232,592
0
L
Chiron
9,890
761
61
5
0
208,102
0
W
Vamana
10,280
791
14
1
0
268,820
4
L
Merlin
9,064
697
58
4
0
221,056
0
L
Ravana
8,579
660
7
1
0
201,092
0
W
Tiamat
11,394
876
43
3
0
247,457
1
L
Hades
8,976
690
33
3
0
203,817
0
W
Ymir
9,706
747
13
1
0
261,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role