Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Fabriccio_013
Artio
Level 125
God Stats
8W - 2L
1,342 SR
Queue Stats
79W - 76L
1,619 Elo+
Party 1
Anubis
Anubis
kevinklvmalhador
Anubis
Level 28
God Stats
8W - 16L
1,500 SR
Queue Stats
292W - 395L
1,304 Elo+
Party 1
Team Averages
Level 104
1,447 SR
1,474 Elo+

VS

Team Averages
Level 57
1,555 SR
1,476 Elo+
Neith
Neith
EzequielVeraPY
Neith
Level 18
God Stats
0W - 1L
1,379 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
alvaroyuberoPY
Bacchus
Level 142
God Stats
0W - 5L
1,651 SR
Queue Stats
67W - 82L
1,427 Elo+
Party 2
Olorun
Olorun
elstainer11
Olorun
Level 11
God Stats
0W - 1L
1,636 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 0 / 5
8,046
894
6,545
5,772
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 0 / 8
7,066
785
2,539
6,168
4,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 8
6,825
758
2,568
2,303
1,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,691
632
2,785
6,554
1,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
5,356
595
1,711
5,842
2,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
8
1 / 4 / 0
5,935
659
1,050
4,372
1,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
5
8.5
L
0
3
1
0.17
W
3
0
8
7
L
0
4
0
0
L
Olorun
1
4
0
0.25
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,652
Damage
5,546
14,243
Taken
16,768
7,607
Mitigated
4,972
7,639
Healing
1,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,545
4,190
0
3,581
5,772
1,852
1,635
1,302
4,470
0
54,318
L
2,785
1,077
0
221
6,554
1,507
0
2,283
4,271
0
14,280
W
2,539
0
588
2,976
6,168
4,702
616
1,360
4,808
15,191
0
L
1,711
169
0
531
5,842
2,312
0
1,626
4,216
13,513
0
L
Olorun
1,050
201
58
422
4,372
1,153
0
1,246
3,126
9,650
0
W
2,568
18
270
224
2,303
1,053
654
628
1,675
8,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,937
Gold Earned
16,982
125
Minions Killed
63
0
Camps Cleared
0
488,810
Distance Traveled
497,644
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,046
894
97
11
0
159,441
3
L
Neith
5,691
632
31
3
0
175,654
0
W
Artio
7,066
785
18
2
0
185,097
4
L
Bacchus
5,356
595
11
1
0
163,206
3
L
Olorun
5,935
659
21
2
0
158,784
0
W
Anubis
6,825
758
10
1
0
144,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role