Player Matchup

Danzaburou
Danzaburou
DragonPTY-507
Danzaburou
Level 8
God Stats
1W - 2L
1,505 SR
Queue Stats
17W - 23L
1,218 Elo+
Party 2
Tiamat
Tiamat
RPG_LionZz
Tiamat
Level 65
God Stats
4W - 3L
1,505 SR
Queue Stats
72W - 76L
1,401 Elo+
Party 2
Janus
Janus
SANKUKAIPRIME
Janus
Level 65
God Stats
3W - 5L
1,688 SR
Queue Stats
215W - 245L
1,330 Elo+
Party 2
Cthulhu
Cthulhu
alange_09
Cthulhu
Level 29
God Stats
1W - 2L
1,566 SR
Queue Stats
35W - 34L
1,347 Elo+
Party 2
Pele
Pele
lserrano_
Pele
Level 26
God Stats
2W - 2L
1,479 SR
Queue Stats
17W - 23L
1,248 Elo+
Party 2
Team Averages
Level 39
1,549 SR
1,309 Elo+

VS

Team Averages
Level 58
1,484 SR
1,380 Elo+
Scylla
Scylla
DatingPhoenix90
Scylla
Level 70
God Stats
15W - 16L
1,478 SR
Queue Stats
134W - 151L
1,377 Elo+
Solo
Kali
Kali
NewYorkLegendz
Kali
Level 73
God Stats
9W - 11L
1,591 SR
Queue Stats
43W - 55L
1,383 Elo+
Party 1
Neith
Neith
Parjozz
Neith
Level 60
God Stats
192W - 262L
1,423 SR
Queue Stats
257W - 354L
1,317 Elo+
Solo
Guan Yu
Guan Yu
Tsunvmi_Sensei
Guan Yu
Level 59
God Stats
2W - 5L
1,427 SR
Queue Stats
42W - 59L
1,408 Elo+
Party 1
Vamana
Vamana
neobandhawk
Vamana
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
86W - 94L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DragonPTY-507
Danzaburou
14
1 / 7 / 1
8,207
432
3,387
12,035
3,383
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
RPG_LionZz
Tiamat
15
0 / 6 / 0
9,203
484
7,505
12,571
15,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 8 / 0
8,572
451
13,173
13,625
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
alange_09
Cthulhu
13
3 / 6 / 0
8,617
454
9,936
19,743
14,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
0 / 6 / 3
8,101
426
4,299
15,198
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 8
11,477
604
16,745
9,249
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 0 / 10
12,269
646
13,773
19,830
8,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Parjozz
Neith
17
3 / 2 / 11
10,463
551
9,897
9,490
3,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 13
9,511
501
9,399
17,594
12,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vamana
16
2 / 0 / 7
9,363
493
5,553
9,083
5,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
82
5
Kills
33
33
Deaths
5
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
Danzaburou
DragonPTY-507
Danzaburou
1
7
1
0.21
W
12
0
10
17
W
Neith
Parjozz
Neith
3
2
11
4.25
L
Tiamat
RPG_LionZz
Tiamat
0
6
0
0
L
1
8
0
0.13
W
7
2
13
6.75
L
Cthulhu
alange_09
Cthulhu
3
6
0
0.5
L
Pele
0
6
3
0.25
W
Vamana
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,300
Damage
55,367
73,172
Taken
65,246
40,950
Mitigated
33,021
15,894
Healing
30,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,745
1,056
0
662
9,249
3,175
1,645
7,049
2,138
71,911
0
L
Danzaburou
DragonPTY-507
Danzaburou
3,387
3,387
0
2,301
12,035
3,383
1,173
2,049
9,926
0
37,295
W
13,773
9,910
578
11,830
19,830
8,455
458
7,944
11,668
0
83,851
W
Neith
Parjozz
Neith
9,897
3,685
0
3,713
9,490
3,713
5,578
3,572
5,918
0
75,583
L
Tiamat
RPG_LionZz
Tiamat
7,505
784
0
2,019
12,571
15,103
1,034
1,948
10,517
57,274
0
L
13,173
527
0
2,628
13,625
3,925
0
4,959
8,390
64,022
0
W
9,399
1,921
3,095
4,763
17,594
12,591
1,351
8,360
9,210
0
26,124
L
Cthulhu
alange_09
Cthulhu
9,936
911
866
4,141
19,743
14,056
0
2,995
16,616
33,719
0
L
Pele
4,299
474
0
3,939
15,198
4,483
0
4,080
10,978
0
40,730
W
Vamana
5,553
2,622
0
5,442
9,083
5,087
2,082
3,115
5,698
0
39,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,700
Gold Earned
53,083
436
Minions Killed
509
0
Camps Cleared
0
1,634,669
Distance Traveled
1,854,448
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,477
604
136
7
0
378,384
0
L
Danzaburou
8,207
432
86
5
0
270,805
0
W
Kali
12,269
646
132
7
0
435,073
0
W
Neith
10,463
551
131
7
0
285,816
6
L
Tiamat
9,203
484
134
7
0
300,527
4
L
Janus
8,572
451
101
5
0
350,987
2
W
Guan Yu
9,511
501
29
2
0
396,319
0
L
Cthulhu
8,617
454
45
2
0
377,143
0
L
Pele
8,101
426
70
4
0
335,207
0
W
Vamana
9,363
493
81
4
0
358,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role