Player Matchup

Sylvanus
Sylvanus
Glendora_Wint
Sylvanus
Level 25
God Stats
9W - 5L
1,531 SR
Queue Stats
563W - 462L
1,637 Elo+
Party 2
Discordia
Discordia
P0PPYVO1D
Discordia
Level 77
God Stats
9W - 10L
1,363 SR
Queue Stats
431W - 400L
1,476 Elo+
Party 2
Thanatos
Thanatos
maccabeep234
Thanatos
Level 33
God Stats
7W - 11L
1,384 SR
Queue Stats
36W - 38L
1,456 Elo+
Solo
Anhur
Anhur
undercover2345
Anhur
Level 104
God Stats
73W - 59L
1,531 SR
Queue Stats
1,126W - 1,031L
1,431 Elo+
Party 2
Nike
Nike
xI Zekken Ix
Nike
Level 107
God Stats
3W - 1L
1,810 SR
Queue Stats
205W - 181L
1,492 Elo+
Party 2
Team Averages
Level 69
1,524 SR
1,498 Elo+

VS

Team Averages
Level 80
1,443 SR
1,496 Elo+
Tiamat
Tiamat
AlphaBrownieKin
Tiamat
Level 47
God Stats
0W - 4L
1,315 SR
Queue Stats
17W - 31L
1,337 Elo+
Solo
Kuzenbo
Kuzenbo
Dawnlich
Kuzenbo
Level 129
God Stats
6W - 6L
1,162 SR
Queue Stats
170W - 141L
1,549 Elo+
Party 1
Thanatos
Thanatos
IDuckyOfAwesome
Thanatos
Level 125
God Stats
6W - 9L
1,580 SR
Queue Stats
186W - 156L
1,534 Elo+
Party 1
Skadi
Skadi
Purplepride97
Skadi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
XPlatinumEnvyX
Achilles
Level 89
God Stats
1W - 3L
1,661 SR
Queue Stats
12W - 16L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Glendora_Wint
Sylvanus
13
3 / 3 / 4
7,604
543
6,456
8,898
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
P0PPYVO1D
Discordia
14
2 / 0 / 2
8,171
584
2,162
3,062
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
maccabeep234
Thanatos
14
5 / 2 / 3
8,188
585
4,270
8,627
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 2 / 3
8,050
575
7,495
8,480
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 0
8,348
596
4,217
8,853
4,051
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,068
433
3,316
6,322
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Dawnlich
Kuzenbo
12
5 / 1 / 2
7,296
521
3,612
6,602
3,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
11
1 / 5 / 0
6,616
473
3,188
9,678
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 4
6,659
476
5,019
7,835
1,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
11
0 / 0 / 0
5,845
418
4,396
7,396
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
15
Kills
7
7
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Kuzenbo
Dawnlich
Kuzenbo
5
1
2
6
W
Sylvanus
Glendora_Wint
Sylvanus
3
3
4
1.67
L
Thanatos
1
5
0
0.2
W
Discordia
P0PPYVO1D
Discordia
2
0
2
3
L
1
4
4
0.75
L
Achilles
0
0
0
0
W
Thanatos
maccabeep234
Thanatos
5
2
3
3.25
W
4
2
3
2.75
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,600
Damage
19,531
37,920
Taken
37,833
16,649
Mitigated
18,450
19,703
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,316
293
0
785
6,322
2,910
403
1,369
4,814
22,823
0
L
Kuzenbo
Dawnlich
Kuzenbo
3,612
1,712
0
1,346
6,602
3,712
256
1,248
5,354
23,297
0
W
Sylvanus
Glendora_Wint
Sylvanus
6,456
1,548
585
3,247
8,898
6,349
360
1,958
6,646
36,011
8,608
L
Thanatos
3,188
362
0
5,398
9,678
2,597
0
2,742
6,860
0
43,229
W
Discordia
P0PPYVO1D
Discordia
2,162
249
0
500
3,062
925
580
482
2,485
56,562
0
L
5,019
1,840
198
1,772
7,835
1,459
788
2,158
5,677
0
32,596
L
Achilles
4,396
780
0
1,279
7,396
7,772
0
565
6,831
0
28,990
W
Thanatos
maccabeep234
Thanatos
4,270
1,208
0
8,172
8,627
2,895
0
1,346
7,052
0
52,999
W
7,495
2,642
0
3,295
8,480
2,429
104
989
7,224
0
39,941
W
4,217
913
0
3,904
8,853
4,051
0
1,320
7,010
0
55,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,361
Gold Earned
32,484
472
Minions Killed
312
0
Camps Cleared
0
1,377,672
Distance Traveled
1,326,290
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,068
433
59
4
0
226,083
2
L
Kuzenbo
7,296
521
43
3
0
281,188
5
W
Sylvanus
7,604
543
70
5
0
249,144
5
L
Thanatos
6,616
473
90
6
0
291,102
4
W
Discordia
8,171
584
122
9
0
272,896
0
L
Skadi
6,659
476
70
5
0
245,836
1
L
Achilles
5,845
418
50
4
0
282,081
3
W
Thanatos
8,188
585
86
6
0
318,923
4
W
Anhur
8,050
575
86
6
0
249,480
2
W
Nike
8,348
596
108
8
0
287,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role