Player Matchup

Yemoja
Yemoja
Bedhead643
Yemoja
Level 68
God Stats
12W - 29L
1,445 SR
Queue Stats
101W - 128L
1,331 Elo+
Party 3
Danzaburou
Danzaburou
ChattersXO
Danzaburou
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
JoeNutzz
Set
Level 7
God Stats
2W - 4L
1,102 SR
Queue Stats
18W - 18L
1,185 Elo+
Solo
Tiamat
Tiamat
Socksig
Tiamat
Level 12
God Stats
4W - 4L
1,360 SR
Queue Stats
20W - 23L
1,366 Elo+
Party 3
Fafnir
Fafnir
Tylally_2010
Fafnir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,306 Elo+
Party 3
Team Averages
Level 30
1,381 SR
1,338 Elo+

VS

Team Averages
Level 35
1,441 SR
1,284 Elo+
Sobek
Sobek
TH3lucky
Sobek
Level 56
God Stats
14W - 15L
1,599 SR
Queue Stats
571W - 577L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
ToaTimeLord
Kukulkan
Level 18
God Stats
39W - 43L
1,371 SR
Queue Stats
57W - 62L
1,329 Elo+
Party 2
Bellona
Bellona
blessedh
Bellona
Level 6
God Stats
2W - 3L
1,285 SR
Queue Stats
9W - 8L
1,112 Elo+
Party 1
Cupid
Cupid
jungkooksluver
Cupid
Level 20
God Stats
107W - 140L
1,450 SR
Queue Stats
190W - 227L
1,346 Elo+
Party 2
Arachne
Arachne
kaako_14
Arachne
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bedhead643
Yemoja
8
0 / 2 / 0
5,783
386
4,451
5,670
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ChattersXO
Danzaburou
8
0 / 3 / 0
5,507
367
2,865
8,556
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 5 / 0
6,977
465
5,891
8,844
4,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Socksig
Tiamat
9
0 / 5 / 1
5,758
384
5,042
10,360
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
4
0 / 9 / 0
4,532
302
356
7,724
5,123
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
TH3lucky
Sobek
11
6 / 0 / 8
7,636
509
7,870
9,554
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
ToaTimeLord
Kukulkan
11
2 / 0 / 4
7,031
469
1,803
2,925
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
blessedh
Bellona
15
2 / 0 / 7
8,784
586
5,613
5,588
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 3
6,861
457
3,428
4,052
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
kaako_14
Arachne
13
13 / 1 / 5
8,827
588
13,187
11,823
5,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
24
24
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bedhead643
Yemoja
0
2
0
0
L
Danzaburou
ChattersXO
Danzaburou
0
3
0
0
L
1
5
0
0.2
L
Tiamat
Socksig
Tiamat
0
5
1
0.1
W
Sobek
TH3lucky
Sobek
6
0
8
10
W
Kukulkan
ToaTimeLord
Kukulkan
2
0
4
4
L
Fafnir
0
9
0
0
W
Bellona
blessedh
Bellona
2
0
7
5.5
W
1
0
3
2.5
W
Arachne
kaako_14
Arachne
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,605
Damage
31,901
41,154
Taken
33,942
19,557
Mitigated
19,369
8,580
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bedhead643
Yemoja
4,451
1,310
1,824
1,410
5,670
2,464
336
1,625
4,045
15,977
0
L
Danzaburou
ChattersXO
Danzaburou
2,865
839
0
2,291
8,556
2,769
156
2,060
6,496
0
20,994
L
5,891
2,457
0
1,480
8,844
4,618
0
842
8,002
0
36,942
L
Tiamat
Socksig
Tiamat
5,042
1,175
0
1,451
10,360
4,583
0
1,104
9,256
29,573
0
W
Sobek
TH3lucky
Sobek
7,870
1,263
0
4,878
9,554
7,213
544
3,160
6,394
18,829
0
W
Kukulkan
ToaTimeLord
Kukulkan
1,803
0
0
0
2,925
1,138
426
759
2,166
41,260
0
L
Fafnir
356
240
0
124
7,724
5,123
0
4,042
3,682
2,343
0
W
Bellona
blessedh
Bellona
5,613
1,114
0
706
5,588
4,195
640
674
4,914
0
51,449
W
3,428
1,281
501
1,390
4,052
1,352
816
1,480
2,572
0
29,345
W
Arachne
kaako_14
Arachne
13,187
8,081
0
4,104
11,823
5,471
0
3,776
8,047
0
51,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,557
Gold Earned
39,139
197
Minions Killed
369
0
Camps Cleared
0
1,179,531
Distance Traveled
1,424,682
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,783
386
19
1
0
249,981
0
L
Danzaburou
5,507
367
41
3
0
222,542
1
L
Set
6,977
465
86
6
0
252,041
0
L
Tiamat
5,758
384
47
3
0
261,380
1
W
Sobek
7,636
509
24
2
0
318,315
1
W
Kukulkan
7,031
469
85
6
0
280,629
0
L
Fafnir
4,532
302
4
0
0
193,587
0
W
Bellona
8,784
586
129
9
0
279,120
1
W
Cupid
6,861
457
63
4
0
218,337
0
W
Arachne
8,827
588
68
5
0
328,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role