Player Matchup

Medusa
Medusa
ArrivedPuppy39
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
CinnamonTea7542
Ymir
Level 49
God Stats
2W - 3L
1,457 SR
Queue Stats
3W - 8L
1,155 Elo+
Party 2
Anubis
Anubis
SoChaotic6147
Anubis
Level 48
God Stats
12W - 15L
1,539 SR
Queue Stats
124W - 164L
1,423 Elo+
Solo
Hun Batz
Hun Batz
TheKarmaaaaaa
Hun Batz
Level 47
God Stats
3W - 1L
1,775 SR
Queue Stats
179W - 158L
1,456 Elo+
Solo
Chiron
Chiron
illbfrank
Chiron
Level 107
God Stats
2W - 1L
1,712 SR
Queue Stats
3W - 3L
1,193 Elo+
Party 2
Team Averages
Level 51
1,597 SR
1,345 Elo+

VS

Team Averages
Level 45
1,390 SR
1,380 Elo+
Zhong Kui
Zhong Kui
ChromeLobster
Zhong Kui
Level 48
God Stats
19W - 21L
1,296 SR
Queue Stats
294W - 295L
1,467 Elo+
Party 3
Neith
Neith
Chutee-Miii
Neith
Level 61
God Stats
1W - 1L
1,410 SR
Queue Stats
12W - 13L
1,354 Elo+
Party 1
Pele
Pele
Nerrm
Pele
Level 67
God Stats
2W - 1L
1,301 SR
Queue Stats
63W - 54L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
Phelanator_73
Cthulhu
Level 27
God Stats
26W - 27L
1,519 SR
Queue Stats
153W - 138L
1,399 Elo+
Party 3
Cerberus
Cerberus
Rokonlzrboi
Cerberus
Level 23
God Stats
2W - 0L
1,427 SR
Queue Stats
4W - 3L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,780
445
4,283
18,114
6,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 6 / 0
8,170
371
3,111
16,479
8,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 3 / 1
10,700
486
10,086
8,320
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
TheKarmaaaaaa
Hun Batz
17
0 / 3 / 1
10,065
458
7,916
18,216
13,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
illbfrank
Chiron
15
2 / 6 / 1
9,365
426
9,322
14,838
4,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChromeLobster
Zhong Kui
17
3 / 2 / 4
11,005
500
5,598
10,817
6,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 2 / 7
10,582
481
11,445
11,417
4,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Nerrm
Pele
20
13 / 1 / 5
13,086
595
16,853
14,936
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
17
2 / 0 / 3
11,026
501
9,132
12,607
16,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
Rokonlzrboi
Cerberus
14
3 / 3 / 6
9,708
441
8,254
17,309
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
8
Kills
25
25
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Zhong Kui
ChromeLobster
Zhong Kui
3
2
4
2.5
W
4
2
7
3.75
L
0
6
0
0
W
Pele
Nerrm
Pele
13
1
5
15.5
W
Cthulhu
2
0
3
3.5
W
Cerberus
Rokonlzrboi
Cerberus
3
3
6
2
L
5
3
1
1.83
L
Hun Batz
TheKarmaaaaaa
Hun Batz
0
3
1
0.17
L
Chiron
illbfrank
Chiron
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,718
Damage
51,282
75,967
Taken
67,086
37,698
Mitigated
48,135
20,411
Healing
25,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,283
2,257
330
5,974
18,114
6,323
872
3,529
14,403
0
64,929
W
Zhong Kui
ChromeLobster
Zhong Kui
5,598
664
0
4,390
10,817
6,712
2,030
4,732
5,544
54,578
0
W
11,445
5,172
0
4,066
11,417
4,098
896
1,903
9,428
0
69,860
L
3,111
278
379
698
16,479
8,585
99
6,034
10,349
32,153
0
W
Pele
Nerrm
Pele
16,853
4,547
0
7,222
14,936
7,213
510
2,488
12,278
0
112,448
W
Cthulhu
9,132
1,340
0
4,697
12,607
16,909
1,599
296
12,279
53,784
0
W
Cerberus
Rokonlzrboi
Cerberus
8,254
979
898
3,960
17,309
13,203
404
2,865
14,360
33,189
0
L
10,086
561
0
1,864
8,320
4,546
0
2,192
6,052
47,701
0
L
Hun Batz
TheKarmaaaaaa
Hun Batz
7,916
2,848
0
5,095
18,216
13,652
0
7,162
10,376
0
76,495
L
Chiron
illbfrank
Chiron
9,322
2,474
1,600
4,471
14,838
4,592
147
2,979
11,803
0
64,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,080
Gold Earned
55,407
486
Minions Killed
574
0
Camps Cleared
0
1,830,001
Distance Traveled
2,016,476
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,780
445
114
5
0
339,856
2
W
Zhong Kui
11,005
500
107
5
0
400,453
3
W
Neith
10,582
481
115
5
0
379,191
4
L
Ymir
8,170
371
48
2
0
357,150
0
W
Pele
13,086
595
149
7
0
482,937
1
W
Cthulhu
11,026
501
120
5
0
365,054
4
W
Cerberus
9,708
441
83
4
0
388,841
0
L
Anubis
10,700
486
82
4
0
357,814
0
L
Hun Batz
10,065
458
137
6
0
399,296
3
L
Chiron
9,365
426
105
5
0
375,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role