Player Matchup

Izanami
Izanami
Aremselle
Izanami
Level 105
God Stats
2W - 0L
1,826 SR
Queue Stats
41W - 52L
1,455 Elo+
Party 2
Janus
Janus
GeoDixohard
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,382 Elo+
Party 2
Sun Wukong
Sun Wukong
The Ghost Bjorn
Sun Wukong
Level 125
God Stats
11W - 2L
1,747 SR
Queue Stats
168W - 158L
1,615 Elo+
Party 2
Team Averages
Level 100
1,691 SR
1,484 Elo+

VS

Team Averages
Level 73
1,561 SR
1,548 Elo+
Poseidon
Poseidon
Bananapeele2735
Poseidon
Level 49
God Stats
0W - 1L
1,483 SR
Queue Stats
5W - 4L
1,579 Elo+
Party 1
Bacchus
Bacchus
Yayo9807
Bacchus
Level 77
God Stats
0W - 1L
1,787 SR
Queue Stats
11W - 7L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
naV7326
Ah Muzen Cab
Level 93
God Stats
1W - 2L
1,413 SR
Queue Stats
25W - 15L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aremselle
Izanami
12
3 / 5 / 9
9,258
772
8,326
8,461
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 10
8,826
736
6,162
5,883
1,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
The Ghost Bjorn
Sun Wukong
13
7 / 4 / 6
9,870
823
13,708
11,071
7,493
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
2 / 5 / 8
8,995
750
4,168
8,599
2,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Yayo9807
Bacchus
10
2 / 5 / 8
8,624
719
4,860
12,294
13,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
naV7326
Ah Muzen Cab
12
7 / 3 / 4
9,338
778
10,344
14,144
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
13
Kills
11
11
Deaths
13
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aremselle
Izanami
3
5
9
1.5
L
Poseidon
2
5
8
1.2
W
3
2
10
4
W
Sun Wukong
The Ghost Bjorn
Sun Wukong
7
4
6
2.5
L
Bacchus
Yayo9807
Bacchus
2
5
8
1.2
L
Ah Muzen Cab
naV7326
Ah Muzen Cab
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,196
Damage
19,372
25,415
Taken
35,037
11,905
Mitigated
21,156
3,430
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aremselle
Izanami
8,326
5,073
0
1,521
8,461
2,746
1,335
2,448
6,013
0
30,456
L
Poseidon
4,168
535
0
1,923
8,599
2,658
0
1,450
7,149
25,002
0
W
6,162
251
686
794
5,883
1,666
315
2,473
3,410
25,567
0
W
Sun Wukong
The Ghost Bjorn
Sun Wukong
13,708
1,031
0
429
11,071
7,493
638
4,667
6,404
0
33,782
L
Bacchus
Yayo9807
Bacchus
4,860
940
0
2,445
12,294
13,551
0
3,953
8,341
14,044
0
L
Ah Muzen Cab
naV7326
Ah Muzen Cab
10,344
4,656
0
5,162
14,144
4,947
0
1,524
12,620
0
39,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,954
Gold Earned
26,957
147
Minions Killed
117
0
Camps Cleared
0
626,283
Distance Traveled
614,011
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,258
772
63
5
0
184,537
1
L
Poseidon
8,995
750
47
4
0
197,112
0
W
Janus
8,826
736
33
3
0
218,415
0
W
Sun Wukong
9,870
823
51
4
0
223,331
3
L
Bacchus
8,624
719
15
1
0
199,872
1
L
Ah Muzen Cab
9,338
778
55
5
0
217,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role