Player Matchup

Izanami
Izanami
Kevrev777
Izanami
Level 28
God Stats
20W - 9L
1,717 SR
Queue Stats
78W - 79L
1,428 Elo+
Party 1
Amaterasu
Amaterasu
Opdi67
Amaterasu
Level 18
God Stats
33W - 31L
1,582 SR
Queue Stats
39W - 47L
1,436 Elo+
Party 1
Loki
Loki
PINKUSFLOYD3831
Loki
Level 19
God Stats
3W - 3L
1,300 SR
Queue Stats
56W - 48L
1,247 Elo+
Solo
Medusa
Medusa
Stooplick_er17
Medusa
Level 22
God Stats
16W - 21L
1,428 SR
Queue Stats
60W - 58L
1,428 Elo+
Party 1
Ra
Ra
skygulati
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,408 Elo+

VS

Team Averages
Level 33
1,525 SR
1,569 Elo+
Tiamat
Tiamat
Doggyness
Tiamat
Level 66
God Stats
4W - 2L
1,559 SR
Queue Stats
5W - 5L
1,630 Elo+
Party 2
Hou Yi
Hou Yi
Faithlesss666
Hou Yi
Level 25
God Stats
1W - 0L
1,666 SR
Queue Stats
4W - 0L
1,630 Elo+
Party 2
Sylvanus
Sylvanus
LazyRamenz
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,630 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Neytex101
Tsukuyomi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,630 Elo+
Party 2
Khepri
Khepri
YepGimmeDem9
Khepri
Level 26
God Stats
41W - 46L
1,402 SR
Queue Stats
421W - 482L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kevrev777
Izanami
16
5 / 5 / 3
11,339
515
14,812
16,371
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Opdi67
Amaterasu
15
6 / 9 / 1
10,320
469
15,481
31,207
21,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 16 / 2
8,121
369
7,527
16,207
5,143
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 4 / 0
9,876
449
5,996
12,690
4,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 11 / 5
9,219
419
7,431
15,796
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Doggyness
Tiamat
20
25 / 4 / 7
14,530
660
33,704
21,425
20,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
12 / 0 / 13
11,691
531
17,975
13,067
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
LazyRamenz
Sylvanus
15
4 / 3 / 22
11,381
517
7,228
15,524
17,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Neytex101
Tsukuyomi
16
3 / 2 / 2
10,508
478
7,803
12,771
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
14
1 / 6 / 9
9,378
426
6,508
17,526
11,163
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
15
Kills
45
45
Deaths
15
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Doggyness
Tiamat
25
4
7
7.13
W
12
0
13
18.5
L
Izanami
Kevrev777
Izanami
5
5
3
1.3
W
Sylvanus
LazyRamenz
Sylvanus
4
3
22
5
W
Tsukuyomi
Neytex101
Tsukuyomi
3
2
2
2
L
Amaterasu
Opdi67
Amaterasu
6
9
1
0.72
L
1
16
2
0.13
L
1
4
0
0.25
W
Khepri
1
6
9
0.92
L
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,247
Damage
73,218
92,271
Taken
80,313
42,390
Mitigated
60,231
15,708
Healing
28,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Doggyness
Tiamat
33,704
3,069
385
9,709
21,425
20,316
5,680
621
20,543
101,823
0
W
17,975
13,042
0
4,547
13,067
6,636
3,021
1,088
11,755
0
65,156
L
Izanami
Kevrev777
Izanami
14,812
9,322
0
2,840
16,371
5,675
0
8,481
7,514
0
69,806
W
Sylvanus
LazyRamenz
Sylvanus
7,228
1,758
3,499
4,881
15,524
17,000
582
1,625
13,338
21,827
0
W
Tsukuyomi
Neytex101
Tsukuyomi
7,803
2,800
0
5,749
12,771
5,116
395
303
12,428
0
61,037
L
Amaterasu
Opdi67
Amaterasu
15,481
8,703
0
9,942
31,207
21,849
296
17,135
13,632
0
52,185
L
7,527
3,085
0
0
16,207
5,143
661
8,435
7,477
0
24,892
L
5,996
3,141
0
1,464
12,690
4,448
2,613
2,612
10,032
0
59,554
W
Khepri
6,508
2,128
0
64
17,526
11,163
1,548
2,973
14,262
26,139
0
L
7,431
1,463
404
1,058
15,796
5,275
215
9,378
6,176
33,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,875
Gold Earned
57,488
443
Minions Killed
425
0
Camps Cleared
0
1,642,400
Distance Traveled
1,990,419
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,530
660
163
7
0
411,255
0
W
Hou Yi
11,691
531
97
4
0
379,730
0
L
Izanami
11,339
515
130
6
0
379,017
0
W
Sylvanus
11,381
517
25
1
0
360,294
4
W
Tsukuyomi
10,508
478
95
4
0
467,147
0
L
Amaterasu
10,320
469
96
4
0
346,399
1
L
Loki
8,121
369
49
2
0
295,399
0
L
Medusa
9,876
449
99
5
0
299,015
3
W
Khepri
9,378
426
45
2
0
371,993
0
L
Ra
9,219
419
69
3
0
322,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role