Player Matchup

Tsukuyomi
Tsukuyomi
BomdeBico
Tsukuyomi
Level 95
God Stats
11W - 12L
1,701 SR
Queue Stats
535W - 278L
1,679 Elo+
Party 1
Yemoja
Yemoja
Holymion
Yemoja
Level 48
God Stats
16W - 0L
1,904 SR
Queue Stats
81W - 21L
1,737 Elo+
Party 1
Rama
Rama
PaulaoChamps
Rama
Level 37
God Stats
20W - 8L
1,734 SR
Queue Stats
275W - 84L
1,829 Elo+
Party 1
Chang'e
Chang'e
Venenø
Chang'e
Level 139
God Stats
2W - 1L
1,355 SR
Queue Stats
413W - 259L
1,582 Elo+
Party 1
Ratatoskr
Ratatoskr
oDaarquis
Ratatoskr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
463W - 310L
1,658 Elo+
Party 1
Team Averages
Level 92
1,639 SR
1,697 Elo+

VS

Team Averages
Level 48
1,365 SR
1,366 Elo+
Kukulkan
Kukulkan
JakeScarab8161
Kukulkan
Level 38
God Stats
33W - 34L
1,330 SR
Queue Stats
533W - 496L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
MARCU927
Danzaburou
Level 42
God Stats
77W - 79L
1,436 SR
Queue Stats
481W - 526L
1,389 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheScytheVG
Tsukuyomi
Level 68
God Stats
15W - 21L
1,496 SR
Queue Stats
432W - 525L
1,380 Elo+
Party 3
Athena
Athena
WALLACE927
Athena
Level 47
God Stats
15W - 22L
1,404 SR
Queue Stats
315W - 466L
1,339 Elo+
Party 3
Hera
Hera
xooM4RTINoox
Hera
Level 43
God Stats
1W - 5L
1,160 SR
Queue Stats
169W - 189L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BomdeBico
Tsukuyomi
20
18 / 2 / 8
13,753
625
22,912
19,067
9,043
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Holymion
Yemoja
15
1 / 2 / 22
11,021
501
7,439
11,921
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
7 / 1 / 14
11,424
519
15,107
18,677
8,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Venenø
Chang'e
17
6 / 4 / 14
11,576
526
12,957
16,860
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
oDaarquis
Ratatoskr
18
15 / 1 / 12
12,945
588
20,431
34,531
26,278
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 14 / 0
10,305
468
7,472
17,665
6,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MARCU927
Danzaburou
13
2 / 9 / 4
9,204
418
9,062
20,475
6,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
TheScytheVG
Tsukuyomi
12
1 / 11 / 1
8,296
377
5,664
15,136
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
WALLACE927
Athena
12
2 / 5 / 4
9,303
423
5,356
19,471
15,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 8 / 3
11,474
522
17,888
22,416
8,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
22
47
Kills
10
10
Deaths
47
70
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BomdeBico
Tsukuyomi
18
2
8
11
W
Yemoja
Holymion
Yemoja
1
2
22
6
L
Kukulkan
1
14
0
0.07
L
Danzaburou
MARCU927
Danzaburou
2
9
4
0.44
W
7
1
14
14
L
Tsukuyomi
TheScytheVG
Tsukuyomi
1
11
1
0.14
W
Chang'e
Venenø
Chang'e
6
4
14
3.25
L
Athena
WALLACE927
Athena
2
5
4
0.8
W
Ratatoskr
oDaarquis
Ratatoskr
15
1
12
21
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,846
Damage
45,442
101,056
Taken
95,163
56,729
Mitigated
41,805
64,275
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BomdeBico
Tsukuyomi
22,912
4,881
0
7,278
19,067
9,043
1,628
6,101
12,762
0
123,509
W
Yemoja
Holymion
Yemoja
7,439
1,120
9,675
4,644
11,921
6,028
1,570
4,836
7,027
25,366
0
L
Kukulkan
7,472
1,231
0
1,008
17,665
6,400
1,186
1,396
16,189
64,769
0
L
Danzaburou
MARCU927
Danzaburou
9,062
3,517
462
3,261
20,475
6,568
460
3,199
17,196
0
44,505
W
15,107
12,492
0
4,457
18,677
8,455
3,720
5,307
13,256
0
73,172
L
Tsukuyomi
TheScytheVG
Tsukuyomi
5,664
1,537
0
2,366
15,136
5,182
0
5,448
9,688
0
24,779
W
Chang'e
Venenø
Chang'e
12,957
281
9,412
9,331
16,860
6,925
2,297
8,063
8,443
74,070
0
L
Athena
WALLACE927
Athena
5,356
1,150
0
2,024
19,471
15,213
412
5,807
13,584
16,833
0
W
Ratatoskr
oDaarquis
Ratatoskr
20,431
5,686
0
19,478
34,531
26,278
1,559
9,410
24,141
195
72,601
L
17,888
3,976
663
4,528
22,416
8,442
365
4,741
17,675
79,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,719
Gold Earned
48,582
524
Minions Killed
405
0
Camps Cleared
0
2,242,978
Distance Traveled
1,800,295
28
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,753
625
156
7
0
486,079
8
W
Yemoja
11,021
501
31
1
0
446,089
5
L
Kukulkan
10,305
468
121
6
0
355,618
0
L
Danzaburou
9,204
418
76
3
0
329,275
2
W
Rama
11,424
519
100
5
0
403,319
3
L
Tsukuyomi
8,296
377
53
2
0
385,856
1
W
Chang'e
11,576
526
109
5
0
427,908
12
L
Athena
9,303
423
20
1
0
353,132
0
W
Ratatoskr
12,945
588
128
6
0
479,583
0
L
Hera
11,474
522
135
6
0
376,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role