Player Matchup

Kali
Kali
AZYZZSHAVERSHIAN
Kali
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 109L
1,324 Elo+
Party 2
Skadi
Skadi
CaptainOfTheSalt
Skadi
Level 18
God Stats
7W - 6L
1,442 SR
Queue Stats
34W - 41L
1,260 Elo+
Party 3
Ra
Ra
RaaGnarL
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,320 Elo+
Party 2
Ymir
Ymir
RavenousGreed
Ymir
Level 18
God Stats
7W - 5L
1,481 SR
Queue Stats
33W - 38L
1,261 Elo+
Party 3
Neith
Neith
godsilla12
Neith
Level 8
God Stats
31W - 30L
1,374 SR
Queue Stats
47W - 45L
1,286 Elo+
Party 2
Team Averages
Level 14
1,460 SR
1,290 Elo+

VS

Team Averages
Level 25
1,554 SR
1,305 Elo+
Eset
Eset
AceOfHearts_91
Eset
Level 21
God Stats
19W - 17L
1,543 SR
Queue Stats
267W - 273L
1,294 Elo+
Party 1
Fafnir
Fafnir
Mini_Monster_0_0
Fafnir
Level 27
God Stats
2W - 1L
1,729 SR
Queue Stats
73W - 76L
1,205 Elo+
Party 1
King Arthur
King Arthur
SPICY_BAKON805
King Arthur
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
283W - 285L
1,322 Elo+
Party 1
Neith
Neith
nicklas15
Neith
Level 26
God Stats
139W - 154L
1,496 SR
Queue Stats
219W - 280L
1,386 Elo+
Solo
Bastet
Bastet
stealthywizard
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 8
9,600
457
8,137
16,579
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 6 / 6
8,805
419
8,585
10,030
3,365
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
5 / 5 / 4
10,872
518
12,685
12,562
4,983
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 11
9,348
445
9,832
10,228
9,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
16
3 / 0 / 0
9,294
443
8,173
5,852
2,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,229
392
6,884
7,423
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 5
9,998
476
3,340
11,636
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
SPICY_BAKON805
King Arthur
16
2 / 5 / 2
9,077
432
7,829
18,715
13,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
nicklas15
Neith
15
4 / 0 / 2
9,271
441
10,922
12,892
5,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
7 / 9 / 2
9,512
453
9,423
17,345
7,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
16
Kills
15
16
Deaths
16
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
L
2
2
3
1.75
W
3
6
6
1
L
0
0
5
2.5
W
5
5
4
1.4
W
2
1
11
7.5
L
King Arthur
SPICY_BAKON805
King Arthur
2
5
2
0.6
W
Neith
3
0
0
3
L
Neith
nicklas15
Neith
4
0
2
5
L
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,412
Damage
38,398
55,251
Taken
68,011
27,003
Mitigated
42,224
13,567
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,137
4,659
0
5,647
16,579
7,130
350
3,564
12,757
0
41,582
L
6,884
463
569
362
7,423
2,774
209
4,724
2,427
32,750
0
W
8,585
4,146
0
611
10,030
3,365
1,466
748
8,924
0
40,545
L
3,340
1,124
0
4,148
11,636
13,399
66
3,057
8,435
28,017
0
W
12,685
2,340
885
4,252
12,562
4,983
1,632
2,255
10,002
70,377
0
W
9,832
2,018
0
1,018
10,228
9,456
1,067
1,926
7,904
42,103
0
L
King Arthur
SPICY_BAKON805
King Arthur
7,829
1,374
0
3,523
18,715
13,522
0
5,414
12,999
0
42,083
W
Neith
8,173
3,065
0
1,154
5,852
2,069
84
1,077
4,762
0
47,266
L
Neith
nicklas15
Neith
10,922
7,057
0
4,823
12,892
5,472
1,097
2,756
10,014
0
78,494
L
9,423
3,122
0
540
17,345
7,057
0
5,858
11,351
0
47,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,919
Gold Earned
46,087
434
Minions Killed
362
0
Camps Cleared
0
1,755,879
Distance Traveled
1,908,358
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,600
457
63
3
0
389,779
3
L
Eset
8,229
392
44
2
0
393,759
1
W
Skadi
8,805
419
85
4
0
252,777
3
L
Fafnir
9,998
476
42
2
0
435,112
2
W
Ra
10,872
518
133
6
0
377,114
4
W
Ymir
9,348
445
72
3
0
409,296
0
L
King Arthur
9,077
432
62
3
0
394,446
1
W
Neith
9,294
443
81
4
0
326,913
0
L
Neith
9,271
441
133
6
0
354,993
0
L
Bastet
9,512
453
81
4
0
330,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role