Player Matchup

Bacchus
Bacchus
Darkfire666
Bacchus
Level 35
God Stats
19W - 20L
1,543 SR
Queue Stats
136W - 164L
1,426 Elo+
Party 1
Discordia
Discordia
Wellesz
Discordia
Level 27
God Stats
59W - 53L
1,513 SR
Queue Stats
87W - 107L
1,437 Elo+
Party 1
Skadi
Skadi
benwd9
Skadi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,602 Elo+
Party 1
Team Averages
Level 48
1,519 SR
1,489 Elo+

VS

Team Averages
Level 78
1,521 SR
1,339 Elo+
Danzaburou
Danzaburou
Chowsz
Danzaburou
Level 59
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 22L
1,459 Elo+
Party 2
Ah Puch
Ah Puch
Mioure
Ah Puch
Level 64
God Stats
2W - 1L
1,778 SR
Queue Stats
25W - 21L
1,369 Elo+
Solo
Arachne
Arachne
RoseOfShi
Arachne
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkfire666
Bacchus
15
2 / 8 / 7
12,821
712
10,176
25,960
32,697
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
Wellesz
Discordia
14
4 / 9 / 4
11,527
640
10,050
15,716
5,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
benwd9
Skadi
16
6 / 8 / 4
13,569
754
15,189
16,358
5,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chowsz
Danzaburou
15
3 / 3 / 13
12,235
680
10,782
11,233
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Mioure
Ah Puch
16
4 / 6 / 12
12,512
695
17,281
13,395
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
RoseOfShi
Arachne
17
18 / 4 / 7
14,800
822
18,096
19,324
7,675
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
12
Kills
25
25
Deaths
13
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chowsz
Danzaburou
3
3
13
3.17
W
Bacchus
Darkfire666
Bacchus
2
8
7
0.69
L
Ah Puch
Mioure
Ah Puch
4
6
12
1.67
L
Arachne
RoseOfShi
Arachne
18
4
7
5.38
W
Discordia
Wellesz
Discordia
4
9
4
0.67
W
Skadi
benwd9
Skadi
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
46,159
58,034
Taken
43,952
43,633
Mitigated
16,087
13,372
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chowsz
Danzaburou
10,782
5,008
0
4,192
11,233
3,965
1,502
5,096
6,137
0
33,800
W
Bacchus
Darkfire666
Bacchus
10,176
1,299
552
7,098
25,960
32,697
295
8,114
17,846
29,823
0
L
Ah Puch
Mioure
Ah Puch
17,281
779
0
4,660
13,395
4,447
563
7,406
5,989
52,848
0
L
Arachne
RoseOfShi
Arachne
18,096
13,130
0
8,120
19,324
7,675
1,059
7,792
11,532
0
40,979
W
Discordia
Wellesz
Discordia
10,050
315
221
3,531
15,716
5,204
441
2,552
13,164
47,737
0
W
Skadi
benwd9
Skadi
15,189
7,225
0
1,970
16,358
5,732
2,495
6,631
9,727
0
66,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,917
Gold Earned
39,547
246
Minions Killed
145
0
Camps Cleared
0
791,027
Distance Traveled
881,199
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,235
680
47
3
0
260,910
0
W
Bacchus
12,821
712
36
2
0
282,120
0
L
Ah Puch
12,512
695
69
4
0
276,151
3
L
Arachne
14,800
822
29
2
0
344,138
0
W
Discordia
11,527
640
77
4
0
263,176
2
W
Skadi
13,569
754
133
7
0
245,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role