Player Matchup

King Arthur
King Arthur
Apotropaia
King Arthur
Level 6
God Stats
5W - 3L
1,421 SR
Queue Stats
5W - 8L
1,359 Elo+
Party 1
Artemis
Artemis
Exatto
Artemis
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 25L
1,556 Elo+
Party 1
Thoth
Thoth
Lolghurt
Thoth
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Shinzeru
Cthulhu
Level 40
God Stats
4W - 1L
1,665 SR
Queue Stats
5W - 2L
1,618 Elo+
Party 1
Baron Samedi
Baron Samedi
janetbar
Baron Samedi
Level 18
God Stats
8W - 1L
1,784 SR
Queue Stats
14W - 6L
1,609 Elo+
Party 1
Team Averages
Level 16
1,574 SR
1,528 Elo+

VS

Team Averages
Level 34
1,580 SR
1,378 Elo+
Cerberus
Cerberus
AndrijZ
Cerberus
Level 21
God Stats
14W - 10L
1,660 SR
Queue Stats
131W - 110L
1,587 Elo+
Party 2
Ra
Ra
ReyRose
Ra
Level 121
God Stats
2W - 1L
1,843 SR
Queue Stats
144W - 113L
1,596 Elo+
Party 2
Medusa
Medusa
Ulvian
Medusa
Level 17
God Stats
22W - 12L
1,750 SR
Queue Stats
109W - 97L
1,585 Elo+
Party 2
Anubis
Anubis
oa
Anubis
Level 5
God Stats
0W - 1L
1,147 SR
Queue Stats
0W - 5L
960 Elo+
Party 3
Fenrir
Fenrir
uniivrse
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,162 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apotropaia
King Arthur
17
1 / 2 / 20
10,078
1,008
7,747
12,659
11,988
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Exatto
Artemis
18
11 / 1 / 14
11,372
1,137
23,177
8,967
3,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Lolghurt
Thoth
17
5 / 3 / 17
10,287
1,029
9,245
6,541
2,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Shinzeru
Cthulhu
17
2 / 1 / 22
10,419
1,042
11,264
11,307
8,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
janetbar
Baron Samedi
18
12 / 0 / 17
12,283
1,228
24,161
10,373
4,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

296

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AndrijZ
Cerberus
16
2 / 2 / 4
9,892
989
9,239
22,449
29,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 5
9,944
994
12,839
16,689
8,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Ulvian
Medusa
16
4 / 4 / 2
10,766
1,077
15,631
16,461
8,099
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
oa
Anubis
14
0 / 16 / 2
8,644
864
5,735
20,101
11,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
uniivrse
Fenrir
14
0 / 5 / 3
8,609
861
1,876
6,996
3,172
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
23
31
Kills
7
7
Deaths
32
90
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AndrijZ
Cerberus
2
2
4
2
W
King Arthur
Apotropaia
King Arthur
1
2
20
5.5
W
Artemis
Exatto
Artemis
11
1
14
18
W
Thoth
Lolghurt
Thoth
5
3
17
4.5
L
1
5
5
0.7
W
Cthulhu
Shinzeru
Cthulhu
2
1
22
13
L
Medusa
Ulvian
Medusa
4
4
2
1.25
W
Baron Samedi
janetbar
Baron Samedi
12
0
17
20.5
L
Anubis
oa
Anubis
0
16
2
0.06
L
Fenrir
uniivrse
Fenrir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,594
Damage
45,320
49,847
Taken
82,696
31,050
Mitigated
61,790
13,469
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AndrijZ
Cerberus
9,239
666
0
5,118
22,449
29,904
0
13,045
9,404
19,976
0
W
King Arthur
Apotropaia
King Arthur
7,747
1,032
0
803
12,659
11,988
0
6,554
6,105
0
18,051
W
Artemis
Exatto
Artemis
23,177
15,940
0
1,431
8,967
3,390
0
5,775
3,192
0
40,573
W
Thoth
Lolghurt
Thoth
9,245
917
75
462
6,541
2,236
0
3,232
3,309
23,317
0
L
12,839
771
745
2,204
16,689
8,697
0
8,529
8,160
40,882
0
W
Cthulhu
Shinzeru
Cthulhu
11,264
449
684
0
11,307
8,882
0
6,022
5,285
17,601
0
L
Medusa
Ulvian
Medusa
15,631
5,169
0
588
16,461
8,099
0
10,537
5,924
0
41,008
W
Baron Samedi
janetbar
Baron Samedi
24,161
3,320
5,544
4,470
10,373
4,554
0
6,230
4,143
48,161
0
L
Anubis
oa
Anubis
5,735
595
0
110
20,101
11,918
0
9,243
10,858
9,536
0
L
Fenrir
uniivrse
Fenrir
1,876
806
0
157
6,996
3,172
0
3,316
3,680
0
3,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,439
Gold Earned
47,855
181
Minions Killed
170
3
Camps Cleared
3
1,024,876
Distance Traveled
750,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,892
989
47
5
1
181,554
0
W
King Arthur
10,078
1,008
19
2
0
199,451
0
W
Artemis
11,372
1,137
57
6
0
176,446
0
W
Thoth
10,287
1,029
40
4
1
188,236
0
L
Ra
9,944
994
73
7
1
177,006
0
W
Cthulhu
10,419
1,042
14
1
1
257,649
0
L
Medusa
10,766
1,077
45
5
1
160,596
0
W
Baron Samedi
12,283
1,228
51
5
1
203,094
0
L
Anubis
8,644
864
5
1
0
118,586
0
L
Fenrir
8,609
861
0
0
0
112,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role