Player Matchup

Medusa
Medusa
MinisterMallow
Medusa
Level 25
God Stats
15W - 5L
1,642 SR
Queue Stats
27W - 11L
1,500 Elo+
Party 1
Tiamat
Tiamat
WhiskyHippo
Tiamat
Level 118
God Stats
15W - 19L
1,545 SR
Queue Stats
153W - 170L
1,474 Elo+
Party 2
Athena
Athena
Xivarst
Athena
Level 18
God Stats
5W - 2L
1,701 SR
Queue Stats
23W - 10L
1,500 Elo+
Party 1
Fenrir
Fenrir
greensquall
Fenrir
Level 139
God Stats
5W - 2L
1,810 SR
Queue Stats
100W - 50L
1,567 Elo+
Party 1
Nike
Nike
ragspierre
Nike
Level 97
God Stats
12W - 13L
1,673 SR
Queue Stats
123W - 120L
1,466 Elo+
Party 2
Team Averages
Level 79
1,674 SR
1,501 Elo+

VS

Team Averages
Level 109
1,519 SR
1,436 Elo+
Neith
Neith
DrCrackCocaine
Neith
Level 96
God Stats
1W - 2L
1,337 SR
Queue Stats
5W - 5L
1,439 Elo+
Party 3
Discordia
Discordia
Marcass1990
Discordia
Level 106
God Stats
0W - 1L
1,828 SR
Queue Stats
22W - 32L
1,377 Elo+
Party 3
Kumbhakarna
Kumbhakarna
McDeeBruhh92
Kumbhakarna
Level 127
God Stats
1W - 1L
1,251 SR
Queue Stats
186W - 185L
1,594 Elo+
Solo
Hou Yi
Hou Yi
RITZY69
Hou Yi
Level 129
God Stats
3W - 1L
1,667 SR
Queue Stats
35W - 41L
1,469 Elo+
Party 3
Cerberus
Cerberus
ripadot
Cerberus
Level 86
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 6L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 9
10,110
919
14,025
9,571
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
17
8 / 0 / 13
11,011
1,001
12,092
10,751
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
Xivarst
Athena
13
2 / 1 / 15
8,415
765
5,377
11,207
9,588
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
16
8 / 4 / 6
10,886
990
11,308
11,275
7,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 1 / 14
9,830
894
6,905
7,675
7,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
7,504
682
11,556
10,716
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Marcass1990
Discordia
12
0 / 7 / 5
6,553
596
8,001
8,326
2,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
McDeeBruhh92
Kumbhakarna
12
0 / 2 / 5
7,060
642
4,070
13,558
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
RITZY69
Hou Yi
14
4 / 6 / 2
7,897
718
8,077
10,353
3,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ripadot
Cerberus
12
1 / 7 / 3
6,913
628
5,770
15,516
7,804
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
28
Kills
8
8
Deaths
28
57
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Discordia
Marcass1990
Discordia
0
7
5
0.36
L
Kumbhakarna
McDeeBruhh92
Kumbhakarna
0
2
5
1.25
W
7
2
9
5.75
L
Hou Yi
RITZY69
Hou Yi
4
6
2
0.83
W
Tiamat
8
0
13
14.5
W
Athena
Xivarst
Athena
2
1
15
9.5
W
Fenrir
8
4
6
2.75
W
3
1
14
10
L
Cerberus
ripadot
Cerberus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,707
Damage
37,474
50,479
Taken
58,469
39,808
Mitigated
28,704
11,556
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,556
6,718
258
2,051
10,716
4,227
0
2,980
7,736
0
20,688
L
Discordia
Marcass1990
Discordia
8,001
779
0
606
8,326
2,862
0
3,013
5,313
20,739
0
L
Kumbhakarna
McDeeBruhh92
Kumbhakarna
4,070
1,210
0
348
13,558
9,886
0
3,736
9,822
14,964
0
W
14,025
8,001
0
361
9,571
3,937
3,740
3,211
6,360
0
36,665
L
Hou Yi
RITZY69
Hou Yi
8,077
2,916
0
1,467
10,353
3,925
0
2,262
8,091
0
23,016
W
Tiamat
12,092
1,282
1,954
5,285
10,751
11,160
904
3,825
6,926
39,351
0
W
Athena
Xivarst
Athena
5,377
1,357
0
500
11,207
9,588
363
5,170
6,037
8,844
0
W
Fenrir
11,308
3,705
0
2,607
11,275
7,905
544
2,750
8,525
186
30,010
W
6,905
932
662
187
7,675
7,218
932
3,336
4,339
0
21,219
L
Cerberus
ripadot
Cerberus
5,770
364
0
1,103
15,516
7,804
0
5,527
9,989
16,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,252
Gold Earned
35,927
221
Minions Killed
177
9
Camps Cleared
3
1,077,458
Distance Traveled
841,598
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,504
682
32
3
1
150,810
1
L
Discordia
6,553
596
28
3
1
175,170
2
L
Kumbhakarna
7,060
642
30
3
0
163,015
0
W
Medusa
10,110
919
58
5
1
206,914
0
L
Hou Yi
7,897
718
49
4
1
171,390
4
W
Tiamat
11,011
1,001
64
6
3
218,394
2
W
Athena
8,415
765
9
1
0
219,088
1
W
Fenrir
10,886
990
53
5
5
229,427
2
W
Nike
9,830
894
37
3
0
203,635
1
L
Cerberus
6,913
628
38
3
0
181,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role