Player Matchup

Chang'e
Chang'e
HeitorToto
Chang'e
Level 42
God Stats
2W - 3L
1,275 SR
Queue Stats
29W - 30L
1,379 Elo+
Party 2
Hachiman
Hachiman
Mushking
Hachiman
Level 16
God Stats
20W - 27L
1,567 SR
Queue Stats
252W - 249L
1,493 Elo+
Party 3
Sylvanus
Sylvanus
Wendigo89654
Sylvanus
Level 29
God Stats
14W - 5L
1,273 SR
Queue Stats
285W - 274L
1,445 Elo+
Party 2
Susano
Susano
sparton jorge
Susano
Level 124
God Stats
4W - 5L
1,602 SR
Queue Stats
191W - 169L
1,559 Elo+
Party 3
Sun Wukong
Sun Wukong
ubledavid
Sun Wukong
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
183W - 160L
1,583 Elo+
Party 3
Team Averages
Level 60
1,443 SR
1,492 Elo+

VS

Team Averages
Level 67
1,522 SR
1,422 Elo+
Heimdallr
Heimdallr
AxonAndroidCM
Heimdallr
Level 123
God Stats
4W - 5L
1,485 SR
Queue Stats
105W - 99L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
LouJuarez
Sun Wukong
Level 40
God Stats
1W - 1L
1,755 SR
Queue Stats
24W - 24L
1,379 Elo+
Solo
Da Ji
Da Ji
ShadeNightwood
Da Ji
Level 42
God Stats
15W - 11L
1,494 SR
Queue Stats
274W - 217L
1,451 Elo+
Party 1
Tiamat
Tiamat
T304destroyer
Tiamat
Level 24
God Stats
60W - 56L
1,519 SR
Queue Stats
224W - 201L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
iLongbow
Jormungandr
Level 106
God Stats
8W - 10L
1,358 SR
Queue Stats
106W - 105L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HeitorToto
Chang'e
20
5 / 6 / 10
14,569
540
16,331
22,274
13,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Mushking
Hachiman
19
4 / 4 / 6
12,346
457
6,396
13,541
5,807
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Wendigo89654
Sylvanus
17
1 / 11 / 8
11,710
434
9,329
31,680
32,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 4 / 6
16,305
604
17,849
21,300
9,752
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
ubledavid
Sun Wukong
20
9 / 2 / 10
16,133
598
21,166
26,401
22,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AxonAndroidCM
Heimdallr
15
4 / 9 / 10
10,447
387
14,671
19,837
8,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
LouJuarez
Sun Wukong
18
2 / 7 / 5
11,520
427
11,857
20,849
13,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 6 / 5
12,704
471
13,402
20,552
9,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 2 / 4
13,969
517
20,734
16,620
13,742
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
iLongbow
Jormungandr
16
4 / 4 / 12
10,763
399
17,975
17,260
14,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
63
28
Kills
27
27
Deaths
28
40
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AxonAndroidCM
Heimdallr
4
9
10
1
W
Chang'e
HeitorToto
Chang'e
5
6
10
1.67
L
Sun Wukong
LouJuarez
Sun Wukong
2
7
5
0.64
W
Hachiman
Mushking
Hachiman
4
4
6
1.75
L
8
6
5
1.75
L
9
2
4
5.5
W
Sylvanus
Wendigo89654
Sylvanus
1
11
8
0.45
L
Jormungandr
iLongbow
Jormungandr
4
4
12
2.5
W
9
4
6
3
W
Sun Wukong
ubledavid
Sun Wukong
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,071
Damage
78,639
115,196
Taken
95,118
84,064
Mitigated
60,081
52,200
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AxonAndroidCM
Heimdallr
14,671
6,902
0
316
19,837
8,960
860
8,295
11,306
0
44,167
W
Chang'e
HeitorToto
Chang'e
16,331
1,058
7,528
11,461
22,274
13,682
2,268
10,206
11,498
113,807
0
L
Sun Wukong
LouJuarez
Sun Wukong
11,857
2,622
111
1,430
20,849
13,335
0
3,790
16,899
0
79,436
W
Hachiman
Mushking
Hachiman
6,396
3,669
0
3,106
13,541
5,807
3,485
3,729
9,744
0
82,087
L
13,402
3,969
0
5,148
20,552
9,047
0
4,184
16,060
0
73,481
L
20,734
1,137
0
6,247
16,620
13,742
960
3,545
12,889
93,693
0
W
Sylvanus
Wendigo89654
Sylvanus
9,329
1,672
1,551
9,565
31,680
32,621
900
13,839
17,691
32,317
0
L
Jormungandr
iLongbow
Jormungandr
17,975
3,193
0
0
17,260
14,997
528
5,048
11,968
63,768
0
W
17,849
4,225
0
8,333
21,300
9,752
2,522
3,401
17,701
0
134,982
W
Sun Wukong
ubledavid
Sun Wukong
21,166
5,107
0
10,656
26,401
22,202
1,143
6,326
19,853
0
126,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,063
Gold Earned
59,403
782
Minions Killed
575
0
Camps Cleared
0
2,672,580
Distance Traveled
2,400,427
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,447
387
53
2
0
449,805
3
W
Chang'e
14,569
540
197
7
0
513,621
0
L
Sun Wukong
11,520
427
142
5
0
447,385
6
W
Hachiman
12,346
457
121
4
0
512,391
0
L
Da Ji
12,704
471
110
4
0
505,491
1
L
Tiamat
13,969
517
172
6
0
515,105
1
W
Sylvanus
11,710
434
42
2
0
476,726
2
L
Jormungandr
10,763
399
98
4
0
482,641
4
W
Susano
16,305
604
198
7
0
600,888
1
W
Sun Wukong
16,133
598
224
8
0
568,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role