Player Matchup

Pele
Pele
Duckie97
Pele
Level 119
God Stats
9W - 6L
1,685 SR
Queue Stats
25W - 18L
1,578 Elo+
Party 3
Sun Wukong
Sun Wukong
Maezzie
Sun Wukong
Level 16
God Stats
2W - 2L
1,613 SR
Queue Stats
11W - 11L
1,567 Elo+
Party 3
Jing Wei
Jing Wei
OogaBoogaDerpzz
Jing Wei
Level 43
God Stats
5W - 3L
1,852 SR
Queue Stats
298W - 210L
1,661 Elo+
Party 4
Baba Yaga
Baba Yaga
SalamiSteve
Baba Yaga
Level 66
God Stats
4W - 1L
1,906 SR
Queue Stats
33W - 24L
1,613 Elo+
Party 3
Kuzenbo
Kuzenbo
SlyGam3rtag
Kuzenbo
Level 110
God Stats
0W - 2L
1,328 SR
Queue Stats
427W - 324L
1,715 Elo+
Party 4
Team Averages
Level 71
1,677 SR
1,627 Elo+

VS

Team Averages
Level 85
1,713 SR
1,626 Elo+
Tyr
Tyr
AlexEquinox
Tyr
Level 139
God Stats
15W - 11L
1,785 SR
Queue Stats
89W - 71L
1,555 Elo+
Party 1
Cernunnos
Cernunnos
DoorsDumble
Cernunnos
Level 109
God Stats
2W - 2L
1,582 SR
Queue Stats
35W - 23L
1,627 Elo+
Party 2
Olorun
Olorun
Eatachair
Olorun
Level 121
God Stats
3W - 1L
1,865 SR
Queue Stats
44W - 25L
1,674 Elo+
Party 2
Hun Batz
Hun Batz
Kingcobrastrike
Hun Batz
Level 29
God Stats
4W - 0L
1,756 SR
Queue Stats
20W - 8L
1,676 Elo+
Party 2
Ymir
Ymir
sbreadmchieks
Ymir
Level 29
God Stats
13W - 7L
1,576 SR
Queue Stats
61W - 43L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
13 / 6 / 10
14,771
591
17,346
22,338
17,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Maezzie
Sun Wukong
19
1 / 6 / 4
12,974
519
4,909
19,026
21,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
20
6 / 3 / 6
13,906
556
17,962
19,494
8,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
SalamiSteve
Baba Yaga
20
7 / 4 / 9
13,214
529
22,455
16,666
9,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
SlyGam3rtag
Kuzenbo
18
5 / 4 / 15
12,656
506
13,396
23,317
32,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 7
12,699
508
13,654
25,250
17,697
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
DoorsDumble
Cernunnos
20
5 / 2 / 10
14,805
592
16,235
16,497
6,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Eatachair
Olorun
20
10 / 6 / 6
16,035
641
21,439
25,246
9,999
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
19
2 / 8 / 9
12,716
509
9,815
19,175
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 10 / 8
11,359
454
13,513
21,564
8,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
63
32
Kills
23
23
Deaths
32
44
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
6
7
1.42
W
Cernunnos
DoorsDumble
Cernunnos
5
2
10
5
L
Pele
13
6
10
3
W
Olorun
Eatachair
Olorun
10
6
6
2.17
W
Hun Batz
2
8
9
0.81
L
Sun Wukong
Maezzie
Sun Wukong
1
6
4
0.5
L
Jing Wei
6
3
6
3
L
Baba Yaga
SalamiSteve
Baba Yaga
7
4
9
2.88
L
Kuzenbo
SlyGam3rtag
Kuzenbo
5
4
15
3.13
W
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,068
Damage
74,656
100,841
Taken
107,732
88,239
Mitigated
49,675
17,154
Healing
33,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,654
1,856
271
7,679
25,250
17,697
389
8,239
17,011
68
55,347
W
Cernunnos
DoorsDumble
Cernunnos
16,235
8,420
0
1,161
16,497
6,413
1,249
4,645
11,852
6,962
110,564
L
Pele
17,346
4,640
0
2,281
22,338
17,436
0
7,684
14,518
0
117,225
W
Olorun
Eatachair
Olorun
21,439
12,797
515
14,040
25,246
9,999
3,021
12,218
13,028
118,153
0
W
Hun Batz
9,815
3,469
0
5,665
19,175
7,129
53
3,739
15,436
0
107,954
L
Sun Wukong
Maezzie
Sun Wukong
4,909
1,378
0
871
19,026
21,029
1,686
2,548
16,478
0
75,220
L
Jing Wei
17,962
14,038
0
6,527
19,494
8,113
694
7,504
11,574
0
122,650
L
Baba Yaga
SalamiSteve
Baba Yaga
22,455
1,289
0
2,384
16,666
9,156
602
8,832
7,758
93,779
0
L
Kuzenbo
SlyGam3rtag
Kuzenbo
13,396
4,675
0
5,091
23,317
32,505
156
10,110
12,874
41,692
0
W
13,513
2,256
0
4,313
21,564
8,437
189
7,010
14,554
57,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,521
Gold Earned
67,614
683
Minions Killed
693
0
Camps Cleared
0
2,339,894
Distance Traveled
2,428,062
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,699
508
79
3
0
553,649
2
W
Cernunnos
14,805
592
195
8
0
467,170
7
L
Pele
14,771
591
140
6
0
514,160
7
W
Olorun
16,035
641
183
7
0
442,610
4
W
Hun Batz
12,716
509
152
6
0
497,992
4
L
Sun Wukong
12,974
519
175
7
0
432,455
0
L
Jing Wei
13,906
556
182
7
0
455,078
1
L
Baba Yaga
13,214
529
143
6
0
454,464
1
L
Kuzenbo
12,656
506
43
2
0
483,737
3
W
Ymir
11,359
454
84
3
0
466,641
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role