Player Matchup

Jormungandr
Jormungandr
LeBlondeJames
Jormungandr
Level 45
God Stats
2W - 2L
1,267 SR
Queue Stats
424W - 560L
1,372 Elo+
Party 3
Tiamat
Tiamat
ProngedCap
Tiamat
Level 40
God Stats
6W - 4L
1,568 SR
Queue Stats
108W - 115L
1,376 Elo+
Solo
Ne Zha
Ne Zha
awesomesauce773
Ne Zha
Level 106
God Stats
14W - 6L
1,921 SR
Queue Stats
348W - 365L
1,472 Elo+
Party 3
Aphrodite
Aphrodite
purpleumi
Aphrodite
Level 48
God Stats
15W - 12L
1,570 SR
Queue Stats
149W - 177L
1,365 Elo+
Party 2
Ullr
Ullr
vYukibh
Ullr
Level 60
God Stats
7W - 11L
1,397 SR
Queue Stats
99W - 111L
1,390 Elo+
Party 2
Team Averages
Level 60
1,545 SR
1,395 Elo+

VS

Team Averages
Level 58
1,577 SR
1,344 Elo+
Discordia
Discordia
Dark_knight7457
Discordia
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 145L
1,321 Elo+
Party 1
Neith
Neith
DirtDobber242
Neith
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 37L
1,370 Elo+
Party 1
Bakasura
Bakasura
HoldenCross7891
Bakasura
Level 56
God Stats
3W - 5L
1,753 SR
Queue Stats
54W - 71L
1,338 Elo+
Party 1
King Arthur
King Arthur
W1CKEDWAYZ08976
King Arthur
Level 46
God Stats
8W - 7L
1,632 SR
Queue Stats
129W - 136L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
mattcren
Kumbhakarna
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 41L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LeBlondeJames
Jormungandr
10
2 / 0 / 0
6,065
607
5,795
6,126
3,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
ProngedCap
Tiamat
10
3 / 0 / 3
5,891
589
4,850
4,406
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 0 / 2
5,574
557
2,315
6,912
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
purpleumi
Aphrodite
9
2 / 1 / 3
5,380
538
4,121
4,597
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
vYukibh
Ullr
10
3 / 0 / 3
5,783
578
7,164
6,069
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dark_knight7457
Discordia
8
0 / 2 / 0
5,110
511
2,658
5,395
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 1
4,446
445
3,914
5,230
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
9
1 / 2 / 0
5,175
518
4,151
7,533
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
W1CKEDWAYZ08976
King Arthur
8
0 / 2 / 0
4,665
467
2,741
6,113
2,609
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
mattcren
Kumbhakarna
8
0 / 3 / 1
4,930
493
1,554
9,168
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
1
1
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dark_knight7457
Discordia
0
2
0
0
L
0
2
1
0.25
L
Bakasura
1
2
0
0.5
W
Jormungandr
LeBlondeJames
Jormungandr
2
0
0
2
W
Tiamat
ProngedCap
Tiamat
3
0
3
4.5
L
King Arthur
W1CKEDWAYZ08976
King Arthur
0
2
0
0
W
1
0
2
2
L
Kumbhakarna
mattcren
Kumbhakarna
0
3
1
0.17
W
Aphrodite
purpleumi
Aphrodite
2
1
3
3.5
W
Ullr
vYukibh
Ullr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,245
Damage
15,018
28,110
Taken
33,439
11,985
Mitigated
12,335
12,829
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dark_knight7457
Discordia
2,658
186
0
621
5,395
1,543
402
2,916
2,187
21,966
0
L
3,914
1,331
0
1,429
5,230
1,293
0
1,009
4,037
0
23,922
L
Bakasura
4,151
2,699
0
1,254
7,533
2,654
0
2,971
4,380
0
24,935
W
Jormungandr
LeBlondeJames
Jormungandr
5,795
1,870
0
1,976
6,126
3,735
425
0
6,040
32,029
0
W
Tiamat
ProngedCap
Tiamat
4,850
351
0
1,390
4,406
3,201
692
1,287
2,726
26,424
0
L
King Arthur
W1CKEDWAYZ08976
King Arthur
2,741
288
0
125
6,113
2,609
0
4,502
1,611
0
17,439
W
2,315
733
0
3,393
6,912
1,978
0
898
5,874
0
25,870
L
Kumbhakarna
mattcren
Kumbhakarna
1,554
99
430
3,569
9,168
4,236
0
2,509
6,458
15,756
0
W
Aphrodite
purpleumi
Aphrodite
4,121
921
2,913
2,762
4,597
1,322
78
743
3,829
20,456
0
W
Ullr
vYukibh
Ullr
7,164
2,942
0
395
6,069
1,749
108
917
5,067
0
33,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
24,326
286
Minions Killed
213
0
Camps Cleared
0
938,677
Distance Traveled
915,923
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,110
511
55
6
0
195,772
3
L
Neith
4,446
445
50
5
0
160,646
2
L
Bakasura
5,175
518
54
5
0
228,914
4
W
Jormungandr
6,065
607
73
7
0
171,877
2
W
Tiamat
5,891
589
56
6
0
206,170
1
L
King Arthur
4,665
467
32
3
0
171,615
0
W
Ne Zha
5,574
557
60
6
0
210,189
7
L
Kumbhakarna
4,930
493
22
2
0
158,976
2
W
Aphrodite
5,380
538
52
5
0
174,475
4
W
Ullr
5,783
578
45
5
0
175,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role