Player Matchup

Ah Puch
Ah Puch
Baileyanator
Ah Puch
Level 160
God Stats
1W - 0L
1,907 SR
Queue Stats
52W - 20L
1,751 Elo+
Party 1
Kali
Kali
No0bn00b
Kali
Level 28
God Stats
4W - 0L
1,444 SR
Queue Stats
109W - 117L
1,471 Elo+
Party 2
Camazotz
Camazotz
PrettyBoÿ
Camazotz
Level 160
God Stats
4W - 2L
1,527 SR
Queue Stats
144W - 85L
1,736 Elo+
Party 1
Hercules
Hercules
Zarrax248
Hercules
Level 29
God Stats
1W - 1L
1,665 SR
Queue Stats
12W - 14L
1,515 Elo+
Party 2
Ymir
Ymir
Zrelok
Ymir
Level 43
God Stats
1W - 0L
1,703 SR
Queue Stats
43W - 16L
1,738 Elo+
Party 1
Team Averages
Level 84
1,649 SR
1,642 Elo+

VS

Team Averages
Level 123
1,657 SR
1,635 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
HokageSomeday
Eset
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,632 Elo+
Party 3
Hou Yi
Hou Yi
Jigzyo
Hou Yi
Level 159
God Stats
1W - 3L
1,845 SR
Queue Stats
35W - 19L
1,849 Elo+
Party 3
Thoth
Thoth
MindlessMorz
Thoth
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Merlin
Merlin
Plsplsplspls
Merlin
Level 158
God Stats
2W - 2L
1,939 SR
Queue Stats
29W - 34L
1,693 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Baileyanator
Ah Puch
17
3 / 2 / 7
9,875
823
12,855
7,383
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
15
2 / 3 / 4
9,162
764
2,824
10,587
4,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
PrettyBoÿ
Camazotz
18
16 / 4 / 7
13,650
1,138
22,084
17,347
12,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Zarrax248
Hercules
17
5 / 2 / 5
10,544
879
5,352
10,719
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
Zrelok
Ymir
15
0 / 3 / 12
9,628
802
2,700
9,237
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
0 / 1 / 5
8,440
703
6,132
6,850
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 6 / 3
9,809
817
8,433
11,242
7,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Jigzyo
Hou Yi
16
6 / 6 / 3
10,625
885
6,688
11,877
5,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 1
7,856
655
5,717
8,408
2,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
15
3 / 7 / 6
9,581
798
8,028
12,092
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
26
Kills
14
14
Deaths
26
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
5
2.5
W
Ah Puch
Baileyanator
Ah Puch
3
2
7
3.25
L
4
6
3
0.92
L
Hou Yi
Jigzyo
Hou Yi
6
6
3
1.25
L
1
6
1
0.25
W
Kali
2
3
4
1.33
L
Merlin
3
7
6
0.86
W
Camazotz
PrettyBoÿ
Camazotz
16
4
7
4.88
W
Hercules
Zarrax248
Hercules
5
2
5
3.75
W
Ymir
Zrelok
Ymir
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,815
Damage
34,998
55,273
Taken
50,469
35,633
Mitigated
22,214
19,170
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,132
545
132
2,070
6,850
2,502
1
2,922
3,775
38,936
0
W
Ah Puch
Baileyanator
Ah Puch
12,855
302
0
3,414
7,383
2,608
729
3,905
3,254
48,553
0
L
8,433
588
348
1,235
11,242
7,224
0
5,322
5,641
13,878
0
L
Hou Yi
Jigzyo
Hou Yi
6,688
2,765
0
1,046
11,877
5,082
0
2,039
9,635
0
24,213
L
5,717
86
0
194
8,408
2,739
0
2,525
5,709
27,214
0
W
Kali
2,824
1,125
0
2,768
10,587
4,604
2,963
4,746
5,761
0
31,404
L
Merlin
8,028
1,027
0
728
12,092
4,667
0
2,601
9,311
21,756
0
W
Camazotz
PrettyBoÿ
Camazotz
22,084
6,304
0
8,341
17,347
12,486
517
8,796
8,159
0
40,180
W
Hercules
Zarrax248
Hercules
5,352
668
0
3,635
10,719
8,072
489
4,249
6,194
0
20,965
W
Ymir
Zrelok
Ymir
2,700
98
0
1,012
9,237
7,863
297
6,004
2,905
15,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,859
Gold Earned
46,311
270
Minions Killed
264
10
Camps Cleared
7
1,219,911
Distance Traveled
1,047,184
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,440
703
102
9
2
239,911
5
W
Ah Puch
9,875
823
98
8
1
233,845
0
L
Eset
9,809
817
16
1
0
192,071
0
L
Hou Yi
10,625
885
47
4
0
202,229
2
L
Thoth
7,856
655
56
5
1
211,092
0
W
Kali
9,162
764
55
5
2
255,703
0
L
Merlin
9,581
798
43
4
4
201,881
2
W
Camazotz
13,650
1,138
33
3
4
243,176
0
W
Hercules
10,544
879
47
4
2
250,109
1
W
Ymir
9,628
802
37
3
1
237,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role