Player Matchup

Cerberus
Cerberus
Barodaaa
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,428 Elo+
Solo
Nemesis
Nemesis
ChievHunter
Nemesis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Skala_spb
Agni
Level 20
God Stats
0W - 1L
1,308 SR
Queue Stats
19W - 19L
1,254 Elo+
Solo
Tsukuyomi
Tsukuyomi
davidshemtov12
Tsukuyomi
Level 29
God Stats
8W - 7L
1,439 SR
Queue Stats
157W - 144L
1,472 Elo+
Solo
Medusa
Medusa
pirozok123456789
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,122 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,355 Elo+

VS

Team Averages
Level 19
1,483 SR
1,509 Elo+
Terra
Terra
BambooPana
Terra
Level 17
God Stats
7W - 4L
1,561 SR
Queue Stats
41W - 45L
1,406 Elo+
Solo
Artemis
Artemis
ICEMILKQAQ
Artemis
Level 30
God Stats
4W - 4L
1,563 SR
Queue Stats
68W - 76L
1,516 Elo+
Solo
Discordia
Discordia
LuckTSL
Discordia
Level 17
God Stats
70W - 67L
1,637 SR
Queue Stats
92W - 96L
1,538 Elo+
Solo
Freya
Freya
SenyuuBOT
Freya
Level 19
God Stats
3W - 2L
1,338 SR
Queue Stats
11W - 11L
1,479 Elo+
Solo
Ra
Ra
Zylakz
Ra
Level 12
God Stats
1W - 1L
1,317 SR
Queue Stats
31W - 16L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Barodaaa
Cerberus
18
1 / 6 / 14
11,703
900
13,866
23,394
29,795
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
ChievHunter
Nemesis
19
7 / 7 / 8
13,298
1,023
23,293
27,166
13,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
18
4 / 10 / 11
12,672
975
21,254
18,675
7,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
davidshemtov12
Tsukuyomi
19
6 / 6 / 11
13,344
1,026
20,201
21,944
9,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 15 / 11
11,407
877
11,831
25,146
9,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
3 / 6 / 30
12,827
987
8,087
28,385
31,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
ICEMILKQAQ
Artemis
20
10 / 4 / 27
13,938
1,072
32,555
15,623
7,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
LuckTSL
Discordia
20
7 / 2 / 26
14,104
1,085
22,981
12,709
4,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
SenyuuBOT
Freya
20
10 / 6 / 24
14,181
1,091
19,094
23,850
12,237
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
20
14 / 1 / 25
15,209
1,170
25,727
14,161
6,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
176
19
Kills
44
44
Deaths
19
55
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Terra
3
6
30
3
L
Cerberus
Barodaaa
Cerberus
1
6
14
1.33
L
Nemesis
ChievHunter
Nemesis
7
7
8
1.57
W
Artemis
ICEMILKQAQ
Artemis
10
4
27
5.88
W
Discordia
LuckTSL
Discordia
7
2
26
10
W
Freya
SenyuuBOT
Freya
10
6
24
3.67
L
Agni
4
10
11
0.95
W
Ra
14
1
25
26.5
L
Tsukuyomi
davidshemtov12
Tsukuyomi
6
6
11
1.92
L
1
15
11
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,445
Damage
108,444
116,325
Taken
94,728
69,883
Mitigated
61,505
15,684
Healing
32,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
8,087
1,921
4,576
3,653
28,385
31,073
0
9,665
18,423
13,474
0
L
Cerberus
Barodaaa
Cerberus
13,866
127
1,047
6,531
23,394
29,795
0
12,225
11,169
40,554
0
L
Nemesis
ChievHunter
Nemesis
23,293
8,586
0
4,431
27,166
13,978
0
19,088
8,078
794
41,773
W
Artemis
ICEMILKQAQ
Artemis
32,555
18,241
0
1,908
15,623
7,330
0
7,109
8,464
0
54,101
W
Discordia
LuckTSL
Discordia
22,981
1,759
1,272
1,479
12,709
4,863
0
6,812
5,823
56,427
0
W
Freya
SenyuuBOT
Freya
19,094
6,963
1,507
6,912
23,850
12,237
0
6,292
17,233
36,539
0
L
Agni
21,254
848
0
716
18,675
7,260
0
12,188
6,487
49,678
0
W
Ra
25,727
3,886
6,698
4,869
14,161
6,002
0
5,952
8,109
56,745
0
L
Tsukuyomi
davidshemtov12
Tsukuyomi
20,201
5,107
0
2,019
21,944
9,504
0
14,205
7,739
0
42,557
L
11,831
4,931
0
940
25,146
9,346
0
18,183
6,963
0
31,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,424
Gold Earned
70,259
262
Minions Killed
254
3
Camps Cleared
12
1,170,482
Distance Traveled
1,180,222
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,827
987
16
1
1
248,713
0
L
Cerberus
11,703
900
71
5
0
194,363
0
L
Nemesis
13,298
1,023
50
4
0
285,625
0
W
Artemis
13,938
1,072
45
3
0
210,386
0
W
Discordia
14,104
1,085
87
7
0
253,578
0
W
Freya
14,181
1,091
39
3
6
227,597
0
L
Agni
12,672
975
77
6
0
222,883
2
W
Ra
15,209
1,170
67
5
5
239,948
1
L
Tsukuyomi
13,344
1,026
31
2
2
267,520
1
L
Medusa
11,407
877
33
3
1
200,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role