Player Matchup

Mercury
Mercury
AMFlowz
Mercury
Level 28
God Stats
8W - 6L
1,500 SR
Queue Stats
174W - 125L
1,500 Elo+
Solo
Achilles
Achilles
SackChaser3000
Achilles
Level 29
God Stats
8W - 8L
1,585 SR
Queue Stats
104W - 87L
1,241 Elo+
Solo
Khepri
Khepri
ThelordJoey
Khepri
Level 24
God Stats
7W - 10L
1,281 SR
Queue Stats
95W - 115L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
kaneyd
Kukulkan
Level 19
God Stats
25W - 19L
1,391 SR
Queue Stats
78W - 95L
1,302 Elo+
Party 1
Danzaburou
Danzaburou
ndkaney
Danzaburou
Level 27
God Stats
24W - 18L
1,528 SR
Queue Stats
94W - 82L
1,333 Elo+
Party 1
Team Averages
Level 25
1,457 SR
1,344 Elo+

VS

Team Averages
Level 18
1,462 SR
1,388 Elo+
Bacchus
Bacchus
Greyledge
Bacchus
Level 29
God Stats
19W - 34L
1,312 SR
Queue Stats
44W - 63L
1,209 Elo+
Party 2
Cerberus
Cerberus
Qwertystaff
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
RevenMalek
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bellona
Bellona
YungGotenks
Bellona
Level 27
God Stats
21W - 18L
1,500 SR
Queue Stats
57W - 72L
1,228 Elo+
Party 2
Tsukuyomi
Tsukuyomi
risefar
Tsukuyomi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AMFlowz
Mercury
14
12 / 0 / 4
8,873
683
10,425
7,447
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
13
2 / 0 / 3
7,670
590
5,050
5,573
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
11
0 / 2 / 9
6,639
511
2,336
7,264
5,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
kaneyd
Kukulkan
14
4 / 1 / 1
8,272
636
4,196
3,976
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ndkaney
Danzaburou
12
4 / 1 / 5
7,344
565
6,711
5,604
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Greyledge
Bacchus
8
2 / 5 / 0
5,828
448
2,280
8,774
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Qwertystaff
Cerberus
9
0 / 6 / 1
5,784
445
2,715
11,857
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
RevenMalek
Heimdallr
10
1 / 4 / 2
5,937
457
5,296
7,450
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
YungGotenks
Bellona
11
0 / 4 / 0
5,790
445
1,634
9,749
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
risefar
Tsukuyomi
9
1 / 4 / 0
6,170
475
2,342
7,922
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
22
Kills
4
4
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
AMFlowz
Mercury
12
0
4
14
L
Bacchus
Greyledge
Bacchus
2
5
0
0.4
L
Cerberus
Qwertystaff
Cerberus
0
6
1
0.08
L
Heimdallr
RevenMalek
Heimdallr
1
4
2
0.5
W
Achilles
2
0
3
3.5
W
Khepri
0
2
9
2.25
L
Bellona
YungGotenks
Bellona
0
4
0
0
W
Kukulkan
kaneyd
Kukulkan
4
1
1
4.5
W
Danzaburou
ndkaney
Danzaburou
4
1
5
6.5
L
Tsukuyomi
risefar
Tsukuyomi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,718
Damage
14,267
29,864
Taken
45,752
16,821
Mitigated
20,443
8,192
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AMFlowz
Mercury
10,425
7,465
0
3,842
7,447
2,804
0
372
7,075
0
51,526
L
Bacchus
Greyledge
Bacchus
2,280
405
0
444
8,774
4,854
0
1,540
7,234
10,474
0
L
Cerberus
Qwertystaff
Cerberus
2,715
253
0
1,838
11,857
4,534
0
1,045
10,611
26,895
0
L
Heimdallr
RevenMalek
Heimdallr
5,296
1,872
0
1,500
7,450
3,321
260
384
7,066
0
29,138
W
Achilles
5,050
337
0
1,680
5,573
5,093
956
1,925
3,648
6,239
27,633
W
Khepri
2,336
371
0
318
7,264
5,151
1,027
1,191
6,073
16,555
0
L
Bellona
YungGotenks
Bellona
1,634
217
0
3,090
9,749
5,331
0
3,662
5,588
0
24,557
W
Kukulkan
kaneyd
Kukulkan
4,196
352
0
0
3,976
1,586
1,235
455
3,521
47,900
0
W
Danzaburou
ndkaney
Danzaburou
6,711
4,577
0
2,352
5,604
2,187
2,582
1,052
4,552
0
37,572
L
Tsukuyomi
risefar
Tsukuyomi
2,342
602
0
2,292
7,922
2,403
0
613
7,284
0
24,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,798
Gold Earned
29,509
358
Minions Killed
252
0
Camps Cleared
0
1,246,049
Distance Traveled
1,248,083
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,873
683
89
7
0
281,643
2
L
Bacchus
5,828
448
15
1
0
281,232
4
L
Cerberus
5,784
445
85
7
0
223,158
4
L
Heimdallr
5,937
457
47
4
0
235,491
1
W
Achilles
7,670
590
66
5
0
240,414
0
W
Khepri
6,639
511
38
3
0
292,585
6
L
Bellona
5,790
445
52
4
0
255,330
3
W
Kukulkan
8,272
636
104
8
0
229,522
0
W
Danzaburou
7,344
565
61
5
0
201,885
2
L
Tsukuyomi
6,170
475
53
4
0
252,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role