Player Matchup

Neith
Neith
AsainLegend456
Neith
Level 24
God Stats
1W - 2L
1,543 SR
Queue Stats
1W - 10L
1,539 Elo+
Party 3
Baron Samedi
Baron Samedi
Megaman718
Baron Samedi
Level 55
God Stats
3W - 3L
1,540 SR
Queue Stats
100W - 86L
1,607 Elo+
Party 2
Zeus
Zeus
SuperPandie
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,539 Elo+
Party 3
Jing Wei
Jing Wei
Vivsking
Jing Wei
Level 29
God Stats
4W - 5L
1,360 SR
Queue Stats
100W - 89L
1,552 Elo+
Party 2
Geb
Geb
xMeidox
Geb
Level 58
God Stats
6W - 9L
1,610 SR
Queue Stats
174W - 148L
1,578 Elo+
Party 2
Team Averages
Level 39
1,510 SR
1,563 Elo+

VS

Team Averages
Level 54
1,606 SR
1,568 Elo+
Odin
Odin
Avaoln
Odin
Level 47
God Stats
9W - 4L
1,627 SR
Queue Stats
146W - 138L
1,652 Elo+
Party 1
Baba Yaga
Baba Yaga
Muffmunchies
Baba Yaga
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ProjectDee
Hou Yi
Level 54
God Stats
4W - 3L
1,806 SR
Queue Stats
136W - 124L
1,534 Elo+
Party 1
Merlin
Merlin
Wizle92
Merlin
Level 26
God Stats
35W - 28L
1,598 SR
Queue Stats
160W - 134L
1,573 Elo+
Party 4
Sylvanus
Sylvanus
ltharris84
Sylvanus
Level 16
God Stats
5W - 3L
1,498 SR
Queue Stats
15W - 12L
1,583 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 5
11,630
727
13,917
13,992
5,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Megaman718
Baron Samedi
17
3 / 7 / 8
11,270
704
12,267
18,740
15,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 8 / 6
11,056
691
15,436
15,163
5,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Vivsking
Jing Wei
19
4 / 4 / 4
12,472
780
9,838
15,014
7,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
19
3 / 4 / 10
12,719
795
12,852
22,036
26,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Avaoln
Odin
17
3 / 4 / 17
11,379
711
9,096
23,717
18,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
Muffmunchies
Baba Yaga
18
2 / 5 / 15
11,474
717
14,382
12,340
6,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
ProjectDee
Hou Yi
19
11 / 3 / 10
13,628
852
20,097
14,633
7,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Wizle92
Merlin
20
10 / 2 / 13
13,713
857
26,786
13,311
7,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
ltharris84
Sylvanus
17
1 / 4 / 21
10,544
659
5,327
16,929
16,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
103
18
Kills
27
27
Deaths
18
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
W
Odin
Avaoln
Odin
3
4
17
2.88
L
Baron Samedi
Megaman718
Baron Samedi
3
7
8
1
W
Baba Yaga
Muffmunchies
Baba Yaga
2
5
15
1.9
W
Hou Yi
ProjectDee
Hou Yi
11
3
10
5.33
L
3
8
6
0.75
L
Jing Wei
Vivsking
Jing Wei
4
4
4
1.5
W
Merlin
Wizle92
Merlin
10
2
13
8.25
W
Sylvanus
ltharris84
Sylvanus
1
4
21
2.88
L
Geb
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,310
Damage
75,688
84,945
Taken
80,930
60,792
Mitigated
56,493
22,131
Healing
30,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,917
4,582
0
2,187
13,992
5,606
936
8,492
5,100
0
36,548
W
Odin
Avaoln
Odin
9,096
1,801
0
2,692
23,717
18,430
143
8,518
14,403
1,704
18,736
L
Baron Samedi
Megaman718
Baron Samedi
12,267
1,428
2,092
5,718
18,740
15,607
191
10,687
7,489
28,982
0
W
Baba Yaga
Muffmunchies
Baba Yaga
14,382
337
0
2,238
12,340
6,283
2,457
5,379
6,600
63,247
0
W
Hou Yi
ProjectDee
Hou Yi
20,097
12,083
0
2,773
14,633
7,290
1,315
6,485
7,510
0
45,159
L
15,436
868
426
3,331
15,163
5,911
0
7,256
7,625
32,432
0
L
Jing Wei
Vivsking
Jing Wei
9,838
8,205
0
2,521
15,014
7,323
911
8,741
5,933
0
42,158
W
Merlin
Wizle92
Merlin
26,786
1,671
522
4,392
13,311
7,559
515
6,803
5,998
69,062
0
W
Sylvanus
ltharris84
Sylvanus
5,327
481
10,266
7,745
16,929
16,931
377
10,760
5,499
7,932
0
L
Geb
12,852
1,214
0
5,856
22,036
26,345
1
10,762
10,814
36,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,147
Gold Earned
60,738
297
Minions Killed
317
6
Camps Cleared
6
1,335,687
Distance Traveled
1,406,455
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,630
727
56
4
1
265,418
0
W
Odin
11,379
711
23
1
1
298,503
0
L
Baron Samedi
11,270
704
39
2
2
252,540
0
W
Baba Yaga
11,474
717
130
8
2
269,663
2
W
Hou Yi
13,628
852
73
5
0
271,364
0
L
Zeus
11,056
691
62
4
1
237,722
0
L
Jing Wei
12,472
780
101
6
2
284,049
0
W
Merlin
13,713
857
87
5
3
279,886
3
W
Sylvanus
10,544
659
4
0
0
287,039
0
L
Geb
12,719
795
39
2
0
295,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role