Player Matchup

Achilles
Achilles
ArokRir
Achilles
Level 17
God Stats
14W - 7L
1,707 SR
Queue Stats
49W - 37L
1,490 Elo+
Solo
Scylla
Scylla
El_Tucson391
Scylla
Level 27
God Stats
7W - 12L
1,518 SR
Queue Stats
127W - 158L
1,475 Elo+
Party 2
Yemoja
Yemoja
GXRDX
Yemoja
Level 27
God Stats
28W - 23L
1,532 SR
Queue Stats
82W - 72L
1,419 Elo+
Solo
Apollo
Apollo
Josua-MG
Apollo
Level 29
God Stats
3W - 1L
1,833 SR
Queue Stats
89W - 115L
1,485 Elo+
Party 2
Thanatos
Thanatos
TrinitytheHo
Thanatos
Level 27
God Stats
8W - 9L
1,613 SR
Queue Stats
113W - 106L
1,524 Elo+
Solo
Team Averages
Level 25
1,641 SR
1,479 Elo+

VS

Team Averages
Level 26
1,533 SR
1,328 Elo+
Cthulhu
Cthulhu
HenryDuelista
Cthulhu
Level 9
God Stats
8W - 5L
1,562 SR
Queue Stats
10W - 8L
1,274 Elo+
Party 1
Awilix
Awilix
Ninkmaru
Awilix
Level 81
God Stats
1W - 2L
1,386 SR
Queue Stats
7W - 3L
1,210 Elo+
Party 1
Jormungandr
Jormungandr
ScoobyDoo061
Jormungandr
Level 6
God Stats
7W - 0L
1,686 SR
Queue Stats
7W - 1L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
xAnubisOfDeath
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 84L
1,534 Elo+
Solo
Rama
Rama
zShisuiW
Rama
Level 8
God Stats
9W - 2L
1,531 SR
Queue Stats
18W - 12L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArokRir
Achilles
16
3 / 4 / 4
10,543
439
12,219
20,572
27,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
14
1 / 13 / 2
9,099
379
8,292
16,481
5,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
GXRDX
Yemoja
12
1 / 5 / 6
9,030
376
6,629
12,393
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Josua-MG
Apollo
16
5 / 8 / 7
11,075
461
15,591
22,997
10,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
TrinitytheHo
Thanatos
17
10 / 10 / 4
12,335
514
17,628
24,491
12,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
1 / 3 / 10
11,632
485
12,496
14,607
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
Ninkmaru
Awilix
18
12 / 4 / 6
13,290
554
13,768
16,819
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
ScoobyDoo061
Jormungandr
16
3 / 5 / 17
11,642
485
12,453
19,759
15,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
20
20 / 1 / 8
16,272
678
28,156
15,568
9,005
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Rama
19
4 / 7 / 10
12,717
530
10,867
18,961
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
20
Kills
40
40
Deaths
20
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Achilles
ArokRir
Achilles
3
4
4
1.25
L
Scylla
1
13
2
0.15
L
Yemoja
GXRDX
Yemoja
1
5
6
0.8
W
Cthulhu
1
3
10
2
L
Apollo
Josua-MG
Apollo
5
8
7
1.06
W
Awilix
Ninkmaru
Awilix
12
4
6
3.75
W
Jormungandr
ScoobyDoo061
Jormungandr
3
5
17
2.3
L
Thanatos
TrinitytheHo
Thanatos
10
10
4
1.2
W
Kukulkan
20
1
8
24
W
Rama
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,359
Damage
77,740
96,934
Taken
85,714
64,176
Mitigated
49,647
23,901
Healing
22,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ArokRir
Achilles
12,219
2,317
0
4,069
20,572
27,287
455
11,810
8,237
0
46,852
L
Scylla
8,292
121
0
450
16,481
5,831
0
12,158
4,198
39,786
0
L
Yemoja
GXRDX
Yemoja
6,629
838
564
804
12,393
8,072
0
8,358
3,846
24,548
0
W
Cthulhu
12,496
1,197
1,443
2,609
14,607
13,485
981
1,991
12,206
55,479
0
L
Apollo
Josua-MG
Apollo
15,591
10,300
0
3,203
22,997
10,060
42
10,501
12,282
0
73,992
W
Awilix
Ninkmaru
Awilix
13,768
6,436
0
3,026
16,819
5,846
933
1,404
15,260
0
63,097
W
Jormungandr
ScoobyDoo061
Jormungandr
12,453
3,264
0
4,447
19,759
15,419
393
5,222
14,172
42,482
0
L
Thanatos
TrinitytheHo
Thanatos
17,628
7,214
0
14,811
24,491
12,926
0
9,016
15,266
0
66,774
W
Kukulkan
28,156
3,744
0
3,955
15,568
9,005
4,930
2,202
13,140
148,560
0
W
Rama
10,867
9,080
0
7,231
18,961
5,892
6,421
3,512
15,310
0
67,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,082
Gold Earned
65,553
402
Minions Killed
553
0
Camps Cleared
0
1,896,691
Distance Traveled
2,286,926
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,543
439
95
4
0
443,862
0
L
Scylla
9,099
379
75
3
0
367,982
2
L
Yemoja
9,030
376
29
1
0
280,832
0
W
Cthulhu
11,632
485
81
3
0
461,380
6
L
Apollo
11,075
461
117
5
0
399,314
4
W
Awilix
13,290
554
79
3
0
518,023
0
W
Jormungandr
11,642
485
45
2
0
450,724
6
L
Thanatos
12,335
514
86
4
0
404,701
4
W
Kukulkan
16,272
678
241
10
0
459,194
5
W
Rama
12,717
530
107
4
0
397,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role