Player Matchup

Artio
Artio
ArchonJohn97
Artio
Level 85
God Stats
23W - 34L
1,448 SR
Queue Stats
295W - 342L
1,400 Elo+
Solo
Athena
Athena
FTNE HAM
Athena
Level 66
God Stats
1W - 6L
1,230 SR
Queue Stats
164W - 170L
1,369 Elo+
Party 2
Bastet
Bastet
PrincessDevil4
Bastet
Level 47
God Stats
18W - 18L
1,471 SR
Queue Stats
207W - 210L
1,312 Elo+
Solo
Raijin
Raijin
SpiffyKreg
Raijin
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 202L
1,425 Elo+
Party 2
Cernunnos
Cernunnos
boatbandit77
Cernunnos
Level 68
God Stats
7W - 11L
1,388 SR
Queue Stats
633W - 734L
1,395 Elo+
Solo
Team Averages
Level 66
1,407 SR
1,380 Elo+

VS

Team Averages
Level 90
1,499 SR
1,397 Elo+
Artio
Artio
FENRIRS BLOOD
Artio
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
482W - 472L
1,412 Elo+
Solo
Hel
Hel
JoseD03
Hel
Level 85
God Stats
3W - 4L
1,478 SR
Queue Stats
90W - 115L
1,377 Elo+
Solo
Odin
Odin
SS11KKAASSK00
Odin
Level 114
God Stats
13W - 13L
1,502 SR
Queue Stats
164W - 185L
1,419 Elo+
Party 1
Neith
Neith
hobohuntrTTV
Neith
Level 48
God Stats
10W - 13L
1,525 SR
Queue Stats
11W - 14L
1,412 Elo+
Party 1
Poseidon
Poseidon
onaicarg
Poseidon
Level 125
God Stats
4W - 4L
1,490 SR
Queue Stats
65W - 84L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
7,967
469
3,472
17,051
9,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Athena
FTNE HAM
Athena
13
3 / 2 / 6
8,227
484
9,831
15,837
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 0 / 2
7,694
453
3,086
6,656
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
SpiffyKreg
Raijin
15
11 / 5 / 3
9,592
564
12,238
13,940
7,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
boatbandit77
Cernunnos
13
4 / 5 / 1
8,009
471
7,499
11,484
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 8
8,276
487
6,726
12,563
8,412
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
15
5 / 6 / 3
9,747
573
12,497
13,281
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 0 / 0
9,051
532
3,413
8,032
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 3 / 3
8,704
512
11,880
7,724
2,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
onaicarg
Poseidon
14
3 / 6 / 5
9,009
530
9,840
10,956
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
18
Kills
15
16
Deaths
19
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
2
4
8
1.5
L
Athena
FTNE HAM
Athena
3
2
6
3
W
Hel
5
6
3
1.08
L
0
0
2
1
W
1
0
0
1
L
Raijin
SpiffyKreg
Raijin
11
5
3
2.5
L
Cernunnos
boatbandit77
Cernunnos
4
5
1
0.9
W
4
3
3
1.83
W
Poseidon
onaicarg
Poseidon
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,126
Damage
44,356
64,968
Taken
52,556
32,876
Mitigated
23,523
18,718
Healing
17,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,472
756
521
2,853
17,051
9,569
0
7,568
9,369
23,110
0
W
6,726
1,114
952
4,141
12,563
8,412
474
4,962
7,451
24,165
0
L
Athena
FTNE HAM
Athena
9,831
1,951
56
4,681
15,837
10,037
0
7,919
7,378
41,360
0
W
Hel
12,497
1,517
431
4,538
13,281
4,445
1,096
9,041
4,165
49,041
0
L
3,086
522
0
4,118
6,656
2,274
0
494
6,132
0
48,651
W
3,413
935
0
2,603
8,032
4,937
0
3,718
4,064
0
48,382
L
Raijin
SpiffyKreg
Raijin
12,238
1,746
0
3,990
13,940
7,160
1,311
10,157
3,365
50,994
0
L
Cernunnos
boatbandit77
Cernunnos
7,499
3,886
0
2,499
11,484
3,836
0
2,193
9,211
0
45,433
W
11,880
5,645
0
2,376
7,724
2,444
3,196
1,416
6,283
0
52,224
W
Poseidon
onaicarg
Poseidon
9,840
1,945
0
2,405
10,956
3,285
341
5,879
5,052
51,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,489
Gold Earned
44,787
392
Minions Killed
417
0
Camps Cleared
0
1,474,654
Distance Traveled
1,489,770
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,967
469
32
2
0
302,797
5
W
Artio
8,276
487
28
2
0
302,893
1
L
Athena
8,227
484
86
5
0
322,953
0
W
Hel
9,747
573
81
5
0
286,058
1
L
Bastet
7,694
453
96
6
0
326,980
2
W
Odin
9,051
532
122
7
0
333,371
5
L
Raijin
9,592
564
95
6
0
256,778
0
L
Cernunnos
8,009
471
83
5
0
265,146
2
W
Neith
8,704
512
94
6
0
270,885
1
W
Poseidon
9,009
530
92
5
0
296,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role