Player Matchup

King Arthur
King Arthur
HRTlolito
King Arthur
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
655W - 710L
1,387 Elo+
Party 2
Medusa
Medusa
Mini Mozzie8263
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,236 Elo+
Party 3
Bakasura
Bakasura
ShadowScorcher0
Bakasura
Level 29
God Stats
15W - 16L
1,762 SR
Queue Stats
801W - 881L
1,463 Elo+
Party 2
Tiamat
Tiamat
Xinovis
Tiamat
Level 88
God Stats
0W - 2L
1,271 SR
Queue Stats
51W - 56L
1,280 Elo+
Party 3
Cthulhu
Cthulhu
XxAlex310xX
Cthulhu
Level 11
God Stats
6W - 3L
1,649 SR
Queue Stats
16W - 28L
1,425 Elo+
Solo
Team Averages
Level 32
1,537 SR
1,358 Elo+

VS

Team Averages
Level 30
1,455 SR
1,549 Elo+
Hercules
Hercules
 
Hercules
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AiDz_Mouse
Danzaburou
Level 21
God Stats
8W - 9L
1,391 SR
Queue Stats
42W - 51L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
DSVNinja
Nu Wa
Level 26
God Stats
14W - 6L
1,574 SR
Queue Stats
47W - 55L
1,566 Elo+
Party 1
Pele
Pele
HxCxStr8xEdge
Pele
Level 28
God Stats
14W - 20L
1,345 SR
Queue Stats
91W - 112L
1,412 Elo+
Solo
Bacchus
Bacchus
pecanboy350
Bacchus
Level 14
God Stats
2W - 3L
1,465 SR
Queue Stats
16W - 26L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HRTlolito
King Arthur
11
0 / 4 / 0
6,522
408
3,907
13,223
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 9 / 2
6,521
408
3,688
8,921
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
11
1 / 6 / 2
7,085
443
6,119
11,652
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Xinovis
Tiamat
13
0 / 3 / 0
7,527
470
6,788
8,986
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
XxAlex310xX
Cthulhu
10
1 / 3 / 2
6,402
400
3,021
11,000
5,061
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 0 / 5
7,589
474
5,631
7,452
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
AiDz_Mouse
Danzaburou
11
4 / 1 / 7
7,816
489
6,082
5,599
1,877
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
DSVNinja
Nu Wa
14
4 / 0 / 3
7,979
499
9,943
8,316
2,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 0 / 7
9,728
608
11,359
13,536
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
pecanboy350
Bacchus
11
3 / 2 / 5
7,063
441
3,584
7,305
3,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
25
25
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
5
6.5
W
Danzaburou
AiDz_Mouse
Danzaburou
4
1
7
7.5
W
Nu Wa
DSVNinja
Nu Wa
4
0
3
5.5
L
King Arthur
HRTlolito
King Arthur
0
4
0
0
W
10
0
7
13.5
L
1
9
2
0.22
L
Bakasura
1
6
2
0.33
L
Tiamat
Xinovis
Tiamat
0
3
0
0
L
Cthulhu
XxAlex310xX
Cthulhu
1
3
2
0.67
W
Bacchus
pecanboy350
Bacchus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,523
Damage
36,599
53,782
Taken
42,208
24,894
Mitigated
19,610
9,510
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,631
1,334
282
2,308
7,452
5,889
276
839
6,241
0
23,479
W
Danzaburou
AiDz_Mouse
Danzaburou
6,082
3,906
0
332
5,599
1,877
1,895
483
5,036
0
27,530
W
Nu Wa
DSVNinja
Nu Wa
9,943
2,790
207
2,694
8,316
2,824
918
4,640
3,069
39,939
0
L
King Arthur
HRTlolito
King Arthur
3,907
1,031
0
2,712
13,223
7,977
25
2,442
10,436
0
23,085
W
11,359
4,404
294
7,873
13,536
5,039
865
2,575
10,609
0
64,303
L
3,688
1,788
0
0
8,921
2,490
520
3,038
5,883
0
15,652
L
Bakasura
6,119
4,649
0
2,861
11,652
4,595
600
2,007
9,520
0
36,042
L
Tiamat
Xinovis
Tiamat
6,788
288
0
3,072
8,986
4,771
729
4,676
4,300
46,659
0
L
Cthulhu
XxAlex310xX
Cthulhu
3,021
144
0
865
11,000
5,061
363
1,364
9,616
24,593
0
W
Bacchus
pecanboy350
Bacchus
3,584
994
0
220
7,305
3,981
684
746
6,535
12,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,057
Gold Earned
40,175
275
Minions Killed
291
0
Camps Cleared
0
1,403,877
Distance Traveled
1,507,300
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,589
474
44
3
0
332,415
0
W
Danzaburou
7,816
489
47
3
0
269,479
0
W
Nu Wa
7,979
499
76
5
0
292,210
0
L
King Arthur
6,522
408
41
3
0
306,859
3
W
Pele
9,728
608
105
7
0
308,331
4
L
Medusa
6,521
408
31
2
0
226,936
0
L
Bakasura
7,085
443
79
5
0
356,065
0
L
Tiamat
7,527
470
85
5
0
245,635
0
L
Cthulhu
6,402
400
39
2
0
268,382
0
W
Bacchus
7,063
441
19
1
0
304,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role