Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BatZombie16
Agni
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 232L
1,422 Elo+
Solo
Chaac
Chaac
DaCuteAssassin8
Chaac
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Vaharan
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
fdsgdfbh
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 152
1,500 SR
1,484 Elo+

VS

Team Averages
Level 124
1,619 SR
1,718 Elo+
Cabrakan
Cabrakan
Blackhalo
Cabrakan
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 38L
1,662 Elo+
Party 1
Awilix
Awilix
PezzasLionPoker
Awilix
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 24L
1,840 Elo+
Party 1
Janus
Janus
RawrHahax3
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ThePerryYesMan
Geb
Level 156
God Stats
15W - 8L
1,785 SR
Queue Stats
569W - 308L
1,826 Elo+
Party 1
Sol
Sol
Thepezzayesman
Sol
Level 160
God Stats
21W - 5L
1,808 SR
Queue Stats
636W - 282L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 2 / 0
6,342
488
1,281
6,784
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
6,746
519
6,142
7,007
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,390
415
974
5,887
3,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Vaharan
Fenrir
9
0 / 1 / 2
5,557
427
1,653
6,064
1,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
fdsgdfbh
Heimdallr
12
1 / 2 / 1
6,681
514
5,465
7,115
2,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blackhalo
Cabrakan
13
2 / 0 / 1
7,623
586
1,977
5,869
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 1 / 3
8,657
666
4,721
7,536
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
1
0 / 0 / 0
2,613
201
0
0
0
15
3 / 0 / 4
8,354
643
7,545
8,444
7,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 2
7,842
603
5,249
8,035
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
11
11
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
0
1
L
0
4
1
0.13
W
Cabrakan
Blackhalo
Cabrakan
2
0
1
2.5
L
0
2
0
0
W
5
1
3
6.5
W
Janus
0
0
0
0
W
3
0
4
5
W
1
2
2
1
L
Fenrir
Vaharan
Fenrir
0
1
2
1
L
Heimdallr
fdsgdfbh
Heimdallr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,515
Damage
19,492
32,857
Taken
29,884
11,931
Mitigated
17,424
10,292
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,281
122
70
3,994
6,784
2,674
0
1,484
5,300
0
34,078
L
6,142
566
0
1,914
7,007
2,093
0
2,091
4,916
45,060
0
W
Cabrakan
Blackhalo
Cabrakan
1,977
234
0
3,113
5,869
4,785
0
1,702
4,061
22,635
0
L
974
375
0
921
5,887
3,017
0
3,794
2,093
0
21,767
W
4,721
1,540
0
3,205
7,536
2,825
0
2,985
4,344
0
67,166
W
Janus
0
0
0
0
0
0
0
0
0
0
0
W
7,545
1,294
250
1,678
8,444
7,563
0
541
7,783
57,824
0
W
5,249
1,891
0
3,961
8,035
2,251
1,444
571
7,454
57,145
0
L
Fenrir
Vaharan
Fenrir
1,653
299
0
1,422
6,064
1,801
0
2,886
3,178
0
17,694
L
Heimdallr
fdsgdfbh
Heimdallr
5,465
2,677
0
1,971
7,115
2,346
0
4,516
2,599
0
49,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
35,089
352
Minions Killed
437
0
Camps Cleared
0
1,152,722
Distance Traveled
1,118,034
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,342
488
66
5
0
233,708
2
L
Agni
6,746
519
94
7
0
219,494
4
W
Cabrakan
7,623
586
50
4
0
252,015
3
L
Chaac
5,390
415
48
4
0
200,443
1
W
Awilix
8,657
666
137
11
0
333,406
0
W
Janus
2,613
201
0
0
0
0
0
W
Geb
8,354
643
128
10
0
255,297
2
W
Sol
7,842
603
122
9
0
277,316
0
L
Fenrir
5,557
427
40
3
0
274,459
1
L
Heimdallr
6,681
514
104
8
0
224,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role