Player Matchup

Pele
Pele
AhCoochee
Pele
Level 128
God Stats
10W - 6L
1,713 SR
Queue Stats
305W - 266L
1,669 Elo+
Party 1
Fafnir
Fafnir
IDeniableI
Fafnir
Level 153
God Stats
12W - 10L
1,500 SR
Queue Stats
300W - 226L
1,703 Elo+
Solo
Sol
Sol
InfernoWolf7
Sol
Level 117
God Stats
25W - 19L
1,656 SR
Queue Stats
238W - 183L
1,702 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SmashMyCheeks
Cu Chulainn
Level 104
God Stats
33W - 15L
1,719 SR
Queue Stats
295W - 249L
1,660 Elo+
Party 1
Medusa
Medusa
lololool
Medusa
Level 118
God Stats
6W - 5L
1,724 SR
Queue Stats
87W - 90L
1,667 Elo+
Solo
Team Averages
Level 124
1,662 SR
1,680 Elo+

VS

Team Averages
Level 112
1,522 SR
1,598 Elo+
Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BalanceNutrition
Yemoja
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
cαshew
Erlang Shen
Level 129
God Stats
2W - 1L
1,830 SR
Queue Stats
24W - 22L
1,809 Elo+
Solo
He Bo
He Bo
omarMG19
He Bo
Level 67
God Stats
0W - 3L
1,288 SR
Queue Stats
3W - 6L
1,624 Elo+
Solo
Bellona
Bellona
xxMr_G_1976xx
Bellona
Level 124
God Stats
10W - 13L
1,494 SR
Queue Stats
195W - 197L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
2 / 0 / 2
5,046
721
2,716
5,448
1,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
IDeniableI
Fafnir
7
1 / 0 / 2
4,502
643
1,445
5,665
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 0 / 1
4,471
639
678
2,436
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
SmashMyCheeks
Cu Chulainn
9
0 / 1 / 0
4,773
682
3,414
4,649
2,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
lololool
Medusa
8
2 / 1 / 1
4,900
700
3,795
3,466
820
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
1 / 2 / 0
4,304
615
3,114
4,781
1,036
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 1
4,084
583
1,648
3,792
1,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
cαshew
Erlang Shen
7
0 / 1 / 0
4,141
592
533
3,652
1,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
omarMG19
He Bo
9
1 / 1 / 0
4,729
676
2,923
2,754
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
9
0 / 1 / 1
4,746
678
2,808
6,010
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
2
2
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
0
0.5
W
Pele
2
0
2
3
L
0
1
1
0.5
W
Fafnir
IDeniableI
Fafnir
1
0
2
2
W
1
0
1
1.5
W
Cu Chulainn
SmashMyCheeks
Cu Chulainn
0
1
0
0
L
Erlang Shen
cαshew
Erlang Shen
0
1
0
0
W
Medusa
lololool
Medusa
2
1
1
2.5
L
He Bo
omarMG19
He Bo
1
1
0
1
L
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,048
Damage
11,026
21,664
Taken
20,989
8,665
Mitigated
7,669
7,454
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,114
1,576
0
2,126
4,781
1,036
0
668
4,113
0
24,760
W
Pele
2,716
421
0
2,062
5,448
1,406
0
709
4,677
0
25,173
L
1,648
763
347
1,576
3,792
1,151
0
494
3,298
8,636
0
W
Fafnir
IDeniableI
Fafnir
1,445
265
0
1,599
5,665
3,108
45
1,339
4,324
5,577
0
W
678
70
0
1,077
2,436
644
1,187
1,216
1,138
22,208
0
W
Cu Chulainn
SmashMyCheeks
Cu Chulainn
3,414
836
0
1,248
4,649
2,687
56
384
4,221
0
24,094
L
Erlang Shen
cαshew
Erlang Shen
533
100
0
208
3,652
1,215
0
464
3,188
0
21,650
W
Medusa
lololool
Medusa
3,795
1,944
0
1,468
3,466
820
592
733
2,733
0
24,394
L
He Bo
omarMG19
He Bo
2,923
101
0
870
2,754
747
0
497
2,257
28,776
0
L
Bellona
2,808
990
0
2,580
6,010
3,520
36
0
6,010
0
22,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,692
Gold Earned
22,004
230
Minions Killed
235
0
Camps Cleared
0
752,277
Distance Traveled
669,935
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,304
615
46
7
0
124,197
1
W
Pele
5,046
721
54
8
0
188,475
2
L
Yemoja
4,084
583
16
2
0
100,936
3
W
Fafnir
4,502
643
13
2
0
161,303
3
W
Sol
4,471
639
49
7
0
117,673
0
W
Cu Chulainn
4,773
682
62
9
0
152,174
2
L
Erlang Shen
4,141
592
51
7
0
155,627
3
W
Medusa
4,900
700
52
7
0
132,652
3
L
He Bo
4,729
676
51
7
0
141,647
2
L
Bellona
4,746
678
71
10
0
147,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role