Player Matchup

Zeus
Zeus
Masters
CaptainAllMight
Zeus
Masters
Level 155
God Stats
5W - 6L
1,808 SR
Queue Stats
479W - 457L
2,797 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Khexn
Sun Wukong
Diamond III
Level 160
God Stats
1W - 2L
1,902 SR
Queue Stats
89W - 30L
2,556 MMR
Party 3
Cthulhu
Cthulhu
Diamond I
Kingthfall
Cthulhu
Diamond I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 109L
2,558 MMR
Party 3
Danzaburou
Danzaburou
Diamond V
PearOAnguish
Danzaburou
Diamond V
Level 68
God Stats
1W - 1L
1,775 SR
Queue Stats
30W - 9L
2,488 MMR
Party 1
Fenrir
Fenrir
Diamond I
QKZM
Fenrir
Diamond I
Level 123
God Stats
11W - 3L
1,956 SR
Queue Stats
130W - 91L
2,706 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,788 SR
2,621 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,726 SR
2,467 MMR
Mercury
Mercury
Masters
 
Mercury
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
OneInnkeeper
Zhong Kui
Diamond I
Level 107
God Stats
17W - 18L
1,859 SR
Queue Stats
597W - 554L
2,609 MMR
Solo
Chronos
Chronos
Masters
Snix
Chronos
Masters
Level 160
God Stats
8W - 2L
1,722 SR
Queue Stats
424W - 337L
2,978 MMR
Party 2
Rama
Rama
Masters
TheBIackEye
Rama
Masters
Level 160
God Stats
10W - 7L
1,765 SR
Queue Stats
247W - 177L
2,791 MMR
Party 2
Sobek
Sobek
Diamond I
borji001
Sobek
Diamond I
Level 140
God Stats
129W - 109L
1,783 SR
Queue Stats
291W - 283L
2,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,655
531
0
380
83
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Khexn
Sun Wukong
3
0 / 0 / 0
2,658
532
227
952
405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
Kingthfall
Cthulhu
5
0 / 0 / 0
2,960
592
0
2,746
1,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
PearOAnguish
Danzaburou
1
0 / 0 / 0
906
181
0
0
0
Fenrir
QKZM
Fenrir
1
0 / 0 / 0
2,406
481
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TiamatSetAthenaApolloGuan Yu

VS

Bans
TsukuyomiJanusThe MorriganScyllaNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 0 / 0
3,499
700
0
2,502
539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
OneInnkeeper
Zhong Kui
7
0 / 0 / 0
3,804
761
562
1,799
1,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
Snix
Chronos
7
0 / 0 / 0
4,095
819
744
1,098
284
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,580
716
267
954
215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
borji001
Sobek
5
0 / 0 / 0
3,445
689
59
2,660
1,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
0
0
L
0
0
0
0
L
Sun Wukong
Khexn
Sun Wukong
0
0
0
0
L
Cthulhu
Kingthfall
Cthulhu
0
0
0
0
W
Zhong Kui
OneInnkeeper
Zhong Kui
0
0
0
0
L
Danzaburou
PearOAnguish
Danzaburou
0
0
0
0
L
Fenrir
QKZM
Fenrir
0
0
0
0
W
Chronos
Snix
Chronos
0
0
0
0
W
0
0
0
0
W
Sobek
borji001
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227
Damage
1,632
4,078
Taken
9,013
1,504
Mitigated
3,467
1,206
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
0
0
0
640
2,502
539
0
0
2,502
0
16,895
L
0
0
0
250
380
83
0
0
380
4,090
0
L
Sun Wukong
Khexn
Sun Wukong
227
70
0
425
952
405
0
462
390
0
2,575
L
Cthulhu
Kingthfall
Cthulhu
0
0
0
531
2,746
1,016
0
803
1,943
8,354
0
W
Zhong Kui
OneInnkeeper
Zhong Kui
562
160
0
952
1,799
1,185
360
0
1,749
14,996
0
L
Danzaburou
PearOAnguish
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
QKZM
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
Snix
Chronos
744
70
0
329
1,098
284
774
0
1,098
23,134
0
W
267
267
0
542
954
215
0
0
954
0
17,194
W
Sobek
borji001
Sobek
59
0
0
1,156
2,660
1,244
84
0
2,660
5,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,585
Gold Earned
18,423
29
Minions Killed
183
0
Camps Cleared
0
188,130
Distance Traveled
439,275
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,499
700
39
8
0
105,986
0
L
Zeus
2,655
531
11
2
0
13,059
0
L
Sun Wukong
2,658
532
4
1
0
40,849
1
L
Cthulhu
2,960
592
14
3
0
101,543
1
W
Zhong Kui
3,804
761
33
7
0
72,469
0
L
Danzaburou
906
181
0
0
0
0
0
L
Fenrir
2,406
481
0
0
0
32,679
1
W
Chronos
4,095
819
59
12
0
97,074
1
W
Rama
3,580
716
44
9
0
77,643
0
W
Sobek
3,445
689
8
2
0
86,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role