Player Matchup

Zeus
Zeus
CoolerThunder69
Zeus
Level 18
God Stats
3W - 2L
1,668 SR
Queue Stats
63W - 34L
1,677 Elo+
Solo
Hun Batz
Hun Batz
Kaminomlg
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,528 Elo+
Party 3
Neith
Neith
Physics123456
Neith
Level 29
God Stats
19W - 13L
1,621 SR
Queue Stats
184W - 169L
1,557 Elo+
Party 2
Janus
Janus
knuc85
Janus
Level 28
God Stats
8W - 8L
1,533 SR
Queue Stats
103W - 84L
1,479 Elo+
Party 3
Susano
Susano
selim_illenittep
Susano
Level 25
God Stats
11W - 9L
1,616 SR
Queue Stats
78W - 68L
1,550 Elo+
Party 2
Team Averages
Level 23
1,588 SR
1,558 Elo+

VS

Team Averages
Level 17
1,491 SR
1,455 Elo+
Discordia
Discordia
Emerald_Trash
Discordia
Level 39
God Stats
17W - 16L
1,454 SR
Queue Stats
45W - 42L
1,442 Elo+
Party 1
Neith
Neith
FlowerGurl100
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,410 Elo+
Party 1
Merlin
Merlin
GregSteel17
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,262 Elo+
Party 1
Bastet
Bastet
Kwuiet8851
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,702 Elo+
Solo
King Arthur
King Arthur
x-R_U_L_A_S-x
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 16
16,462
1,176
37,794
12,230
4,567
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
Kaminomlg
Hun Batz
20
9 / 9 / 20
14,437
1,031
17,637
22,712
8,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
8 / 6 / 17
15,191
1,085
15,039
19,457
7,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
knuc85
Janus
20
7 / 7 / 22
14,251
1,018
13,873
17,168
5,694
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 3 / 15
15,008
1,072
16,723
18,780
7,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Emerald_Trash
Discordia
20
5 / 10 / 14
13,964
997
24,810
18,012
6,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 8 / 10
13,883
992
10,701
17,962
6,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
0 / 7 / 12
12,455
890
9,039
18,540
6,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Kwuiet8851
Bastet
20
15 / 11 / 10
18,012
1,287
33,190
27,258
10,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
x-R_U_L_A_S-x
King Arthur
20
2 / 11 / 13
13,399
957
8,536
29,895
20,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
86
47
Kills
27
27
Deaths
47
90
Assists
59
Player
Kills
Deaths
Assists
KDA
W
12
2
16
10
L
Discordia
Emerald_Trash
Discordia
5
10
14
1.2
L
5
8
10
1.25
L
Merlin
0
7
12
0.86
W
Hun Batz
Kaminomlg
Hun Batz
9
9
20
2.11
L
Bastet
Kwuiet8851
Bastet
15
11
10
1.82
W
8
6
17
2.75
W
Janus
knuc85
Janus
7
7
22
2.57
W
11
3
15
6.17
L
King Arthur
x-R_U_L_A_S-x
King Arthur
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,066
Damage
86,276
90,347
Taken
111,667
33,812
Mitigated
51,307
4,054
Healing
2,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,794
5,363
0
3,022
12,230
4,567
0
4,564
7,358
74,467
0
L
Discordia
Emerald_Trash
Discordia
24,810
344
0
594
18,012
6,326
0
7,386
10,464
33,491
0
L
10,701
5,970
0
1,384
17,962
6,877
0
6,382
11,382
0
42,684
L
Merlin
9,039
517
0
386
18,540
6,495
0
9,872
8,448
26,223
0
W
Hun Batz
Kaminomlg
Hun Batz
17,637
6,030
0
0
22,712
8,535
0
9,207
12,789
0
26,468
L
Bastet
Kwuiet8851
Bastet
33,190
7,317
0
0
27,258
10,842
0
10,487
16,603
0
58,532
W
15,039
7,613
0
996
19,457
7,770
0
4,357
14,792
0
47,978
W
Janus
knuc85
Janus
13,873
576
0
36
17,168
5,694
0
7,052
9,830
31,697
0
W
16,723
5,649
0
0
18,780
7,246
0
6,636
11,558
0
30,415
L
King Arthur
x-R_U_L_A_S-x
King Arthur
8,536
1,599
0
0
29,895
20,767
0
16,485
13,103
171
37,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,349
Gold Earned
71,713
266
Minions Killed
237
9
Camps Cleared
6
1,186,802
Distance Traveled
1,252,308
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,462
1,176
108
8
5
240,561
2
L
Discordia
13,964
997
12
1
0
273,821
0
L
Neith
13,883
992
67
5
2
205,517
1
L
Merlin
12,455
890
36
3
0
223,850
0
W
Hun Batz
14,437
1,031
20
1
0
242,374
0
L
Bastet
18,012
1,287
50
4
3
278,923
1
W
Neith
15,191
1,085
70
5
2
210,072
0
W
Janus
14,251
1,018
36
3
1
243,096
0
W
Susano
15,008
1,072
32
2
1
250,699
0
L
King Arthur
13,399
957
72
5
1
270,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role