Player Matchup

Discordia
Discordia
BiggZayy13
Discordia
Level 27
God Stats
4W - 3L
1,818 SR
Queue Stats
44W - 51L
1,371 Elo+
Solo
Danzaburou
Danzaburou
GEN3S1S9
Danzaburou
Level 23
God Stats
54W - 42L
1,519 SR
Queue Stats
74W - 60L
1,421 Elo+
Solo
Cabrakan
Cabrakan
Pooperrscooper09
Cabrakan
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
63W - 67L
1,364 Elo+
Party 1
Hercules
Hercules
SPOON1022
Hercules
Level 29
God Stats
0W - 1L
1,238 SR
Queue Stats
20W - 30L
1,423 Elo+
Solo
Fenrir
Fenrir
Superior_Death28
Fenrir
Level 17
God Stats
2W - 10L
1,263 SR
Queue Stats
163W - 181L
1,339 Elo+
Party 1
Team Averages
Level 25
1,468 SR
1,384 Elo+

VS

Team Averages
Level 16
1,453 SR
1,397 Elo+
Ao Kuang
Ao Kuang
BETOxyz9
Ao Kuang
Level 25
God Stats
2W - 4L
1,688 SR
Queue Stats
123W - 142L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Bulvy
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,402 Elo+
Party 2
Horus
Horus
Nedidark
Horus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,402 Elo+
Party 2
Artemis
Artemis
Zenp00l
Artemis
Level 9
God Stats
1W - 0L
1,284 SR
Queue Stats
5W - 6L
1,378 Elo+
Party 2
Yemoja
Yemoja
torran0
Yemoja
Level 6
God Stats
1W - 1L
1,294 SR
Queue Stats
5W - 6L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BiggZayy13
Discordia
17
14 / 8 / 4
12,299
535
18,807
14,221
5,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
GEN3S1S9
Danzaburou
19
18 / 6 / 5
13,451
585
27,189
18,370
7,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 4 / 1
10,305
448
6,171
17,410
22,761
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SPOON1022
Hercules
2
0 / 0 / 0
6,054
263
0
0
0
15
4 / 6 / 11
10,135
441
10,179
15,856
7,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BETOxyz9
Ao Kuang
20
4 / 2 / 2
13,532
588
2,321
16,611
8,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Bulvy
Baron Samedi
17
6 / 11 / 11
12,291
534
12,393
18,318
8,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Nedidark
Horus
17
8 / 10 / 6
12,223
531
14,866
24,640
25,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Zenp00l
Artemis
17
5 / 9 / 7
11,212
487
10,712
16,384
5,730
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
torran0
Yemoja
16
1 / 7 / 11
10,838
471
7,248
20,032
19,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
61
39
Kills
24
24
Deaths
39
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BETOxyz9
Ao Kuang
4
2
2
2.5
L
Discordia
BiggZayy13
Discordia
14
8
4
2
W
Baron Samedi
Bulvy
Baron Samedi
6
11
11
1.05
L
Danzaburou
GEN3S1S9
Danzaburou
18
6
5
3.42
W
Horus
Nedidark
Horus
8
10
6
1.1
L
3
4
1
0.88
L
Hercules
SPOON1022
Hercules
0
0
0
0
L
4
6
11
1.58
W
Artemis
Zenp00l
Artemis
5
9
7
0.94
W
Yemoja
torran0
Yemoja
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,346
Damage
47,540
65,857
Taken
95,985
43,268
Mitigated
68,371
12,332
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BETOxyz9
Ao Kuang
2,321
319
0
1,220
16,611
8,082
3,119
2,049
14,396
91,935
0
L
Discordia
BiggZayy13
Discordia
18,807
1,228
0
1,464
14,221
5,697
528
4,149
10,022
61,353
0
W
Baron Samedi
Bulvy
Baron Samedi
12,393
2,384
2,159
3,086
18,318
8,794
1,806
4,764
13,178
45,032
0
L
Danzaburou
GEN3S1S9
Danzaburou
27,189
12,409
0
5,969
18,370
7,684
933
6,040
12,330
0
73,436
W
Horus
Nedidark
Horus
14,866
7,969
1,179
2,890
24,640
25,921
1,900
5,557
18,925
0
56,122
L
6,171
720
270
1,413
17,410
22,761
788
6,415
10,995
46,663
0
L
Hercules
SPOON1022
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
10,179
1,509
0
3,216
15,856
7,126
0
5,233
10,548
0
54,926
W
Artemis
Zenp00l
Artemis
10,712
6,571
0
1,074
16,384
5,730
2,505
6,382
9,510
0
45,963
W
Yemoja
torran0
Yemoja
7,248
1,208
1,362
540
20,032
19,844
697
4,860
14,978
35,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,244
Gold Earned
60,096
381
Minions Killed
418
0
Camps Cleared
0
1,449,795
Distance Traveled
1,865,978
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,532
588
147
6
0
377,831
1
L
Discordia
12,299
535
93
4
0
305,972
1
W
Baron Samedi
12,291
534
68
3
0
347,051
3
L
Danzaburou
13,451
585
109
5
0
373,246
3
W
Horus
12,223
531
77
3
0
407,029
2
L
Cabrakan
10,305
448
94
4
0
336,267
2
L
Hercules
6,054
263
0
0
0
0
0
L
Fenrir
10,135
441
85
4
0
434,310
0
W
Artemis
11,212
487
64
3
0
316,973
0
W
Yemoja
10,838
471
62
3
0
417,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role