Player Matchup

Athena
Athena
BaAsTarD cL
Athena
Level 82
God Stats
41W - 32L
1,513 SR
Queue Stats
494W - 434L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
LTMemories
Nu Wa
Level 28
God Stats
16W - 13L
1,668 SR
Queue Stats
243W - 204L
1,526 Elo+
Party 2
Pele
Pele
ixSoulsxi
Pele
Level 78
God Stats
7W - 6L
1,644 SR
Queue Stats
881W - 809L
1,657 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xScitzo
Cu Chulainn
Level 126
God Stats
21W - 27L
1,467 SR
Queue Stats
278W - 343L
1,513 Elo+
Party 2
Neith
Neith
z iTz MAGiiK z
Neith
Level 106
God Stats
36W - 41L
1,617 SR
Queue Stats
89W - 119L
1,479 Elo+
Party 2
Team Averages
Level 84
1,582 SR
1,540 Elo+

VS

Team Averages
Level 71
1,598 SR
1,446 Elo+
Horus
Horus
Chatturgah
Horus
Level 36
God Stats
13W - 12L
1,449 SR
Queue Stats
33W - 38L
1,391 Elo+
Solo
Nu Wa
Nu Wa
I Taro l
Nu Wa
Level 106
God Stats
1W - 2L
1,829 SR
Queue Stats
13W - 7L
1,419 Elo+
Party 1
Chang'e
Chang'e
Stormsae
Chang'e
Level 28
God Stats
21W - 17L
1,545 SR
Queue Stats
199W - 168L
1,506 Elo+
Party 1
Medusa
Medusa
Vrisic
Medusa
Level 146
God Stats
5W - 7L
1,600 SR
Queue Stats
229W - 184L
1,509 Elo+
Party 1
Arachne
Arachne
chriskillingit
Arachne
Level 40
God Stats
39W - 27L
1,568 SR
Queue Stats
169W - 156L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 2 / 10
6,905
531
4,058
10,989
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
13
1 / 0 / 5
7,536
580
5,880
4,175
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
7 / 0 / 2
8,079
621
9,067
10,689
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
xScitzo
Cu Chulainn
13
7 / 1 / 2
8,403
646
5,579
10,987
4,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
6 / 0 / 3
8,416
647
5,824
4,525
1,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
1 / 3 / 0
5,630
433
1,348
8,275
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
I Taro l
Nu Wa
10
0 / 4 / 0
6,125
471
4,953
6,086
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Stormsae
Chang'e
10
0 / 6 / 0
5,895
453
1,798
8,521
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Vrisic
Medusa
10
0 / 2 / 1
6,033
464
4,008
7,859
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 7 / 1
5,173
398
4,054
11,609
2,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
22
Kills
1
3
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
1
2
10
3
L
Horus
1
3
0
0.33
L
Nu Wa
I Taro l
Nu Wa
0
4
0
0
W
Nu Wa
1
0
5
3.5
L
Chang'e
Stormsae
Chang'e
0
6
0
0
L
Medusa
Vrisic
Medusa
0
2
1
0.25
L
0
7
1
0.07
W
Pele
7
0
2
8
W
Cu Chulainn
xScitzo
Cu Chulainn
7
1
2
8
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,408
Damage
16,161
41,365
Taken
42,350
17,721
Mitigated
13,895
16,467
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,058
939
0
3,740
10,989
6,767
0
459
10,466
19,548
0
L
Horus
1,348
751
934
3,511
8,275
3,244
0
1,862
6,247
0
6,124
L
Nu Wa
I Taro l
Nu Wa
4,953
769
0
694
6,086
1,588
0
1,016
4,958
33,922
0
W
Nu Wa
5,880
990
0
232
4,175
1,550
302
1,792
2,221
40,168
0
L
Chang'e
Stormsae
Chang'e
1,798
31
0
2,712
8,521
3,990
0
683
7,810
27,577
0
L
Medusa
Vrisic
Medusa
4,008
2,064
0
2,447
7,859
2,200
0
1,776
5,911
0
44,275
L
4,054
3,116
135
3,724
11,609
2,873
0
3,933
7,486
0
22,718
W
Pele
9,067
2,916
0
6,746
10,689
3,580
0
1,892
8,599
0
61,042
W
Cu Chulainn
xScitzo
Cu Chulainn
5,579
1,369
0
2,928
10,987
4,452
496
1,947
9,020
27
48,755
W
5,824
2,650
0
2,821
4,525
1,372
1,216
197
4,308
0
58,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,339
Gold Earned
28,856
424
Minions Killed
273
0
Camps Cleared
0
1,277,367
Distance Traveled
1,079,761
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,905
531
26
2
0
240,277
1
L
Horus
5,630
433
16
1
0
200,083
3
L
Nu Wa
6,125
471
77
6
0
238,617
8
W
Nu Wa
7,536
580
80
6
0
260,614
1
L
Chang'e
5,895
453
64
5
0
220,664
0
L
Medusa
6,033
464
74
6
0
223,241
2
L
Arachne
5,173
398
42
3
0
197,156
1
W
Pele
8,079
621
105
8
0
304,937
3
W
Cu Chulainn
8,403
646
96
7
0
243,547
6
W
Neith
8,416
647
117
9
0
227,992
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role