Player Matchup

Bacchus
Bacchus
Abaco
Bacchus
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 70L
1,689 Elo+
Party 1
Erlang Shen
Erlang Shen
GetGuude
Erlang Shen
Level 160
God Stats
1W - 0L
1,902 SR
Queue Stats
58W - 27L
1,720 Elo+
Party 1
Athena
Athena
HeyYouSteve
Athena
Level 160
God Stats
4W - 2L
1,737 SR
Queue Stats
151W - 124L
1,633 Elo+
Party 1
Olorun
Olorun
LordTonguePunch
Olorun
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 18L
1,649 Elo+
Party 1
Neith
Neith
Shay
Neith
Level 135
God Stats
8W - 1L
1,830 SR
Queue Stats
212W - 159L
1,457 Elo+
Party 1
Team Averages
Level 155
1,694 SR
1,630 Elo+

VS

Team Averages
Level 149
1,426 SR
1,654 Elo+
Da Ji
Da Ji
GreekHermes
Da Ji
Level 151
God Stats
2W - 4L
1,160 SR
Queue Stats
332W - 201L
1,723 Elo+
Solo
Heimdallr
Heimdallr
SIERRA988
Heimdallr
Level 157
God Stats
1W - 6L
1,366 SR
Queue Stats
243W - 252L
1,622 Elo+
Solo
Kuzenbo
Kuzenbo
ZombiAlucard
Kuzenbo
Level 156
God Stats
4W - 3L
1,285 SR
Queue Stats
285W - 263L
1,667 Elo+
Solo
The Morrigan
The Morrigan
pelehami
The Morrigan
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
781W - 664L
1,647 Elo+
Solo
Neith
Neith
x Toxic JoKeR x
Neith
Level 160
God Stats
1W - 1L
1,821 SR
Queue Stats
23W - 28L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abaco
Bacchus
16
3 / 5 / 18
10,368
741
9,983
20,663
29,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
GetGuude
Erlang Shen
18
12 / 5 / 9
12,433
888
17,995
24,537
29,737
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
15
1 / 6 / 14
10,140
724
9,564
24,292
25,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
2 / 3 / 19
12,322
880
10,464
18,451
16,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Shay
Neith
20
11 / 3 / 9
12,470
891
17,115
14,622
8,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 11
10,630
759
15,837
15,492
10,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
SIERRA988
Heimdallr
19
5 / 5 / 10
11,681
834
17,755
14,512
7,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ZombiAlucard
Kuzenbo
17
4 / 5 / 14
10,874
777
11,968
23,635
35,431
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
pelehami
The Morrigan
15
4 / 8 / 12
9,819
701
15,602
9,606
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
3 / 3 / 12
10,566
755
18,527
13,868
6,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
79
29
Kills
20
22
Deaths
29
69
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Abaco
Bacchus
3
5
18
2.4
W
Erlang Shen
GetGuude
Erlang Shen
12
5
9
3.3
L
4
8
11
1.19
W
Athena
1
6
14
1.33
W
2
3
19
3.83
L
Heimdallr
SIERRA988
Heimdallr
5
5
10
2
W
Neith
Shay
Neith
11
3
9
5.17
L
Kuzenbo
ZombiAlucard
Kuzenbo
4
5
14
2.2
L
The Morrigan
pelehami
The Morrigan
4
8
12
1.25
L
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,121
Damage
79,689
102,565
Taken
77,113
109,922
Mitigated
65,318
37,291
Healing
23,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Abaco
Bacchus
9,983
1,034
1,074
1,629
20,663
29,970
959
3,595
17,068
20,535
0
W
Erlang Shen
GetGuude
Erlang Shen
17,995
6,148
0
6,694
24,537
29,737
801
4,870
19,667
0
28,976
L
15,837
3,116
927
1,429
15,492
10,768
231
6,409
9,083
0
27,407
W
Athena
9,564
2,078
2,123
3,777
24,292
25,533
207
3,460
20,314
23,455
0
W
10,464
4,325
8,760
6,543
18,451
16,428
1,812
5,370
10,896
37,008
0
L
Heimdallr
SIERRA988
Heimdallr
17,755
9,329
3,074
3,338
14,512
7,769
1,058
7,637
6,875
0
41,026
W
Neith
Shay
Neith
17,115
5,480
2,413
4,278
14,622
8,254
1,269
4,975
9,647
0
40,839
L
Kuzenbo
ZombiAlucard
Kuzenbo
11,968
3,673
2,260
5,217
23,635
35,431
354
8,548
14,805
18,125
0
L
The Morrigan
pelehami
The Morrigan
15,602
2,671
0
0
9,606
4,881
320
3,595
5,950
19,421
7,276
L
18,527
9,594
1,342
5,666
13,868
6,469
1,233
3,822
9,853
0
34,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,733
Gold Earned
53,570
150
Minions Killed
129
0
Camps Cleared
0
1,349,661
Distance Traveled
1,110,863
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,368
741
21
2
0
244,910
0
W
Erlang Shen
12,433
888
17
1
0
293,997
0
L
Da Ji
10,630
759
14
1
0
210,619
4
W
Athena
10,140
724
15
1
0
269,567
0
W
Olorun
12,322
880
49
4
0
274,139
0
L
Heimdallr
11,681
834
44
3
0
234,659
1
W
Neith
12,470
891
48
3
0
267,048
1
L
Kuzenbo
10,874
777
12
1
0
245,057
3
L
The Morrigan
9,819
701
18
1
0
187,622
0
L
Neith
10,566
755
41
3
0
232,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role