Player Matchup

Arachne
Arachne
CARLQUITI
Arachne
Level 97
God Stats
11W - 13L
1,332 SR
Queue Stats
243W - 248L
1,365 Elo+
Party 2
Izanami
Izanami
JayMonster1597
Izanami
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
436W - 438L
1,430 Elo+
Solo
Cerberus
Cerberus
Miku Riptide
Cerberus
Level 64
God Stats
12W - 12L
1,431 SR
Queue Stats
273W - 301L
1,393 Elo+
Solo
Tyr
Tyr
SchuTze___
Tyr
Level 100
God Stats
14W - 13L
1,523 SR
Queue Stats
225W - 237L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
temp-313614
Kukulkan
Level 62
God Stats
31W - 41L
1,481 SR
Queue Stats
242W - 279L
1,405 Elo+
Solo
Team Averages
Level 79
1,453 SR
1,403 Elo+

VS

Team Averages
Level 95
1,377 SR
1,377 Elo+
Nu Wa
Nu Wa
Ibuprofennnn
Nu Wa
Level 88
God Stats
2W - 3L
1,265 SR
Queue Stats
73W - 58L
1,468 Elo+
Party 1
Neith
Neith
Samantex
Neith
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,343 Elo+
Solo
Nike
Nike
Sevar0g_1
Nike
Level 69
God Stats
18W - 8L
1,533 SR
Queue Stats
564W - 533L
1,347 Elo+
Party 3
Nemesis
Nemesis
dabeastslayer666
Nemesis
Level 97
God Stats
2W - 3L
1,162 SR
Queue Stats
414W - 403L
1,403 Elo+
Party 3
Cerberus
Cerberus
ti84plusc
Cerberus
Level 69
God Stats
9W - 10L
1,426 SR
Queue Stats
48W - 48L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CARLQUITI
Arachne
20
11 / 5 / 2
13,489
540
25,280
27,550
13,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 7 / 3
11,034
441
9,852
21,798
8,718
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Miku Riptide
Cerberus
16
1 / 4 / 4
11,008
440
8,793
25,500
20,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 8 / 1
11,998
480
13,790
25,304
24,300
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
temp-313614
Kukulkan
15
0 / 8 / 4
10,065
403
6,622
14,026
4,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 9
14,346
574
24,996
14,233
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Samantex
Neith
20
6 / 3 / 9
15,087
603
12,363
12,814
5,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
20
9 / 3 / 8
14,762
590
20,202
29,888
26,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
7 / 5 / 10
14,498
580
17,528
27,292
11,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
ti84plusc
Cerberus
19
4 / 1 / 14
13,388
536
12,164
21,715
18,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
17
Kills
32
32
Deaths
17
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Arachne
CARLQUITI
Arachne
11
5
2
2.4
W
6
5
9
2.1
L
1
7
3
0.36
L
Cerberus
Miku Riptide
Cerberus
1
4
4
0.75
W
Neith
Samantex
Neith
6
3
9
3.5
L
4
8
1
0.56
W
Nike
9
3
8
4.33
W
7
5
10
2.4
L
Kukulkan
temp-313614
Kukulkan
0
8
4
0.25
W
Cerberus
ti84plusc
Cerberus
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,337
Damage
87,253
114,178
Taken
105,942
72,190
Mitigated
67,383
24,505
Healing
48,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CARLQUITI
Arachne
25,280
17,217
0
6,634
27,550
13,844
29
10,855
16,457
0
85,613
W
24,996
5,645
456
5,727
14,233
5,193
3,943
5,128
8,799
99,009
0
L
9,852
6,090
0
4,358
21,798
8,718
5,226
3,733
17,875
0
80,660
L
Cerberus
Miku Riptide
Cerberus
8,793
525
0
8,498
25,500
20,691
0
8,922
16,294
57,995
0
W
Neith
Samantex
Neith
12,363
6,811
0
5,015
12,814
5,203
7,105
2,014
10,800
0
102,549
L
13,790
2,998
0
4,264
25,304
24,300
0
7,875
17,179
0
78,946
W
Nike
20,202
3,736
724
14,236
29,888
26,547
243
2,620
27,254
8,142
80,193
W
17,528
9,848
0
12,094
27,292
11,573
1,656
2,735
24,479
0
131,052
L
Kukulkan
temp-313614
Kukulkan
6,622
291
159
592
14,026
4,637
162
7,680
6,032
51,617
0
W
Cerberus
ti84plusc
Cerberus
12,164
755
433
9,323
21,715
18,867
680
5,030
16,551
77,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,594
Gold Earned
72,081
593
Minions Killed
751
0
Camps Cleared
0
2,230,791
Distance Traveled
2,402,024
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,489
540
107
4
0
537,394
1
W
Nu Wa
14,346
574
142
6
0
462,599
5
L
Izanami
11,034
441
123
5
0
393,510
2
L
Cerberus
11,008
440
120
5
0
456,819
3
W
Neith
15,087
603
177
7
0
446,499
2
L
Tyr
11,998
480
141
6
0
471,382
3
W
Nike
14,762
590
155
6
0
462,904
4
W
Nemesis
14,498
580
150
6
0
532,098
6
L
Kukulkan
10,065
403
102
4
0
371,686
1
W
Cerberus
13,388
536
127
5
0
497,924
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role