Player Matchup

Anubis
Anubis
GORILALOL
Anubis
Level 21
God Stats
16W - 13L
1,702 SR
Queue Stats
42W - 39L
1,577 Elo+
Party 1
Chaac
Chaac
Landelão
Chaac
Level 22
God Stats
8W - 7L
1,679 SR
Queue Stats
48W - 48L
1,538 Elo+
Party 1
Bacchus
Bacchus
MatheusKoga
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,530 Elo+
Party 1
Da Ji
Da Ji
bago_careca
Da Ji
Level 24
God Stats
3W - 3L
1,639 SR
Queue Stats
20W - 19L
1,570 Elo+
Party 1
Cernunnos
Cernunnos
gui_sanches1314
Cernunnos
Level 67
God Stats
4W - 5L
1,452 SR
Queue Stats
12W - 16L
1,425 Elo+
Party 1
Team Averages
Level 29
1,594 SR
1,528 Elo+

VS

Team Averages
Level 23
1,399 SR
1,474 Elo+
Tiamat
Tiamat
BENJAC04
Tiamat
Level 29
God Stats
14W - 22L
1,367 SR
Queue Stats
423W - 458L
1,404 Elo+
Solo
Mulan
Mulan
Dugrap
Mulan
Level 27
God Stats
36W - 55L
1,378 SR
Queue Stats
457W - 498L
1,490 Elo+
Solo
Fenrir
Fenrir
KINGtwitch_uzuma
Fenrir
Level 5
God Stats
1W - 1L
1,249 SR
Queue Stats
5W - 11L
1,330 Elo+
Solo
Danzaburou
Danzaburou
diabl0h
Danzaburou
Level 27
God Stats
9W - 5L
1,499 SR
Queue Stats
137W - 67L
1,641 Elo+
Solo
Khepri
Khepri
groujah
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GORILALOL
Anubis
20
12 / 9 / 3
15,124
504
38,057
35,738
22,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Landelão
Chaac
15
1 / 11 / 2
10,685
356
9,155
32,228
35,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
MatheusKoga
Bacchus
17
1 / 14 / 9
12,672
422
10,588
24,502
30,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 6 / 8
15,350
512
16,440
29,234
15,371
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
gui_sanches1314
Cernunnos
18
1 / 15 / 8
12,349
412
8,743
25,467
9,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BENJAC04
Tiamat
20
3 / 7 / 5
15,009
500
15,772
21,270
12,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Dugrap
Mulan
19
4 / 6 / 14
13,301
443
11,881
23,540
26,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

3
0 / 0 / 0
8,131
271
0
0
0
Danzaburou
diabl0h
Danzaburou
20
44 / 5 / 6
21,466
716
80,862
48,759
23,898
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
groujah
Khepri
20
4 / 6 / 42
16,464
549
12,027
20,521
28,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
122
24
Kills
55
55
Deaths
24
30
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BENJAC04
Tiamat
3
7
5
0.79
W
Mulan
Dugrap
Mulan
4
6
14
1.83
L
Anubis
GORILALOL
Anubis
12
9
3
1.5
W
0
0
0
0
L
Chaac
Landelão
Chaac
1
11
2
0.18
L
Bacchus
MatheusKoga
Bacchus
1
14
9
0.39
L
9
6
8
2.17
W
Danzaburou
diabl0h
Danzaburou
44
5
6
9.4
W
Khepri
groujah
Khepri
4
6
42
4.17
L
Cernunnos
gui_sanches1314
Cernunnos
1
15
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,983
Damage
120,542
147,169
Taken
114,090
113,487
Mitigated
91,796
35,661
Healing
46,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BENJAC04
Tiamat
15,772
2,998
0
6,523
21,270
12,782
6,474
7,076
14,144
115,900
0
W
Mulan
Dugrap
Mulan
11,881
1,710
0
1,084
23,540
26,784
0
11,481
11,666
875
53,149
L
Anubis
GORILALOL
Anubis
38,057
2,179
0
20,081
35,738
22,520
3,885
8,285
27,253
127,880
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Landelão
Chaac
9,155
2,005
0
4,262
32,228
35,418
468
3,176
28,866
0
45,565
L
Bacchus
MatheusKoga
Bacchus
10,588
978
0
958
24,502
30,440
540
5,282
19,059
29,714
0
L
16,440
5,341
0
6,551
29,234
15,371
159
7,546
21,638
0
98,863
W
Danzaburou
diabl0h
Danzaburou
80,862
64,927
0
35,143
48,759
23,898
5,102
20,106
28,293
0
198,420
W
Khepri
groujah
Khepri
12,027
2,024
1,152
2,266
20,521
28,332
460
9,982
10,409
42,647
0
L
Cernunnos
gui_sanches1314
Cernunnos
8,743
4,259
0
3,809
25,467
9,738
766
4,183
21,209
0
70,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,180
Gold Earned
74,371
585
Minions Killed
495
0
Camps Cleared
0
2,420,211
Distance Traveled
2,160,840
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,009
500
175
6
0
532,151
1
W
Mulan
13,301
443
72
2
0
570,663
3
L
Anubis
15,124
504
199
7
0
430,002
2
W
Fenrir
8,131
271
0
0
0
86
0
L
Chaac
10,685
356
77
3
0
490,211
5
L
Bacchus
12,672
422
45
2
0
529,020
0
L
Da Ji
15,350
512
156
5
0
505,565
1
W
Danzaburou
21,466
716
198
7
0
498,084
0
W
Khepri
16,464
549
50
2
0
559,856
5
L
Cernunnos
12,349
412
108
4
0
465,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role