Player Matchup

Fenrir
Fenrir
GSlinger88
Fenrir
Level 64
God Stats
4W - 5L
1,124 SR
Queue Stats
103W - 126L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
SewahhYoo
Cthulhu
Level 60
God Stats
131W - 151L
1,428 SR
Queue Stats
541W - 617L
1,350 Elo+
Party 2
Bastet
Bastet
Stanksomthing
Bastet
Level 67
God Stats
56W - 25L
1,576 SR
Queue Stats
1,017W - 1,227L
1,474 Elo+
Solo
Ullr
Ullr
alleycat1493
Ullr
Level 123
God Stats
5W - 7L
1,220 SR
Queue Stats
431W - 468L
1,450 Elo+
Solo
Ah Puch
Ah Puch
foorsep
Ah Puch
Level 82
God Stats
11W - 5L
1,503 SR
Queue Stats
117W - 122L
1,364 Elo+
Solo
Team Averages
Level 79
1,371 SR
1,411 Elo+

VS

Team Averages
Level 62
1,477 SR
1,291 Elo+
Bellona
Bellona
CosmicPlay81
Bellona
Level 66
God Stats
426W - 624L
1,394 SR
Queue Stats
577W - 856L
1,369 Elo+
Party 3
Serqet
Serqet
I sell cabbages
Serqet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,053 Elo+
Party 1
Hel
Hel
Up Lyke Trump
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,207 Elo+
Party 1
Artio
Artio
VirgilsVigil
Artio
Level 69
God Stats
15W - 37L
1,392 SR
Queue Stats
396W - 655L
1,378 Elo+
Party 3
Bastet
Bastet
reaper317bo55
Bastet
Level 67
God Stats
4W - 4L
1,598 SR
Queue Stats
288W - 299L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GSlinger88
Fenrir
20
15 / 0 / 12
15,333
1,095
24,107
9,792
5,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
SewahhYoo
Cthulhu
20
0 / 2 / 24
13,030
931
16,744
12,884
11,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 1 / 16
13,034
931
21,953
8,500
4,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 3 / 19
13,532
967
14,302
11,173
5,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ah Puch
foorsep
Ah Puch
20
6 / 1 / 20
14,162
1,012
32,595
7,640
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CosmicPlay81
Bellona
18
0 / 7 / 5
11,853
847
8,948
29,156
23,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 7 / 5
12,105
865
9,364
24,983
11,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 5 / 3
12,656
904
11,117
18,442
8,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 6 / 5
11,650
832
3,579
24,201
33,130
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
2 / 6 / 3
12,060
861
10,196
19,997
8,691
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
28
31
Kills
7
7
Deaths
31
91
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
CosmicPlay81
Bellona
0
7
5
0.36
W
Fenrir
GSlinger88
Fenrir
15
0
12
21
L
2
7
5
0.64
W
Cthulhu
SewahhYoo
Cthulhu
0
2
24
6
W
5
1
16
13
L
2
5
3
0.7
L
1
6
5
0.58
W
5
3
19
4.83
W
Ah Puch
foorsep
Ah Puch
6
1
20
16
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,701
Damage
43,204
49,989
Taken
116,779
30,187
Mitigated
84,551
7,207
Healing
18,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CosmicPlay81
Bellona
8,948
2,986
0
99
29,156
23,532
0
13,352
15,202
176
41,218
W
Fenrir
GSlinger88
Fenrir
24,107
10,345
394
2,085
9,792
5,489
0
3,288
6,504
0
36,508
L
9,364
3,547
427
1,480
24,983
11,117
0
7,961
16,684
0
14,641
W
Cthulhu
SewahhYoo
Cthulhu
16,744
421
490
741
12,884
11,798
0
4,938
7,865
48,871
0
W
21,953
4,603
0
0
8,500
4,201
0
2,089
6,411
0
37,389
L
11,117
362
8,707
4,974
18,442
8,081
0
9,009
9,081
55,152
0
L
3,579
496
1,099
697
24,201
33,130
0
9,454
14,245
7,728
0
W
14,302
9,313
267
437
11,173
5,404
0
3,316
7,437
0
36,930
W
Ah Puch
foorsep
Ah Puch
32,595
2,675
0
2,793
7,640
3,295
0
1,241
5,907
50,498
0
L
10,196
3,347
123
1,022
19,997
8,691
0
7,443
12,228
0
28,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,091
Gold Earned
60,324
283
Minions Killed
282
4
Camps Cleared
9
1,342,287
Distance Traveled
1,281,035
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,853
847
104
7
0
275,693
0
W
Fenrir
15,333
1,095
34
2
1
308,000
0
L
Serqet
12,105
865
25
2
0
267,049
1
W
Cthulhu
13,030
931
101
7
0
277,934
0
W
Bastet
13,034
931
41
3
0
295,210
0
L
Hel
12,656
904
111
8
4
281,995
0
L
Artio
11,650
832
13
1
1
197,165
0
W
Ullr
13,532
967
45
3
3
212,137
0
W
Ah Puch
14,162
1,012
62
4
0
249,006
0
L
Bastet
12,060
861
29
2
4
259,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role