Player Matchup

Osiris
Osiris
ADGJ533
Osiris
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,857 Elo+
Party 1
Chiron
Chiron
BurntGp
Chiron
Level 63
God Stats
1W - 0L
1,318 SR
Queue Stats
20W - 5L
1,826 Elo+
Party 1
He Bo
He Bo
DaBeaver00
He Bo
Level 155
God Stats
1W - 0L
1,696 SR
Queue Stats
6W - 1L
1,819 Elo+
Party 1
Cerberus
Cerberus
Relius
Cerberus
Level 28
God Stats
1W - 0L
1,645 SR
Queue Stats
3W - 0L
1,823 Elo+
Party 1
Team Averages
Level 76
1,540 SR
1,831 Elo+

VS

Team Averages
Level 68
1,684 SR
1,693 Elo+
Kukulkan
Kukulkan
BuyMyOnlyFans69
Kukulkan
Level 24
God Stats
10W - 8L
1,699 SR
Queue Stats
47W - 30L
1,684 Elo+
Party 2
Erlang Shen
Erlang Shen
ClutchMeeseeks
Erlang Shen
Level 99
God Stats
1W - 2L
1,371 SR
Queue Stats
39W - 35L
1,590 Elo+
Party 2
Sol
Sol
DrRona
Sol
Level 45
God Stats
8W - 7L
1,505 SR
Queue Stats
55W - 38L
1,702 Elo+
Party 2
Chernobog
Chernobog
TQzDingus
Chernobog
Level 104
God Stats
6W - 1L
2,162 SR
Queue Stats
28W - 13L
1,796 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ADGJ533
Osiris
15
6 / 2 / 9
9,634
963
8,802
8,311
5,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
BurntGp
Chiron
15
9 / 1 / 6
10,035
1,004
9,851
7,889
3,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
15
4 / 1 / 5
9,119
912
10,051
6,106
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Relius
Cerberus
12
2 / 3 / 8
8,423
842
3,555
11,075
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 5 / 3
9,389
939
6,659
7,195
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
ClutchMeeseeks
Erlang Shen
11
0 / 7 / 0
6,778
678
2,029
10,185
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
DrRona
Sol
13
0 / 4 / 4
8,145
815
5,693
12,098
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chernobog
TQzDingus
Chernobog
15
4 / 5 / 1
8,966
897
6,120
9,569
4,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
7
7
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
ADGJ533
Osiris
6
2
9
5.25
W
Chiron
BurntGp
Chiron
9
1
6
12
L
Kukulkan
3
5
3
0.9
L
Erlang Shen
ClutchMeeseeks
Erlang Shen
0
7
0
0
W
He Bo
4
1
5
6.5
L
Sol
DrRona
Sol
0
4
4
0.5
W
Cerberus
Relius
Cerberus
2
3
8
2
L
Chernobog
TQzDingus
Chernobog
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
20,501
33,381
Taken
39,047
18,605
Mitigated
17,428
9,156
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ADGJ533
Osiris
8,802
3,079
0
1,315
8,311
5,533
464
2,210
5,780
149
41,110
W
Chiron
BurntGp
Chiron
9,851
5,212
840
2,543
7,889
3,238
2,216
4,065
3,774
0
33,139
L
Kukulkan
6,659
286
0
2
7,195
2,386
578
2,295
4,788
27,787
0
L
Erlang Shen
ClutchMeeseeks
Erlang Shen
2,029
1,046
0
627
10,185
4,826
256
3,727
6,281
0
8,716
W
He Bo
10,051
735
0
2,280
6,106
1,956
1,642
1,214
4,792
31,415
0
L
Sol
DrRona
Sol
5,693
1,424
270
2,484
12,098
5,859
57
4,626
7,292
25,188
0
W
Cerberus
Relius
Cerberus
3,555
316
0
2,178
11,075
7,878
406
4,969
6,006
5,861
0
L
Chernobog
TQzDingus
Chernobog
6,120
3,219
0
693
9,569
4,357
528
2,774
6,743
0
23,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,211
Gold Earned
33,278
198
Minions Killed
149
15
Camps Cleared
3
922,266
Distance Traveled
649,319
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,634
963
73
7
9
248,199
2
W
Chiron
10,035
1,004
52
5
4
238,693
1
L
Kukulkan
9,389
939
44
4
0
162,267
0
L
Erlang Shen
6,778
678
10
1
0
138,198
0
W
He Bo
9,119
912
63
6
1
207,693
1
L
Sol
8,145
815
51
5
0
178,360
0
W
Cerberus
8,423
842
10
1
1
227,681
0
L
Chernobog
8,966
897
44
4
3
170,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role