Player Matchup

Ra
Ra
BombaclaatBomb
Ra
Level 27
God Stats
0W - 5L
1,160 SR
Queue Stats
26W - 21L
1,513 Elo+
Party 2
Thanatos
Thanatos
Cha5e15
Thanatos
Level 68
God Stats
3W - 2L
1,773 SR
Queue Stats
26W - 18L
1,555 Elo+
Party 2
Fafnir
Fafnir
FrostVenomX01
Fafnir
Level 49
God Stats
7W - 9L
1,556 SR
Queue Stats
195W - 202L
1,452 Elo+
Party 2
Neith
Neith
MartianMan57
Neith
Level 29
God Stats
28W - 25L
1,561 SR
Queue Stats
126W - 122L
1,470 Elo+
Party 2
Horus
Horus
MisterMilkman
Horus
Level 89
God Stats
0W - 1L
1,787 SR
Queue Stats
29W - 22L
1,511 Elo+
Party 2
Team Averages
Level 52
1,568 SR
1,500 Elo+

VS

Team Averages
Level 82
1,506 SR
1,552 Elo+
Ares
Ares
 
Ares
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
LeGamer42069
Xing Tian
Level 107
God Stats
12W - 9L
1,302 SR
Queue Stats
379W - 325L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
SwagCore666
Danzaburou
Level 117
God Stats
10W - 5L
1,542 SR
Queue Stats
286W - 238L
1,513 Elo+
Party 3
Fenrir
Fenrir
ZeeMan222
Fenrir
Level 48
God Stats
114W - 97L
1,644 SR
Queue Stats
337W - 295L
1,590 Elo+
Party 1
Anubis
Anubis
gGOdziLLaReX199
Anubis
Level 27
God Stats
7W - 8L
1,541 SR
Queue Stats
68W - 49L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 0
8,391
494
7,262
9,579
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Cha5e15
Thanatos
13
2 / 7 / 3
7,942
467
7,687
15,223
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 1
6,740
396
3,820
13,302
10,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 2
6,507
383
7,971
11,859
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 5 / 3
6,175
363
4,218
11,834
7,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
6 / 0 / 20
9,100
535
9,210
14,427
13,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
LeGamer42069
Xing Tian
15
8 / 0 / 11
9,402
553
13,747
11,392
6,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SwagCore666
Danzaburou
13
4 / 1 / 20
8,322
490
12,444
10,285
5,071
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ZeeMan222
Fenrir
14
7 / 2 / 12
9,076
534
5,591
11,657
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
6 / 3 / 12
9,071
534
8,290
8,916
5,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
106
6
Kills
31
31
Deaths
6
9
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
0
20
16
L
4
5
0
0.8
L
Thanatos
Cha5e15
Thanatos
2
7
3
0.5
L
0
8
1
0.06
W
Xing Tian
LeGamer42069
Xing Tian
8
0
11
13.5
L
0
6
2
0.17
L
0
5
3
0.3
W
Danzaburou
SwagCore666
Danzaburou
4
1
20
14
W
Fenrir
ZeeMan222
Fenrir
7
2
12
6.5
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,958
Damage
49,282
61,797
Taken
56,677
29,285
Mitigated
35,913
20,115
Healing
19,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,210
398
0
3,912
14,427
13,292
431
3,754
10,673
28,734
0
L
7,262
160
1,887
2,047
9,579
2,848
0
5,010
4,523
39,643
0
L
Thanatos
Cha5e15
Thanatos
7,687
2,318
501
9,545
15,223
5,169
742
6,111
8,924
0
46,285
L
3,820
822
0
1,521
13,302
10,226
0
5,985
7,165
16,085
0
W
Xing Tian
LeGamer42069
Xing Tian
13,747
1,574
0
3,935
11,392
6,091
440
1,559
9,833
51,706
0
L
7,971
3,464
0
1,586
11,859
3,386
0
6,937
4,798
0
29,097
L
4,218
2,952
777
2,251
11,834
7,656
0
6,340
5,140
0
21,243
W
Danzaburou
SwagCore666
Danzaburou
12,444
6,036
0
5,593
10,285
5,071
3,474
867
9,418
0
51,831
W
Fenrir
ZeeMan222
Fenrir
5,591
899
0
2,987
11,657
6,345
40
2,732
8,925
0
41,621
W
8,290
163
125
3,396
8,916
5,114
801
2,170
6,746
51,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,755
Gold Earned
44,971
271
Minions Killed
356
0
Camps Cleared
0
1,567,586
Distance Traveled
1,602,296
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,100
535
32
2
0
324,757
1
L
Ra
8,391
494
71
4
0
322,761
3
L
Thanatos
7,942
467
84
5
0
327,967
0
L
Fafnir
6,740
396
29
2
0
309,337
0
W
Xing Tian
9,402
553
88
5
0
327,958
1
L
Neith
6,507
383
55
3
0
284,571
0
L
Horus
6,175
363
32
2
0
322,950
4
W
Danzaburou
8,322
490
69
4
0
282,802
1
W
Fenrir
9,076
534
66
4
0
368,311
2
W
Anubis
9,071
534
101
6
0
298,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role