Player Matchup

Nemesis
Nemesis
Reegxnn
Nemesis
Level 3
God Stats
1W - 2L
1,743 SR
Queue Stats
27W - 29L
1,686 Elo+
Party 3
Kukulkan
Kukulkan
SVidalus
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,690 Elo+
Solo
Heimdallr
Heimdallr
SenjaminBimmons
Heimdallr
Level 52
God Stats
4W - 3L
1,650 SR
Queue Stats
178W - 146L
1,543 Elo+
Party 3
Danzaburou
Danzaburou
T1T4N M4N
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,544 Elo+
Party 2
Ares
Ares
xPaintbalin97x
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 83L
1,528 Elo+
Party 2
Team Averages
Level 22
1,579 SR
1,598 Elo+

VS

Team Averages
Level 27
1,524 SR
1,576 Elo+
Danzaburou
Danzaburou
Ewalken
Danzaburou
Level 20
God Stats
9W - 7L
1,568 SR
Queue Stats
208W - 216L
1,547 Elo+
Solo
Neith
Neith
IIIDORIANIII
Neith
Level 29
God Stats
39W - 32L
1,648 SR
Queue Stats
202W - 216L
1,598 Elo+
Solo
Athena
Athena
Takodachi
Athena
Level 29
God Stats
3W - 2L
1,437 SR
Queue Stats
139W - 99L
1,654 Elo+
Solo
Anubis
Anubis
TheHydroBanana
Anubis
Level 29
God Stats
7W - 10L
1,422 SR
Queue Stats
85W - 78L
1,549 Elo+
Party 1
Arachne
Arachne
cookiemonster33
Arachne
Level 29
God Stats
10W - 8L
1,545 SR
Queue Stats
83W - 86L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Reegxnn
Nemesis
11
2 / 7 / 0
6,778
452
2,795
9,949
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SVidalus
Kukulkan
9
0 / 7 / 1
5,932
395
2,867
7,344
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SenjaminBimmons
Heimdallr
13
0 / 7 / 1
7,330
489
4,856
11,517
4,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
T1T4N M4N
Danzaburou
11
0 / 3 / 3
6,811
454
5,140
6,268
2,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 6 / 1
6,654
444
5,982
10,963
7,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ewalken
Danzaburou
13
3 / 1 / 4
7,831
522
3,460
6,354
2,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 1 / 1
9,815
654
8,188
8,359
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Takodachi
Athena
12
4 / 1 / 7
7,764
518
3,871
10,501
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 11
7,879
525
4,921
7,030
3,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
13 / 0 / 6
9,247
616
11,391
8,651
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
4
Kills
30
30
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ewalken
Danzaburou
3
1
4
5
W
8
1
1
8.5
L
Nemesis
Reegxnn
Nemesis
2
7
0
0.29
L
Kukulkan
SVidalus
Kukulkan
0
7
1
0.07
L
Heimdallr
SenjaminBimmons
Heimdallr
0
7
1
0.07
L
Danzaburou
T1T4N M4N
Danzaburou
0
3
3
0.5
W
Athena
Takodachi
Athena
4
1
7
7.5
W
2
1
11
7.5
W
13
0
6
16
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,640
Damage
31,831
46,041
Taken
40,895
18,825
Mitigated
19,310
5,946
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ewalken
Danzaburou
3,460
2,071
0
2,855
6,354
2,102
1,722
2,432
3,922
0
40,104
W
8,188
2,912
0
3,713
8,359
3,586
4,105
579
7,780
0
66,524
L
Nemesis
Reegxnn
Nemesis
2,795
1,008
0
528
9,949
2,372
0
2,715
7,234
0
33,216
L
Kukulkan
SVidalus
Kukulkan
2,867
450
258
307
7,344
2,138
0
1,049
6,295
25,981
0
L
Heimdallr
SenjaminBimmons
Heimdallr
4,856
1,933
0
2,103
11,517
4,251
760
579
10,938
0
49,434
L
Danzaburou
T1T4N M4N
Danzaburou
5,140
1,137
417
946
6,268
2,095
478
2,014
4,254
0
39,247
W
Athena
Takodachi
Athena
3,871
1,171
0
1,625
10,501
6,298
620
1,632
8,869
31,142
0
W
4,921
87
0
2,607
7,030
3,458
360
2,722
4,308
29,590
0
W
11,391
8,520
0
2,498
8,651
3,866
48
1,484
7,167
0
47,156
L
5,982
571
375
1,012
10,963
7,969
216
2,435
8,528
19,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,505
Gold Earned
42,536
305
Minions Killed
383
0
Camps Cleared
0
1,217,847
Distance Traveled
1,450,230
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,831
522
72
5
0
255,721
1
W
Neith
9,815
654
127
8
0
271,362
3
L
Nemesis
6,778
452
62
4
0
237,772
0
L
Kukulkan
5,932
395
39
3
0
250,943
2
L
Heimdallr
7,330
489
112
7
0
242,492
2
L
Danzaburou
6,811
454
72
5
0
227,151
3
W
Athena
7,764
518
35
2
0
291,179
1
W
Anubis
7,879
525
62
4
0
275,309
1
W
Arachne
9,247
616
87
6
0
356,659
1
L
Ares
6,654
444
20
1
0
259,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role