Player Matchup

Scylla
Scylla
Aidanzkool
Scylla
Level 61
God Stats
3W - 9L
1,402 SR
Queue Stats
132W - 149L
1,380 Elo+
Party 2
Sobek
Sobek
Appawandi
Sobek
Level 40
God Stats
14W - 20L
1,458 SR
Queue Stats
162W - 171L
1,393 Elo+
Party 2
Chronos
Chronos
G0NZALO18
Chronos
Level 17
God Stats
6W - 6L
1,135 SR
Queue Stats
228W - 213L
1,376 Elo+
Party 3
Artemis
Artemis
Makecarp149
Artemis
Level 100
God Stats
3W - 2L
1,559 SR
Queue Stats
103W - 99L
1,349 Elo+
Party 3
Cu Chulainn
Cu Chulainn
holybrengun
Cu Chulainn
Level 26
God Stats
14W - 23L
1,465 SR
Queue Stats
49W - 61L
1,330 Elo+
Party 2
Team Averages
Level 49
1,404 SR
1,366 Elo+

VS

Team Averages
Level 99
1,519 SR
1,563 Elo+
Ra
Ra
AvalonArcher
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Harmlings
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Artemis
Artemis
JackAldrich
Artemis
Level 109
God Stats
1W - 2L
1,379 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
KarnaGadakh
Thanatos
Level 23
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 1L
1,772 Elo+
Party 1
Hercules
Hercules
LucasXXV
Hercules
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aidanzkool
Scylla
14
3 / 2 / 4
8,123
625
5,397
7,122
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Appawandi
Sobek
12
4 / 1 / 11
7,876
606
5,114
9,889
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
G0NZALO18
Chronos
15
11 / 1 / 4
9,045
696
7,573
7,214
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Makecarp149
Artemis
14
6 / 0 / 8
8,305
639
8,504
7,609
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
holybrengun
Cu Chulainn
14
3 / 1 / 0
7,796
600
6,728
8,735
6,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,562
505
4,546
6,986
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Harmlings
Sylvanus
8
0 / 5 / 2
5,559
428
3,989
8,367
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
JackAldrich
Artemis
9
0 / 8 / 2
5,501
423
3,812
9,265
2,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
KarnaGadakh
Thanatos
11
4 / 5 / 0
7,155
550
3,904
11,063
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
LucasXXV
Hercules
12
0 / 4 / 0
6,479
498
4,945
11,389
9,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
27
Kills
5
5
Deaths
27
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aidanzkool
Scylla
3
2
4
2.5
W
Sobek
Appawandi
Sobek
4
1
11
9.5
L
1
5
1
0.3
W
Chronos
G0NZALO18
Chronos
11
1
4
13
L
Sylvanus
Harmlings
Sylvanus
0
5
2
0.2
L
Artemis
JackAldrich
Artemis
0
8
2
0.13
L
Thanatos
KarnaGadakh
Thanatos
4
5
0
0.8
L
Hercules
LucasXXV
Hercules
0
4
0
0
W
Artemis
Makecarp149
Artemis
6
0
8
10
W
Cu Chulainn
holybrengun
Cu Chulainn
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,316
Damage
21,196
40,569
Taken
47,070
18,615
Mitigated
23,716
16,274
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aidanzkool
Scylla
5,397
386
0
1,449
7,122
1,960
0
2,337
4,581
50,702
0
W
Sobek
Appawandi
Sobek
5,114
829
0
4,005
9,889
5,817
341
1,799
8,032
16,577
0
L
4,546
151
150
535
6,986
2,385
280
4,927
1,943
35,618
0
W
Chronos
G0NZALO18
Chronos
7,573
2,907
0
1,558
7,214
2,345
2,710
1,483
5,659
58,841
0
L
Sylvanus
Harmlings
Sylvanus
3,989
1,461
687
1,898
8,367
5,327
0
2,073
6,294
15,890
0
L
Artemis
JackAldrich
Artemis
3,812
1,861
0
1,334
9,265
2,951
0
3,896
5,361
0
26,769
L
Thanatos
KarnaGadakh
Thanatos
3,904
663
0
6,047
11,063
3,468
0
5,242
5,734
0
23,264
L
Hercules
LucasXXV
Hercules
4,945
2,430
0
4,238
11,389
9,585
0
2,887
8,017
1,852
33,930
W
Artemis
Makecarp149
Artemis
8,504
4,262
0
5,717
7,609
2,398
555
2,634
4,971
0
51,153
W
Cu Chulainn
holybrengun
Cu Chulainn
6,728
1,630
0
3,545
8,735
6,095
0
398
8,337
4,366
35,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,145
Gold Earned
31,256
401
Minions Killed
267
0
Camps Cleared
0
1,215,931
Distance Traveled
1,101,742
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,123
625
101
8
0
242,066
0
W
Sobek
7,876
606
27
2
0
259,487
1
L
Ra
6,562
505
70
5
0
216,171
5
W
Chronos
9,045
696
113
9
0
258,662
0
L
Sylvanus
5,559
428
23
2
0
195,217
5
L
Artemis
5,501
423
41
3
0
222,866
4
L
Thanatos
7,155
550
49
4
0
241,486
0
L
Hercules
6,479
498
84
6
0
226,002
2
W
Artemis
8,305
639
81
6
0
205,426
2
W
Cu Chulainn
7,796
600
79
6
0
250,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role