Player Matchup

Xbalanque
Xbalanque
GetUpItachi-OB
Xbalanque
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 194L
1,596 Elo+
Party 3
Ganesha
Ganesha
PopSmokesBurner
Ganesha
Level 119
God Stats
4W - 6L
1,364 SR
Queue Stats
323W - 294L
1,503 Elo+
Party 3
Sun Wukong
Sun Wukong
Sremex
Sun Wukong
Level 64
God Stats
26W - 16L
1,655 SR
Queue Stats
42W - 31L
1,590 Elo+
Party 2
Mercury
Mercury
Sticky Nicky261
Mercury
Level 124
God Stats
58W - 53L
1,631 SR
Queue Stats
95W - 106L
1,515 Elo+
Party 2
Zeus
Zeus
Supermashbro20
Zeus
Level 149
God Stats
5W - 13L
1,500 SR
Queue Stats
366W - 385L
1,545 Elo+
Party 2
Team Averages
Level 113
1,530 SR
1,550 Elo+

VS

Team Averages
Level 97
1,635 SR
1,468 Elo+
Awilix
Awilix
DKnightKM
Awilix
Level 64
God Stats
3W - 6L
1,503 SR
Queue Stats
219W - 247L
1,397 Elo+
Party 1
Baba Yaga
Baba Yaga
IcyRift
Baba Yaga
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
396W - 409L
1,509 Elo+
Party 1
Horus
Horus
Jahtoro
Horus
Level 117
God Stats
13W - 8L
1,632 SR
Queue Stats
530W - 571L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
LoganRoark23
Sun Wukong
Level 59
God Stats
3W - 1L
1,771 SR
Queue Stats
323W - 334L
1,389 Elo+
Party 1
Chronos
Chronos
MasterNoodles29
Chronos
Level 108
God Stats
2W - 3L
1,772 SR
Queue Stats
588W - 593L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GetUpItachi-OB
Xbalanque
20
10 / 4 / 5
14,352
552
21,521
19,222
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 5 / 22
12,551
483
8,694
24,375
25,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Sremex
Sun Wukong
20
5 / 2 / 7
14,368
553
16,137
20,127
15,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
5 / 6 / 11
13,121
505
10,150
20,466
7,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 6 / 10
13,330
513
31,677
20,337
9,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DKnightKM
Awilix
16
3 / 7 / 3
11,116
428
10,217
21,196
9,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
IcyRift
Baba Yaga
19
5 / 4 / 13
12,375
476
14,950
16,920
8,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Jahtoro
Horus
16
0 / 9 / 17
11,051
425
5,984
26,895
31,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
LoganRoark23
Sun Wukong
19
1 / 5 / 5
11,886
457
9,608
19,504
24,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 4 / 5
14,978
576
33,890
34,811
15,191
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
66
28
Kills
23
23
Deaths
29
55
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Awilix
DKnightKM
Awilix
3
7
3
0.64
W
Xbalanque
GetUpItachi-OB
Xbalanque
10
4
5
3.13
L
Baba Yaga
IcyRift
Baba Yaga
5
4
13
2.88
L
Horus
Jahtoro
Horus
0
9
17
0.94
L
Sun Wukong
LoganRoark23
Sun Wukong
1
5
5
0.7
L
14
4
5
4.13
W
1
5
22
2.4
W
Sun Wukong
Sremex
Sun Wukong
5
2
7
4.25
W
5
6
11
1.75
W
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,179
Damage
74,649
104,527
Taken
119,326
63,174
Mitigated
89,413
31,965
Healing
31,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
DKnightKM
Awilix
10,217
3,858
0
4,413
21,196
9,489
0
5,922
15,274
0
68,444
W
Xbalanque
GetUpItachi-OB
Xbalanque
21,521
12,972
0
3,223
19,222
6,084
4,654
12,018
7,154
0
92,712
L
Baba Yaga
IcyRift
Baba Yaga
14,950
1,275
0
3,562
16,920
8,714
110
5,411
11,509
74,192
0
L
Horus
Jahtoro
Horus
5,984
2,711
936
3,684
26,895
31,142
140
11,683
15,212
0
28,506
L
Sun Wukong
LoganRoark23
Sun Wukong
9,608
1,186
0
2,893
19,504
24,877
0
6,257
13,247
0
72,963
L
33,890
16,094
0
16,469
34,811
15,191
868
11,098
23,713
134,134
0
W
8,694
1,096
0
5,461
24,375
25,389
55
15,174
9,151
35,247
0
W
Sun Wukong
Sremex
Sun Wukong
16,137
4,707
0
8,946
20,127
15,278
1,856
3,866
15,961
0
110,758
W
10,150
4,482
0
5,596
20,466
7,140
944
6,762
13,030
0
97,135
W
31,677
5,851
0
8,739
20,337
9,283
2,168
11,020
9,267
96,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,722
Gold Earned
61,406
618
Minions Killed
572
0
Camps Cleared
0
2,412,823
Distance Traveled
2,341,685
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,116
428
106
4
0
509,823
7
W
Xbalanque
14,352
552
130
5
0
480,600
4
L
Baba Yaga
12,375
476
116
4
0
484,176
11
L
Horus
11,051
425
41
2
0
436,072
8
L
Sun Wukong
11,886
457
138
5
0
450,983
2
L
Chronos
14,978
576
171
7
0
460,631
5
W
Ganesha
12,551
483
6
0
0
500,636
13
W
Sun Wukong
14,368
553
202
8
0
466,747
3
W
Mercury
13,121
505
132
5
0
560,013
5
W
Zeus
13,330
513
148
6
0
404,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role