Player Matchup

Merlin
Merlin
Bronze III
ChancetheGOAT3
Merlin
Bronze III
Level 55
God Stats
3W - 2L
1,294 SR
Queue Stats
10W - 20L
1,500 MMR
Party 3
Neith
Neith
Bronze III
EspartaDarkDH
Neith
Bronze III
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,460 MMR
Solo
Mulan
Mulan
Bronze III
Invictus1731
Mulan
Bronze III
Level 89
God Stats
1W - 5L
1,688 SR
Queue Stats
10W - 10L
1,470 MMR
Solo
Fenrir
Fenrir
Bronze III
KingCaIeb
Fenrir
Bronze III
Level 62
God Stats
0W - 1L
1,528 SR
Queue Stats
35W - 40L
1,413 MMR
Party 3
Xing Tian
Xing Tian
Bronze III
ju2hot2handle
Xing Tian
Bronze III
Level 109
God Stats
101W - 89L
1,727 SR
Queue Stats
261W - 285L
1,466 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,547 SR
1,462 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,632 SR
1,460 MMR
Tsukuyomi
Tsukuyomi
Bronze III
Ferny_the_chief
Tsukuyomi
Bronze III
Level 122
God Stats
2W - 3L
1,702 SR
Queue Stats
33W - 22L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
Honneyy_Badger
Medusa
Bronze III
Level 100
God Stats
3W - 3L
1,635 SR
Queue Stats
63W - 54L
1,413 MMR
Party 2
Cabrakan
Cabrakan
Silver I
Xcalated
Cabrakan
Silver I
Level 128
God Stats
4W - 0L
1,916 SR
Queue Stats
113W - 116L
1,234 MMR
Party 1
Ra
Ra
Gold V
oliver_unknown
Ra
Gold V
Level 47
God Stats
1W - 1L
1,347 SR
Queue Stats
26W - 36L
1,453 MMR
Solo
King Arthur
King Arthur
Platinum IV
xMYS-_
King Arthur
Platinum IV
Level 155
God Stats
17W - 18L
1,558 SR
Queue Stats
191W - 190L
1,703 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 11 / 4
11,505
460
16,856
17,313
7,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 6 / 4
12,731
509
16,846
19,157
7,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 7 / 1
12,306
492
23,065
27,417
27,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
KingCaIeb
Fenrir
17
2 / 8 / 7
11,318
453
11,935
23,328
16,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
ju2hot2handle
Xing Tian
14
2 / 9 / 2
9,750
390
6,558
20,421
22,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
DanzaburouSetCu ChulainnCthulhuAnubis

VS

Bans
ScyllaHou YiGaneshaSkadiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ferny_the_chief
Tsukuyomi
20
8 / 3 / 19
14,480
579
21,101
25,919
11,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 4 / 7
13,646
546
18,955
17,061
7,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Xcalated
Cabrakan
15
2 / 5 / 17
11,096
444
10,757
25,259
25,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 4 / 12
13,327
533
11,845
12,733
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
xMYS-_
King Arthur
20
12 / 7 / 14
14,531
581
24,929
34,500
30,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
110
23
Kills
41
41
Deaths
23
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
6
11
4
0.73
L
5
6
4
1.17
W
Tsukuyomi
Ferny_the_chief
Tsukuyomi
8
3
19
5.83
W
12
4
7
3.88
L
8
7
1
1.21
L
Fenrir
KingCaIeb
Fenrir
2
8
7
0.69
W
Cabrakan
Xcalated
Cabrakan
2
5
17
2.1
L
Xing Tian
ju2hot2handle
Xing Tian
2
9
2
0.33
W
7
4
12
3.25
W
King Arthur
xMYS-_
King Arthur
12
7
14
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,260
Damage
87,587
107,636
Taken
115,472
81,349
Mitigated
81,288
23,773
Healing
40,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,856
347
0
721
17,313
7,211
0
2,846
14,467
72,792
0
L
16,846
6,582
0
7,705
19,157
7,802
0
3,042
16,115
0
105,405
W
Tsukuyomi
Ferny_the_chief
Tsukuyomi
21,101
6,235
0
10,092
25,919
11,486
1,827
2,261
23,602
0
104,813
W
18,955
10,620
0
4,385
17,061
7,528
3,887
3,795
13,148
0
101,267
L
23,065
3,369
0
7,880
27,417
27,692
210
4,561
22,856
0
88,991
L
Fenrir
KingCaIeb
Fenrir
11,935
1,688
0
5,022
23,328
16,470
0
4,692
18,486
0
73,021
W
Cabrakan
Xcalated
Cabrakan
10,757
1,548
0
3,528
25,259
25,839
248
8,492
16,353
32,570
0
L
Xing Tian
ju2hot2handle
Xing Tian
6,558
470
182
2,263
20,421
22,174
0
7,461
12,960
20,085
0
W
11,845
855
6,236
3,780
12,733
5,444
1,265
3,214
9,331
93,036
0
W
King Arthur
xMYS-_
King Arthur
24,929
2,539
0
12,441
34,500
30,991
560
7,424
26,864
0
78,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,610
Gold Earned
67,080
552
Minions Killed
544
0
Camps Cleared
0
2,096,998
Distance Traveled
2,326,004
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,505
460
105
4
0
374,391
4
L
Neith
12,731
509
185
7
0
426,256
2
W
Tsukuyomi
14,480
579
150
6
0
544,673
5
W
Medusa
13,646
546
133
5
0
406,732
8
L
Mulan
12,306
492
153
6
0
400,804
4
L
Fenrir
11,318
453
92
4
0
484,452
2
W
Cabrakan
11,096
444
34
1
0
432,730
10
L
Xing Tian
9,750
390
17
1
0
411,095
2
W
Ra
13,327
533
116
5
0
484,252
8
W
King Arthur
14,531
581
111
4
0
457,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role