Player Matchup

Merlin
Merlin
DieFast23
Merlin
Level 56
God Stats
1W - 4L
1,451 SR
Queue Stats
14W - 19L
1,225 Elo+
Party 2
Yemoja
Yemoja
ProdigeusRex
Yemoja
Level 14
God Stats
22W - 24L
1,890 SR
Queue Stats
195W - 222L
1,279 Elo+
Solo
Da Ji
Da Ji
WildStyle1572
Da Ji
Level 5
God Stats
3W - 2L
1,452 SR
Queue Stats
6W - 9L
1,247 Elo+
Party 2
Arachne
Arachne
nolipolli
Arachne
Level 25
God Stats
4W - 11L
1,465 SR
Queue Stats
281W - 312L
1,429 Elo+
Party 3
Fenrir
Fenrir
suprraaa
Fenrir
Level 14
God Stats
3W - 3L
1,693 SR
Queue Stats
273W - 269L
1,403 Elo+
Party 3
Team Averages
Level 23
1,590 SR
1,317 Elo+

VS

Team Averages
Level 22
1,560 SR
1,393 Elo+
Chernobog
Chernobog
Ace Banayovik
Chernobog
Level 27
God Stats
78W - 50L
1,589 SR
Queue Stats
120W - 94L
1,430 Elo+
Party 1
Fenrir
Fenrir
Ace Mexi
Fenrir
Level 27
God Stats
6W - 2L
1,598 SR
Queue Stats
80W - 65L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Ace Oceanus
Cthulhu
Level 23
God Stats
48W - 30L
1,715 SR
Queue Stats
182W - 190L
1,346 Elo+
Party 1
Thanatos
Thanatos
Ace R4v3n
Thanatos
Level 26
God Stats
81W - 60L
1,499 SR
Queue Stats
105W - 84L
1,396 Elo+
Party 1
Neith
Neith
TinyyTerrorrr
Neith
Level 7
God Stats
53W - 53L
1,401 SR
Queue Stats
92W - 93L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DieFast23
Merlin
20
17 / 8 / 10
17,550
1,254
43,590
23,518
11,563
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
19
1 / 4 / 12
12,505
893
4,607
11,978
7,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
7 / 12 / 15
14,553
1,040
15,856
21,069
10,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
nolipolli
Arachne
19
1 / 4 / 14
12,781
913
8,649
15,466
6,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
suprraaa
Fenrir
19
2 / 3 / 11
12,413
887
5,562
12,024
4,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ace Banayovik
Chernobog
20
8 / 8 / 11
14,244
1,017
23,942
19,243
7,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Ace Mexi
Fenrir
20
6 / 5 / 11
13,826
988
15,966
15,724
7,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Ace Oceanus
Cthulhu
20
6 / 5 / 19
14,687
1,049
16,531
26,263
29,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Ace R4v3n
Thanatos
20
9 / 7 / 11
14,694
1,050
13,551
15,550
4,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 3 / 16
13,586
970
8,877
8,675
3,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
99
28
Kills
31
31
Deaths
28
62
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ace Banayovik
Chernobog
8
8
11
1.69
W
Fenrir
Ace Mexi
Fenrir
6
5
11
2.3
W
Cthulhu
Ace Oceanus
Cthulhu
6
5
19
3.1
W
Thanatos
Ace R4v3n
Thanatos
9
7
11
2.07
L
Merlin
DieFast23
Merlin
17
8
10
2.75
L
Yemoja
1
4
12
1.75
W
2
3
16
3.33
L
7
12
15
1.21
L
Arachne
nolipolli
Arachne
1
4
14
2
L
Fenrir
suprraaa
Fenrir
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,264
Damage
78,867
84,055
Taken
85,455
40,213
Mitigated
52,144
10,560
Healing
16,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ace Banayovik
Chernobog
23,942
17,595
0
1,521
19,243
7,430
0
12,200
6,693
0
48,448
W
Fenrir
Ace Mexi
Fenrir
15,966
4,824
0
539
15,724
7,077
0
7,748
7,304
0
32,866
W
Cthulhu
Ace Oceanus
Cthulhu
16,531
936
560
4,883
26,263
29,783
0
11,437
14,328
37,788
0
W
Thanatos
Ace R4v3n
Thanatos
13,551
2,169
0
7,449
15,550
4,836
0
9,808
4,879
0
25,158
L
Merlin
DieFast23
Merlin
43,590
2,878
617
2,911
23,518
11,563
0
5,204
18,314
63,487
0
L
Yemoja
4,607
968
2,046
174
11,978
7,100
0
848
11,130
17,542
0
W
8,877
3,273
0
1,397
8,675
3,018
0
5,304
3,239
0
55,887
L
15,856
5,167
0
830
21,069
10,138
0
3,709
17,360
0
28,010
L
Arachne
nolipolli
Arachne
8,649
6,618
231
2,194
15,466
6,782
0
3,947
11,519
0
29,980
L
Fenrir
suprraaa
Fenrir
5,562
3,122
207
1,350
12,024
4,630
0
2,823
9,201
0
12,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,802
Gold Earned
71,037
173
Minions Killed
271
5
Camps Cleared
6
1,123,758
Distance Traveled
1,151,790
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,244
1,017
56
4
0
192,182
1
W
Fenrir
13,826
988
26
2
2
242,794
0
W
Cthulhu
14,687
1,049
44
3
0
244,012
0
W
Thanatos
14,694
1,050
21
2
3
264,930
1
L
Merlin
17,550
1,254
53
4
2
243,266
0
L
Yemoja
12,505
893
33
2
0
157,053
0
W
Neith
13,586
970
124
9
1
207,872
0
L
Da Ji
14,553
1,040
24
2
3
209,255
0
L
Arachne
12,781
913
48
3
0
281,856
0
L
Fenrir
12,413
887
15
1
0
232,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role