Player Matchup

Hou Yi
Hou Yi
Gold V
ChadHarpy
Hou Yi
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,323 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
Maisiе
Cu Chulainn
Gold V
Level 158
God Stats
5W - 2L
1,867 SR
Queue Stats
57W - 51L
1,722 MMR
Party 2
Ganesha
Ganesha
Silver II
SilentHillProz
Ganesha
Silver II
Level 109
God Stats
1W - 2L
1,739 SR
Queue Stats
32W - 31L
1,534 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
WenerB
Tsukuyomi
Silver I
Level 38
God Stats
4W - 1L
1,643 SR
Queue Stats
35W - 36L
1,510 MMR
Party 1
Merlin
Merlin
Gold IV
estivenrxn
Merlin
Gold IV
Level 156
God Stats
20W - 16L
1,621 SR
Queue Stats
307W - 310L
1,555 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,674 SR
1,529 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,563 SR
1,528 MMR
Fenrir
Fenrir
Bronze III
DOTYYLION15
Fenrir
Bronze III
Level 102
God Stats
3W - 1L
1,602 SR
Queue Stats
29W - 50L
1,534 MMR
Solo
Anhur
Anhur
Gold III
HairlineNo
Anhur
Gold III
Level 104
God Stats
19W - 26L
1,589 SR
Queue Stats
151W - 141L
1,547 MMR
Party 3
Tyr
Tyr
Silver II
Javsters
Tyr
Silver II
Level 78
God Stats
2W - 2L
1,371 SR
Queue Stats
209W - 212L
1,524 MMR
Party 3
Cerberus
Cerberus
Gold I
TTVAkiroHz
Cerberus
Gold I
Level 108
God Stats
4W - 4L
1,448 SR
Queue Stats
383W - 378L
1,512 MMR
Solo
Anubis
Anubis
Gold II
ghostflamex
Anubis
Gold II
Level 104
God Stats
6W - 2L
1,803 SR
Queue Stats
82W - 74L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ChadHarpy
Hou Yi
20
10 / 4 / 4
16,199
540
21,742
30,556
10,893
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Maisiе
Cu Chulainn
20
8 / 7 / 10
15,595
520
28,276
33,539
28,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 7 / 12
12,450
415
8,280
25,632
25,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
WenerB
Tsukuyomi
20
7 / 7 / 7
15,190
506
17,465
24,285
12,818
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
estivenrxn
Merlin
20
4 / 10 / 12
14,028
468
18,992
20,076
5,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ApolloDanzaburouTiamatGuan YuSet

VS

Bans
ScyllaNemesisHeimdallrAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
5 / 9 / 11
16,853
562
11,879
26,598
22,319
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
20
12 / 7 / 5
17,236
575
28,997
28,083
12,791
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 5 / 7
16,363
545
13,977
29,727
36,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
TTVAkiroHz
Cerberus
20
3 / 3 / 19
15,952
532
21,025
32,385
53,264
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
12 / 5 / 12
17,547
585
27,468
25,251
16,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
89
29
Kills
35
35
Deaths
29
45
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ChadHarpy
Hou Yi
10
4
4
3
W
Fenrir
5
9
11
1.17
W
Anhur
12
7
5
2.07
W
3
5
7
1.3
L
Cu Chulainn
Maisiе
Cu Chulainn
8
7
10
1.86
L
0
7
12
0.86
W
Cerberus
TTVAkiroHz
Cerberus
3
3
19
4.17
L
Tsukuyomi
WenerB
Tsukuyomi
7
7
7
1.5
L
Merlin
estivenrxn
Merlin
4
10
12
1
W
Anubis
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,755
Damage
103,346
134,088
Taken
142,044
83,645
Mitigated
141,488
42,127
Healing
49,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ChadHarpy
Hou Yi
21,742
11,505
0
15,185
30,556
10,893
3,994
10,761
19,795
0
125,423
W
Fenrir
11,879
2,536
0
6,957
26,598
22,319
959
7,937
18,285
0
102,582
W
Anhur
28,997
19,060
0
11,202
28,083
12,791
9,400
4,640
23,273
0
134,487
W
13,977
1,979
0
8,373
29,727
36,796
3,344
4,009
25,453
0
97,195
L
Cu Chulainn
Maisiе
Cu Chulainn
28,276
5,569
0
12,970
33,539
28,869
928
15,077
18,462
12,607
83,495
L
8,280
745
0
3,447
25,632
25,075
0
9,183
16,449
40,790
0
W
Cerberus
TTVAkiroHz
Cerberus
21,025
1,340
0
6,993
32,385
53,264
400
7,157
24,806
78,534
0
L
Tsukuyomi
WenerB
Tsukuyomi
17,465
3,171
0
5,554
24,285
12,818
0
7,132
17,153
0
114,318
L
Merlin
estivenrxn
Merlin
18,992
1,804
0
4,971
20,076
5,990
0
10,086
9,990
80,765
0
W
Anubis
27,468
2,101
0
16,204
25,251
16,318
2,246
8,090
16,765
152,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,462
Gold Earned
83,951
710
Minions Killed
755
0
Camps Cleared
0
2,630,502
Distance Traveled
2,659,530
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
16,199
540
210
7
0
498,377
11
W
Fenrir
16,853
562
129
4
0
565,096
5
W
Anhur
17,236
575
164
5
0
483,626
1
W
Tyr
16,363
545
174
6
0
577,323
9
L
Cu Chulainn
15,595
520
171
6
0
540,495
6
L
Ganesha
12,450
415
17
1
0
558,016
12
W
Cerberus
15,952
532
95
3
0
567,121
4
L
Tsukuyomi
15,190
506
155
5
0
512,757
1
L
Merlin
14,028
468
157
5
0
520,857
6
W
Anubis
17,547
585
193
6
0
466,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role