Player Matchup

Ravana
Ravana
AdamT6659
Ravana
Level 59
God Stats
5W - 1L
1,500 SR
Queue Stats
231W - 58L
1,871 Elo+
Party 1
Ganesha
Ganesha
Clowntox
Ganesha
Level 160
God Stats
266W - 22L
2,085 SR
Queue Stats
2,051W - 267L
2,112 Elo+
Party 1
Nox
Nox
LudaFlow
Nox
Level 145
God Stats
411W - 56L
2,025 SR
Queue Stats
1,484W - 183L
1,973 Elo+
Party 1
Neith
Neith
QuadraKing2469
Neith
Level 27
God Stats
81W - 6L
2,058 SR
Queue Stats
634W - 22L
2,153 Elo+
Party 1
Amaterasu
Amaterasu
shadowmark17
Amaterasu
Level 157
God Stats
9W - 2L
1,554 SR
Queue Stats
606W - 75L
1,984 Elo+
Party 1
Team Averages
Level 110
1,844 SR
2,019 Elo+

VS

Team Averages
Level 49
1,527 SR
1,515 Elo+
Zeus
Zeus
Ayo Burch
Zeus
Level 87
God Stats
4W - 2L
1,607 SR
Queue Stats
165W - 152L
1,497 Elo+
Party 3
Ares
Ares
Fortunatly
Ares
Level 77
God Stats
8W - 6L
1,631 SR
Queue Stats
184W - 135L
1,643 Elo+
Party 3
Chiron
Chiron
ObservingChaos44
Chiron
Level 61
God Stats
18W - 17L
1,302 SR
Queue Stats
193W - 214L
1,427 Elo+
Party 2
Neith
Neith
Pnwy
Neith
Level 4
God Stats
2W - 3L
1,594 SR
Queue Stats
2W - 3L
1,603 Elo+
Party 3
Ra
Ra
littleplayer
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 130L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AdamT6659
Ravana
20
22 / 1 / 24
13,847
1,154
18,186
10,208
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Clowntox
Ganesha
20
0 / 1 / 54
13,300
1,108
16,785
14,409
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 0 / 34
12,521
1,043
21,341
8,379
4,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
14 / 1 / 27
12,739
1,062
19,135
7,207
4,061
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
shadowmark17
Amaterasu
19
7 / 1 / 38
11,879
990
8,654
10,870
11,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
2 / 10 / 2
10,865
905
20,602
16,353
3,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 13 / 3
10,370
864
7,146
29,348
23,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 8 / 3
11,232
936
10,205
14,234
4,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Pnwy
Neith
14
1 / 10 / 0
9,566
797
4,662
14,546
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 14 / 1
9,276
773
1,934
14,950
4,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

232
Kill Participation
13
55
Kills
4
4
Deaths
55
177
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
AdamT6659
Ravana
22
1
24
34
L
Zeus
2
10
2
0.3
W
Ganesha
Clowntox
Ganesha
0
1
54
27
L
0
13
3
0.12
W
12
0
34
29
L
1
8
3
0.31
L
Neith
Pnwy
Neith
1
10
0
0.1
W
14
1
27
27.5
L
0
14
1
0.04
W
Amaterasu
shadowmark17
Amaterasu
7
1
38
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,101
Damage
44,549
51,073
Taken
89,431
44,581
Mitigated
40,160
6,261
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AdamT6659
Ravana
18,186
5,475
0
1,178
10,208
8,312
0
6,781
3,427
0
28,875
L
Zeus
20,602
705
0
0
16,353
3,784
0
8,124
8,118
45,088
0
W
Ganesha
Clowntox
Ganesha
16,785
225
0
1,910
14,409
16,265
0
7,738
6,671
28,872
0
L
7,146
147
0
1,047
29,348
23,630
0
10,536
18,580
16,611
0
W
21,341
752
0
0
8,379
4,560
0
4,820
3,559
33,416
0
L
10,205
2,846
195
974
14,234
4,177
0
5,092
9,117
0
49,800
L
Neith
Pnwy
Neith
4,662
2,066
0
157
14,546
4,207
0
5,885
8,582
0
10,004
W
19,135
7,997
0
1,442
7,207
4,061
0
3,558
3,649
0
43,848
L
1,934
285
43
16
14,950
4,362
0
8,489
6,386
8,730
0
W
Amaterasu
shadowmark17
Amaterasu
8,654
2,983
0
1,731
10,870
11,383
0
6,785
4,085
0
14,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,286
Gold Earned
51,309
152
Minions Killed
175
6
Camps Cleared
5
1,223,042
Distance Traveled
848,517
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,847
1,154
27
2
1
245,568
0
L
Zeus
10,865
905
54
5
0
178,955
0
W
Ganesha
13,300
1,108
0
0
0
248,733
2
L
Ares
10,370
864
17
1
0
176,022
0
W
Nox
12,521
1,043
35
3
1
244,273
0
L
Chiron
11,232
936
81
7
4
222,448
1
L
Neith
9,566
797
10
1
0
132,800
0
W
Neith
12,739
1,062
60
5
2
212,066
3
L
Ra
9,276
773
13
1
1
138,292
0
W
Amaterasu
11,879
990
30
3
2
272,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role